Player Matchup

Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Fenrirx97
Mercury
Level 160
God Stats
5W - 3L
1,191 SR
Queue Stats
289W - 266L
1,617 Elo+
Party 3
Mulan
Mulan
MasterNobunaga
Mulan
Level 141
God Stats
3W - 1L
1,585 SR
Queue Stats
198W - 170L
1,573 Elo+
Party 3
Cabrakan
Cabrakan
Poppolo
Cabrakan
Level 148
God Stats
11W - 6L
1,605 SR
Queue Stats
859W - 812L
1,493 Elo+
Party 3
Agni
Agni
symon97full
Agni
Level 157
God Stats
5W - 0L
1,823 SR
Queue Stats
93W - 62L
1,593 Elo+
Party 3
Team Averages
Level 149
1,541 SR
1,555 Elo+

VS

Team Averages
Level 113
1,682 SR
1,600 Elo+
Danzaburou
Danzaburou
Alnaroth
Danzaburou
Level 128
God Stats
21W - 19L
1,650 SR
Queue Stats
222W - 207L
1,547 Elo+
Solo
King Arthur
King Arthur
Lustifer
King Arthur
Level 85
God Stats
6W - 3L
1,790 SR
Queue Stats
29W - 18L
1,615 Elo+
Party 2
Athena
Athena
Overdozz69
Athena
Level 100
God Stats
1W - 2L
1,611 SR
Queue Stats
25W - 11L
1,662 Elo+
Party 2
Sol
Sol
POMUSZ
Sol
Level 125
God Stats
97W - 88L
1,653 SR
Queue Stats
1,006W - 949L
1,587 Elo+
Party 1
Fenrir
Fenrir
Vomalio
Fenrir
Level 127
God Stats
23W - 10L
1,704 SR
Queue Stats
996W - 936L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 3 / 1
8,887
592
9,998
8,377
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Fenrirx97
Mercury
15
8 / 2 / 4
8,620
575
6,837
9,716
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 6
9,566
638
13,734
12,556
12,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Poppolo
Cabrakan
11
0 / 4 / 6
7,123
475
4,373
10,944
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 6
8,306
554
7,790
6,444
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alnaroth
Danzaburou
14
5 / 3 / 3
8,700
580
9,872
10,984
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Lustifer
King Arthur
12
0 / 8 / 2
6,638
443
6,754
12,713
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Overdozz69
Athena
10
2 / 4 / 1
6,346
423
3,545
14,444
9,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
POMUSZ
Sol
13
5 / 3 / 2
8,589
573
6,986
10,304
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Vomalio
Fenrir
12
1 / 5 / 1
6,933
462
4,726
13,529
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
23
Kills
13
14
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
1
1.5
L
Danzaburou
Alnaroth
Danzaburou
5
3
3
2.17
W
Mercury
Fenrirx97
Mercury
8
2
4
5
L
King Arthur
Lustifer
King Arthur
0
8
2
0.13
W
9
1
6
12
L
Athena
Overdozz69
Athena
2
4
1
0.63
L
Sol
POMUSZ
Sol
5
3
2
2
W
Cabrakan
Poppolo
Cabrakan
0
4
6
0.75
L
Fenrir
Vomalio
Fenrir
1
5
1
0.3
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,732
Damage
31,883
48,037
Taken
61,974
30,566
Mitigated
34,299
10,948
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,998
5,092
0
2,371
8,377
2,892
3,169
866
7,511
0
67,648
L
Danzaburou
Alnaroth
Danzaburou
9,872
5,976
0
4,188
10,984
3,836
0
1,377
9,607
0
65,076
W
Mercury
Fenrirx97
Mercury
6,837
2,780
0
500
9,716
3,328
132
1,549
8,124
0
51,181
L
King Arthur
Lustifer
King Arthur
6,754
1,048
0
1,712
12,713
10,944
0
1,197
11,516
0
35,383
W
13,734
1,166
0
5,142
12,556
12,313
427
2,739
9,009
0
56,678
L
Athena
Overdozz69
Athena
3,545
1,409
404
1,926
14,444
9,915
0
3,710
10,734
22,042
0
L
Sol
POMUSZ
Sol
6,986
2,189
0
4,436
10,304
4,117
179
4,263
6,041
38,835
4,482
W
Cabrakan
Poppolo
Cabrakan
4,373
697
0
2,625
10,944
10,057
182
2,357
8,544
15,951
0
L
Fenrir
Vomalio
Fenrir
4,726
635
0
2,291
13,529
5,487
0
1,680
11,849
0
48,896
W
7,790
677
0
310
6,444
1,976
1,001
2,504
3,940
49,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
37,206
440
Minions Killed
398
0
Camps Cleared
0
1,397,628
Distance Traveled
1,328,099
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,887
592
117
8
0
260,335
3
L
Danzaburou
8,700
580
104
7
0
239,163
2
W
Mercury
8,620
575
82
5
0
362,183
1
L
King Arthur
6,638
443
67
4
0
237,563
2
W
Mulan
9,566
638
123
8
0
277,390
0
L
Athena
6,346
423
45
3
0
288,246
5
L
Sol
8,589
573
86
6
0
271,895
0
W
Cabrakan
7,123
475
28
2
0
219,262
3
L
Fenrir
6,933
462
96
6
0
291,232
2
W
Agni
8,306
554
90
6
0
278,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role