Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
LEWI5xHD
Khepri
Level 160
God Stats
4W - 2L
1,698 SR
Queue Stats
723W - 450L
1,807 Elo+
Party 1
Geb
Geb
Only Zyrus
Geb
Level 24
God Stats
3W - 2L
1,820 SR
Queue Stats
202W - 194L
1,415 Elo+
Party 1
Tiamat
Tiamat
ZerYaTix
Tiamat
Level 160
God Stats
2W - 6L
1,626 SR
Queue Stats
360W - 222L
1,724 Elo+
Party 1
Team Averages
Level 130
1,629 SR
1,589 Elo+

VS

Team Averages
Level 43
1,546 SR
1,554 Elo+
Artemis
Artemis
Optecsquad
Artemis
Level 67
God Stats
4W - 2L
1,636 SR
Queue Stats
146W - 153L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
Rabbski
Jormungandr
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
124W - 69L
1,720 Elo+
Party 3
Gilgamesh
Gilgamesh
RiceFlopper
Gilgamesh
Level 27
God Stats
20W - 30L
1,474 SR
Queue Stats
68W - 76L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RyanTXXIV
Kumbhakarna
Level 69
God Stats
2W - 3L
1,689 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 3
Apollo
Apollo
hindWho
Apollo
Level 27
God Stats
5W - 4L
1,645 SR
Queue Stats
133W - 111L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
10 / 1 / 1
8,094
809
8,885
5,226
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
 
Achilles
11
4 / 1 / 0
6,162
616
4,020
5,790
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
LEWI5xHD
Khepri
10
3 / 1 / 5
6,140
614
5,486
5,541
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 6
5,703
570
2,992
4,871
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
ZerYaTix
Tiamat
11
1 / 1 / 7
5,966
597
3,964
3,989
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Optecsquad
Artemis
6
0 / 5 / 0
4,320
432
3,398
6,157
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Rabbski
Jormungandr
9
1 / 2 / 1
5,418
542
2,019
7,168
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RiceFlopper
Gilgamesh
7
0 / 6 / 0
4,548
455
2,163
7,322
2,920
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
RyanTXXIV
Kumbhakarna
7
0 / 2 / 1
4,408
441
1,189
6,287
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
hindWho
Apollo
11
3 / 4 / 0
6,255
626
3,556
8,191
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
4
5
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
1
1
10.5
W
Achilles
 
Achilles
4
1
0
4
W
Khepri
LEWI5xHD
Khepri
3
1
5
5.5
W
1
1
6
4
L
Artemis
Optecsquad
Artemis
0
5
0
0
L
Jormungandr
Rabbski
Jormungandr
1
2
1
0.75
L
Gilgamesh
RiceFlopper
Gilgamesh
0
6
0
0
L
Kumbhakarna
RyanTXXIV
Kumbhakarna
0
2
1
0.25
W
Tiamat
ZerYaTix
Tiamat
1
1
7
4.5
L
Apollo
hindWho
Apollo
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
12,325
25,417
Taken
35,125
12,738
Mitigated
13,922
6,940
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,885
4,739
0
1,813
5,226
2,290
752
262
4,964
0
46,068
W
Achilles
 
Achilles
4,020
1,065
0
1,509
5,790
2,465
622
876
4,914
0
36,229
W
Khepri
LEWI5xHD
Khepri
5,486
1,118
0
526
5,541
2,704
213
422
5,119
23,814
0
W
2,992
419
0
1,166
4,871
2,705
0
1,209
3,662
11,315
0
L
Artemis
Optecsquad
Artemis
3,398
1,744
0
940
6,157
1,399
0
1,827
4,304
0
18,129
L
Jormungandr
Rabbski
Jormungandr
2,019
1,056
0
955
7,168
3,240
0
1,515
5,571
28,867
0
L
Gilgamesh
RiceFlopper
Gilgamesh
2,163
455
0
1,333
7,322
2,920
0
566
6,756
0
15,287
L
Kumbhakarna
RyanTXXIV
Kumbhakarna
1,189
58
294
498
6,287
3,688
0
2,865
3,360
7,986
1,666
W
Tiamat
ZerYaTix
Tiamat
3,964
951
0
1,926
3,989
2,574
12
400
3,589
30,571
0
L
Apollo
hindWho
Apollo
3,556
2,452
0
2,464
8,191
2,675
0
5,193
2,692
0
37,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
24,949
300
Minions Killed
232
0
Camps Cleared
0
1,086,194
Distance Traveled
855,820
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,094
809
88
9
0
220,734
0
W
Achilles
6,162
616
67
7
0
208,091
3
W
Khepri
6,140
614
57
6
0
214,192
0
W
Geb
5,703
570
16
2
0
217,895
2
L
Artemis
4,320
432
38
4
0
132,567
2
L
Jormungandr
5,418
542
56
6
0
187,873
2
L
Gilgamesh
4,548
455
33
3
0
156,346
0
L
Kumbhakarna
4,408
441
23
2
0
189,530
2
W
Tiamat
5,966
597
72
7
0
225,282
3
L
Apollo
6,255
626
82
8
0
189,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role