Player Matchup

Khepri
Khepri
EmberBones
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KisyaKitashi
Danzaburou
Level 18
God Stats
4W - 6L
1,379 SR
Queue Stats
45W - 45L
1,455 Elo+
Solo
Neith
Neith
Krisavcik
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,560 Elo+
Solo
Anubis
Anubis
NastyVillain
Anubis
Level 17
God Stats
3W - 7L
1,340 SR
Queue Stats
118W - 103L
1,492 Elo+
Solo
Guan Yu
Guan Yu
TAVIS19
Guan Yu
Level 21
God Stats
5W - 2L
1,506 SR
Queue Stats
61W - 69L
1,453 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,492 Elo+

VS

Team Averages
Level 28
1,465 SR
1,255 Elo+
Morgan Le Fay
Morgan Le Fay
Axiara
Morgan Le Fay
Level 8
God Stats
2W - 10L
1,323 SR
Queue Stats
10W - 16L
1,296 Elo+
Party 1
Hun Batz
Hun Batz
DragonMyWagon
Hun Batz
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,227 Elo+
Party 1
Bacchus
Bacchus
ExcelSwarm
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,274 Elo+
Party 1
Thor
Thor
Juntao206
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 38L
1,253 Elo+
Party 1
Bellona
Bellona
hunare
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EmberBones
Khepri
17
1 / 1 / 32
10,596
1,177
6,130
13,052
14,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
KisyaKitashi
Danzaburou
18
8 / 3 / 28
11,638
1,293
18,695
9,734
4,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Krisavcik
Neith
17
4 / 0 / 31
10,515
1,168
14,214
7,835
3,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
19
27 / 0 / 16
14,476
1,608
40,283
9,358
6,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
TAVIS19
Guan Yu
17
5 / 3 / 29
10,360
1,151
12,843
11,054
7,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Axiara
Morgan Le Fay
14
0 / 6 / 3
8,056
895
5,324
13,039
3,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
DragonMyWagon
Hun Batz
14
3 / 8 / 3
9,286
1,032
13,489
19,511
5,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
ExcelSwarm
Bacchus
14
0 / 7 / 7
8,674
964
8,194
21,140
23,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
3 / 14 / 3
9,048
1,005
11,792
23,069
7,317
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
hunare
Bellona
14
1 / 10 / 5
8,834
982
9,024
23,221
13,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
28
45
Kills
7
7
Deaths
45
136
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Axiara
Morgan Le Fay
0
6
3
0.25
L
Hun Batz
DragonMyWagon
Hun Batz
3
8
3
0.56
W
Khepri
EmberBones
Khepri
1
1
32
17
L
Bacchus
ExcelSwarm
Bacchus
0
7
7
0.5
L
Thor
3
14
3
0.32
W
Danzaburou
KisyaKitashi
Danzaburou
8
3
28
7.33
W
Neith
Krisavcik
Neith
4
0
31
19.5
W
Anubis
27
0
16
35
W
Guan Yu
TAVIS19
Guan Yu
5
3
29
6.5
L
Bellona
hunare
Bellona
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,165
Damage
47,823
51,033
Taken
99,980
36,285
Mitigated
52,857
12,571
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Axiara
Morgan Le Fay
5,324
648
0
696
13,039
3,316
0
5,491
7,548
20,698
0
L
Hun Batz
DragonMyWagon
Hun Batz
13,489
3,260
0
0
19,511
5,276
0
9,234
10,277
0
35,240
W
Khepri
EmberBones
Khepri
6,130
885
0
925
13,052
14,829
0
2,643
10,409
9,332
0
L
Bacchus
ExcelSwarm
Bacchus
8,194
676
0
360
21,140
23,670
0
9,524
11,616
15,895
0
L
Thor
11,792
1,769
0
0
23,069
7,317
0
9,431
13,638
0
21,030
W
Danzaburou
KisyaKitashi
Danzaburou
18,695
9,089
0
1,821
9,734
4,549
0
2,375
7,359
0
31,117
W
Neith
Krisavcik
Neith
14,214
9,263
0
1,286
7,835
3,562
0
3,256
4,579
0
29,905
W
Anubis
40,283
2,810
0
3,381
9,358
6,080
0
1,995
7,363
68,536
0
W
Guan Yu
TAVIS19
Guan Yu
12,843
3,535
2,574
2,584
11,054
7,265
0
3,249
7,805
0
26,987
L
Bellona
hunare
Bellona
9,024
1,124
780
590
23,221
13,278
0
12,733
10,488
0
17,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,585
Gold Earned
43,898
183
Minions Killed
120
6
Camps Cleared
3
818,067
Distance Traveled
831,283
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,056
895
29
3
1
153,044
0
L
Hun Batz
9,286
1,032
43
5
0
205,265
0
W
Khepri
10,596
1,177
9
1
0
179,426
0
L
Bacchus
8,674
964
20
2
0
164,726
0
L
Thor
9,048
1,005
8
1
1
134,498
1
W
Danzaburou
11,638
1,293
37
4
2
155,577
0
W
Neith
10,515
1,168
39
4
1
167,888
1
W
Anubis
14,476
1,608
69
8
0
153,484
0
W
Guan Yu
10,360
1,151
29
3
3
161,692
1
L
Bellona
8,834
982
20
2
1
173,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role