Player Matchup

Cthulhu
Cthulhu
HaNDovEr755
Cthulhu
Level 8
God Stats
3W - 0L
1,701 SR
Queue Stats
5W - 2L
1,232 Elo+
Solo
Tsukuyomi
Tsukuyomi
KhausJ
Tsukuyomi
Level 29
God Stats
7W - 3L
1,588 SR
Queue Stats
35W - 29L
1,395 Elo+
Solo
Chaac
Chaac
The king9985
Chaac
Level 23
God Stats
16W - 16L
1,428 SR
Queue Stats
32W - 42L
1,285 Elo+
Solo
Heimdallr
Heimdallr
WolfmanSketch
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,379 Elo+
Solo
The Morrigan
The Morrigan
YFSIdeadshot
The Morrigan
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 29L
1,372 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,332 Elo+

VS

Team Averages
Level 7
1,393 SR
1,332 Elo+
Anhur
Anhur
K-L-A-U-S-Y
Anhur
Level 6
God Stats
5W - 16L
1,196 SR
Queue Stats
84W - 83L
1,312 Elo+
Party 1
Osiris
Osiris
Osamad44
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,223 Elo+
Solo
Ymir
Ymir
Raw_Dawg_95
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 23L
1,325 Elo+
Solo
Ares
Ares
due_chin2
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
kdog6673
Fenrir
Level 6
God Stats
19W - 13L
1,267 SR
Queue Stats
107W - 92L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HaNDovEr755
Cthulhu
16
4 / 1 / 8
10,689
509
10,852
16,144
12,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
KhausJ
Tsukuyomi
20
10 / 2 / 9
13,850
660
15,627
16,300
9,082
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 4
11,754
560
9,636
14,919
19,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
WolfmanSketch
Heimdallr
19
7 / 1 / 6
12,447
593
16,824
17,414
6,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
YFSIdeadshot
The Morrigan
16
9 / 3 / 7
12,252
583
11,786
10,433
9,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,497
357
4,424
10,965
2,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Osamad44
Osiris
13
0 / 14 / 3
8,122
387
5,340
19,761
13,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 2
9,201
438
12,925
29,481
21,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
0 / 4 / 1
6,990
333
650
12,033
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
kdog6673
Fenrir
15
5 / 9 / 2
9,860
470
6,839
17,970
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
35
Kills
9
10
Deaths
36
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HaNDovEr755
Cthulhu
4
1
8
8
L
1
4
2
0.5
W
Tsukuyomi
KhausJ
Tsukuyomi
10
2
9
7.25
L
Osiris
Osamad44
Osiris
0
14
3
0.11
L
3
5
2
0.8
W
5
3
4
2.33
W
Heimdallr
WolfmanSketch
Heimdallr
7
1
6
10
W
The Morrigan
YFSIdeadshot
The Morrigan
9
3
7
4.17
L
Ares
0
4
1
0.13
L
Fenrir
kdog6673
Fenrir
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,725
Damage
30,178
75,210
Taken
90,210
58,168
Mitigated
54,166
24,590
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HaNDovEr755
Cthulhu
10,852
1,069
759
6,602
16,144
12,555
1,146
3,782
12,362
40,448
0
L
4,424
2,051
0
1,760
10,965
2,952
0
1,905
9,004
0
19,401
W
Tsukuyomi
KhausJ
Tsukuyomi
15,627
5,655
0
5,908
16,300
9,082
3,945
1,334
14,966
0
121,028
L
Osiris
Osamad44
Osiris
5,340
2,739
0
491
19,761
13,443
773
6,495
12,776
0
43,686
L
12,925
1,215
0
2,505
29,481
21,680
154
9,724
19,257
60,004
0
W
9,636
1,510
0
3,346
14,919
19,976
1,369
1,081
13,838
270
48,545
W
Heimdallr
WolfmanSketch
Heimdallr
16,824
8,179
0
7,811
17,414
6,962
6,770
4,482
12,932
0
111,847
W
The Morrigan
YFSIdeadshot
The Morrigan
11,786
2,740
0
164
10,433
9,593
1,440
2,750
7,537
50,916
966
L
Ares
650
121
0
2,186
12,033
7,723
53
2,222
9,405
9,931
0
L
Fenrir
kdog6673
Fenrir
6,839
1,606
0
4,106
17,970
8,368
315
1,535
16,164
0
39,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,992
Gold Earned
41,670
562
Minions Killed
281
0
Camps Cleared
0
1,950,256
Distance Traveled
1,728,932
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,689
509
69
3
0
418,653
0
L
Anhur
7,497
357
26
1
0
333,259
1
W
Tsukuyomi
13,850
660
144
7
0
464,392
1
L
Osiris
8,122
387
60
3
0
328,990
1
L
Ymir
9,201
438
103
5
0
418,070
0
W
Chaac
11,754
560
80
4
0
368,463
0
W
Heimdallr
12,447
593
166
8
0
369,175
2
W
The Morrigan
12,252
583
103
5
0
329,573
0
L
Ares
6,990
333
22
1
0
219,312
1
L
Fenrir
9,860
470
70
3
0
429,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role