Player Matchup

Loki
Loki
BigXomka
Loki
Level 17
God Stats
5W - 5L
1,357 SR
Queue Stats
10W - 18L
1,292 Elo+
Solo
Kukulkan
Kukulkan
ReOne1
Kukulkan
Level 12
God Stats
1W - 0L
1,759 SR
Queue Stats
12W - 14L
1,465 Elo+
Solo
Ares
Ares
amorekarma
Ares
Level 24
God Stats
14W - 13L
1,479 SR
Queue Stats
134W - 136L
1,403 Elo+
Solo
Fenrir
Fenrir
oON00M
Fenrir
Level 16
God Stats
8W - 5L
1,443 SR
Queue Stats
30W - 35L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
odinrome
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,340 Elo+
Party 1
Team Averages
Level 17
1,508 SR
1,373 Elo+

VS

Team Averages
Level 16
1,427 SR
1,434 Elo+
Yemoja
Yemoja
Griaezdjo
Yemoja
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 86L
1,475 Elo+
Solo
Olorun
Olorun
Ilemineyter0
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,195 Elo+
Solo
Tiamat
Tiamat
Sheep328
Tiamat
Level 21
God Stats
2W - 2L
1,734 SR
Queue Stats
9W - 16L
1,764 Elo+
Solo
Kukulkan
Kukulkan
afk66
Kukulkan
Level 22
God Stats
0W - 5L
1,209 SR
Queue Stats
48W - 44L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Дилюк
Baba Yaga
Level 15
God Stats
1W - 7L
1,194 SR
Queue Stats
43W - 55L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
16 / 4 / 12
17,428
1,089
30,061
18,233
5,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
ReOne1
Kukulkan
20
1 / 6 / 15
14,417
901
14,300
16,660
5,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 2 / 15
16,371
1,023
16,277
28,896
27,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
oON00M
Fenrir
20
4 / 3 / 12
14,594
912
8,995
10,304
6,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
odinrome
Baron Samedi
20
3 / 7 / 13
14,312
895
20,040
25,045
10,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Griaezdjo
Yemoja
20
4 / 1 / 9
15,579
974
14,356
17,045
15,196
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
20
1 / 8 / 11
13,541
846
6,291
17,836
6,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Sheep328
Tiamat
20
5 / 10 / 10
15,215
951
21,788
25,585
20,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
afk66
Kukulkan
20
9 / 9 / 9
16,333
1,021
37,606
22,494
7,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
Дилюк
Baba Yaga
20
3 / 4 / 9
14,053
878
13,208
11,587
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
70
32
Kills
22
22
Deaths
32
67
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Loki
16
4
12
5.5
L
Yemoja
Griaezdjo
Yemoja
4
1
9
8.5
L
Olorun
1
8
11
0.81
W
Kukulkan
ReOne1
Kukulkan
1
6
15
1.42
L
Tiamat
Sheep328
Tiamat
5
10
10
1
L
Kukulkan
afk66
Kukulkan
9
9
9
1.5
W
8
2
15
7.75
W
Fenrir
oON00M
Fenrir
4
3
12
3.33
W
Baron Samedi
odinrome
Baron Samedi
3
7
13
1.36
L
Baba Yaga
Дилюк
Baba Yaga
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,673
Damage
93,249
99,138
Taken
94,547
54,207
Mitigated
54,345
9,072
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
30,061
7,192
0
388
18,233
5,168
0
17,265
968
0
67,770
L
Yemoja
Griaezdjo
Yemoja
14,356
3,076
1,951
1,961
17,045
15,196
0
9,032
8,013
29,622
0
L
Olorun
6,291
2,161
272
2,038
17,836
6,565
0
8,332
9,504
20,283
0
W
Kukulkan
ReOne1
Kukulkan
14,300
1,138
0
730
16,660
5,682
0
16,272
388
48,356
0
L
Tiamat
Sheep328
Tiamat
21,788
807
105
2,439
25,585
20,485
0
16,752
8,833
48,587
0
L
Kukulkan
afk66
Kukulkan
37,606
3,739
0
1,327
22,494
7,917
0
10,515
11,979
87,621
0
W
16,277
1,013
0
1,683
28,896
27,048
0
26,710
2,186
46,357
0
W
Fenrir
oON00M
Fenrir
8,995
1,994
0
337
10,304
6,113
0
9,172
1,132
0
14,987
W
Baron Samedi
odinrome
Baron Samedi
20,040
738
2,722
3,212
25,045
10,196
0
23,830
1,215
41,620
0
L
Baba Yaga
Дилюк
Baba Yaga
13,208
588
0
1,685
11,587
4,182
0
5,986
5,601
34,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,122
Gold Earned
74,721
298
Minions Killed
302
11
Camps Cleared
3
1,420,495
Distance Traveled
1,423,306
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,428
1,089
72
5
4
335,347
3
L
Yemoja
15,579
974
33
2
1
298,954
0
L
Olorun
13,541
846
21
1
1
280,186
0
W
Kukulkan
14,417
901
119
7
1
270,352
0
L
Tiamat
15,215
951
59
4
0
313,337
0
L
Kukulkan
16,333
1,021
138
9
1
310,712
1
W
Ares
16,371
1,023
45
3
2
311,466
2
W
Fenrir
14,594
912
7
0
3
209,297
0
W
Baron Samedi
14,312
895
55
3
1
294,033
0
L
Baba Yaga
14,053
878
51
3
0
220,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role