Player Matchup

Anhur
Anhur
Masters
imallnewtothis
Anhur
Masters
Level 58
God Stats
12W - 0L
2,092 SR
Queue Stats
23W - 1L
3,018 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 58
2,092 SR
3,018 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,755 SR
2,282 MMR
Anhur
Anhur
Masters
Josh 059
Anhur
Masters
Level 150
God Stats
44W - 18L
1,755 SR
Queue Stats
220W - 120L
2,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
5,527
1,105
3,540
2,724
765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BellonaUllrSkadiBakasuraHe Bo

VS

Bans
SetIzanamiAh Muzen CabNemesisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Josh 059
Anhur
8
0 / 3 / 0
4,241
848
1,260
4,815
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Josh 059
Anhur
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,540
Damage
1,260
2,724
Taken
4,815
765
Mitigated
1,318
1,543
Healing
1,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Josh 059
Anhur
1,260
524
0
1,362
4,815
1,318
0
152
4,663
0
17,583
W
3,540
1,443
0
1,543
2,724
765
118
185
2,539
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,527
Gold Earned
4,241
58
Minions Killed
43
4
Camps Cleared
1
98,972
Distance Traveled
75,504
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,241
848
43
9
1
75,504
2
W
Anhur
5,527
1,105
58
12
4
98,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role