Player Matchup

Tyr
Tyr
Funeralon
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Wolfyy1603
Cthulhu
Level 5
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Odin
Odin
candyyop
Odin
Level 3
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 4
1,562 SR
1,571 Elo+

VS

Team Averages
Level 92
1,424 SR
1,419 Elo+
Scylla
Scylla
Hufu77
Scylla
Level 120
God Stats
30W - 42L
1,486 SR
Queue Stats
237W - 325L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
Kthulhulemaudit
Danzaburou
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 101L
1,495 Elo+
Solo
Achilles
Achilles
Szauron95
Achilles
Level 68
God Stats
9W - 16L
1,287 SR
Queue Stats
67W - 90L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 1
5,671
567
4,158
15,619
8,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Wolfyy1603
Cthulhu
9
1 / 7 / 3
6,378
638
6,063
12,414
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
10
3 / 6 / 1
6,944
694
5,301
11,476
6,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hufu77
Scylla
11
5 / 3 / 16
8,375
838
10,060
5,511
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kthulhulemaudit
Danzaburou
11
9 / 1 / 11
8,650
865
12,428
5,105
1,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Szauron95
Achilles
12
9 / 0 / 13
8,707
871
12,088
9,402
8,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
4
Kills
23
24
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Scylla
Hufu77
Scylla
5
3
16
4.33
W
Danzaburou
Kthulhulemaudit
Danzaburou
9
1
11
14.5
W
Achilles
Szauron95
Achilles
9
0
13
15.5
L
Cthulhu
Wolfyy1603
Cthulhu
1
7
3
0.36
L
Odin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
34,576
39,509
Taken
20,018
22,512
Mitigated
12,114
2,114
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,158
2,109
194
1,174
15,619
8,323
0
4,024
11,263
0
11,834
W
Scylla
Hufu77
Scylla
10,060
1,520
0
0
5,511
1,652
264
1,326
3,987
24,914
0
W
Danzaburou
Kthulhulemaudit
Danzaburou
12,428
7,603
0
1,487
5,105
1,815
576
1,912
2,952
0
27,381
W
Achilles
Szauron95
Achilles
12,088
6,408
359
1,390
9,402
8,647
152
2,503
6,450
0
13,663
L
Cthulhu
Wolfyy1603
Cthulhu
6,063
913
88
658
12,414
7,639
0
2,420
9,767
10,561
0
L
Odin
5,301
1,537
0
0
11,476
6,550
76
3,004
8,256
0
12,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
25,732
53
Minions Killed
84
2
Camps Cleared
1
502,716
Distance Traveled
534,898
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,671
567
15
2
1
156,491
1
W
Scylla
8,375
838
52
5
0
182,933
3
W
Danzaburou
8,650
865
28
3
0
163,036
0
W
Achilles
8,707
871
4
0
1
188,929
1
L
Cthulhu
6,378
638
13
1
1
185,536
0
L
Odin
6,944
694
25
3
0
160,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role