Player Matchup

Tyr
Tyr
Gvidasone
Tyr
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 82L
1,377 Elo+
Party 1
Bakasura
Bakasura
Nko003
Bakasura
Level 27
God Stats
7W - 2L
1,757 SR
Queue Stats
90W - 59L
1,679 Elo+
Solo
Khepri
Khepri
SadBoyV
Khepri
Level 6
God Stats
2W - 2L
1,327 SR
Queue Stats
4W - 4L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
dammsygern
Kukulkan
Level 28
God Stats
8W - 7L
1,496 SR
Queue Stats
77W - 72L
1,475 Elo+
Solo
Horus
Horus
hhuehuehue
Horus
Level 16
God Stats
1W - 1L
1,324 SR
Queue Stats
11W - 9L
1,503 Elo+
Solo
Team Averages
Level 25
1,481 SR
1,505 Elo+

VS

Team Averages
Level 17
1,594 SR
1,617 Elo+
Scylla
Scylla
 
Scylla
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
Level 28
God Stats
4W - 1L
1,834 SR
Queue Stats
6W - 1L
1,882 Elo+
Solo
Raijin
Raijin
Solluxuggo
Raijin
Level 8
God Stats
5W - 5L
1,303 SR
Queue Stats
26W - 20L
1,594 Elo+
Solo
Izanami
Izanami
maxbet1312
Izanami
Level 14
God Stats
2W - 2L
1,611 SR
Queue Stats
30W - 24L
1,478 Elo+
Solo
Da Ji
Da Ji
打不到我能怎么办啊丷
Da Ji
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
71W - 41L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
7,162
448
5,527
10,495
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Nko003
Bakasura
18
14 / 1 / 2
10,483
655
14,063
14,199
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
SadBoyV
Khepri
11
2 / 3 / 3
7,143
446
2,153
7,647
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
dammsygern
Kukulkan
13
4 / 3 / 2
8,100
506
5,289
7,965
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
11
4 / 2 / 3
7,176
449
4,473
10,270
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 8 / 2
6,204
388
6,170
9,281
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DelicateLive
Ah Muzen Cab
11
0 / 7 / 1
6,998
437
3,502
9,923
2,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Solluxuggo
Raijin
13
3 / 3 / 3
8,422
526
10,661
7,771
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
maxbet1312
Izanami
11
4 / 5 / 1
7,269
454
5,897
8,521
2,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 5
7,803
488
6,680
11,716
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
27
Kills
11
11
Deaths
28
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
8
2
0.25
L
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
0
7
1
0.07
W
3
2
8
3.5
W
Bakasura
Nko003
Bakasura
14
1
2
15
W
Khepri
SadBoyV
Khepri
2
3
3
1.17
L
Raijin
Solluxuggo
Raijin
3
3
3
1.5
W
Kukulkan
dammsygern
Kukulkan
4
3
2
1.67
W
Horus
4
2
3
2.75
L
Izanami
maxbet1312
Izanami
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,505
Damage
32,910
50,576
Taken
47,212
32,620
Mitigated
12,723
12,861
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,170
486
0
727
9,281
1,833
0
2,859
5,380
25,324
0
L
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
3,502
1,359
0
1,855
9,923
2,848
816
568
8,484
0
36,742
W
5,527
680
0
3,712
10,495
9,465
0
3,795
6,646
0
26,883
W
Bakasura
Nko003
Bakasura
14,063
10,981
0
4,421
14,199
6,733
1,684
3,857
10,152
0
69,658
W
Khepri
SadBoyV
Khepri
2,153
232
0
1,625
7,647
6,062
144
2,028
5,607
10,574
0
L
Raijin
Solluxuggo
Raijin
10,661
511
0
1,415
7,771
2,451
319
1,848
5,448
57,810
0
W
Kukulkan
dammsygern
Kukulkan
5,289
530
0
716
7,965
2,304
792
3,013
4,802
45,392
0
W
Horus
4,473
1,518
368
2,019
10,270
8,056
457
3,504
6,538
4,752
14,980
L
Izanami
maxbet1312
Izanami
5,897
4,699
0
1,735
8,521
2,147
25
1,890
6,091
0
35,871
L
6,680
1,425
0
3,147
11,716
3,444
0
1,224
9,228
0
41,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
36,696
362
Minions Killed
370
0
Camps Cleared
0
1,537,049
Distance Traveled
1,358,964
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,204
388
33
2
0
273,558
6
L
Ah Muzen Cab
6,998
437
75
5
0
259,338
1
W
Tyr
7,162
448
53
3
0
332,838
7
W
Bakasura
10,483
655
158
10
0
373,750
1
W
Khepri
7,143
446
8
1
0
294,475
5
L
Raijin
8,422
526
111
7
0
277,474
6
W
Kukulkan
8,100
506
102
6
0
260,621
5
W
Horus
7,176
449
41
3
0
275,365
0
L
Izanami
7,269
454
81
5
0
271,225
2
L
Da Ji
7,803
488
70
4
0
277,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role