Player Matchup

Xing Tian
Xing Tian
BlueBowMan
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,448 Elo+
Solo
Nemesis
Nemesis
Excon111
Nemesis
Level 19
God Stats
4W - 1L
1,616 SR
Queue Stats
94W - 84L
1,477 Elo+
Solo
Rama
Rama
GARRY2333
Rama
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 40L
1,488 Elo+
Solo
Geb
Geb
Mmicolash
Geb
Level 25
God Stats
5W - 3L
1,601 SR
Queue Stats
64W - 73L
1,397 Elo+
Solo
Hades
Hades
jdsjikcsdfs
Hades
Level 5
God Stats
2W - 2L
1,486 SR
Queue Stats
2W - 3L
1,261 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,414 Elo+

VS

Team Averages
Level 19
1,584 SR
1,480 Elo+
Kukulkan
Kukulkan
Bibisinha
Kukulkan
Level 23
God Stats
60W - 34L
1,609 SR
Queue Stats
111W - 78L
1,545 Elo+
Solo
Loki
Loki
SYNVoodoo
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 32L
1,429 Elo+
Solo
Sol
Sol
SaltySol
Sol
Level 18
God Stats
37W - 38L
1,547 SR
Queue Stats
62W - 52L
1,572 Elo+
Solo
Chang'e
Chang'e
SibirHeart
Chang'e
Level 29
God Stats
4W - 5L
1,763 SR
Queue Stats
74W - 69L
1,543 Elo+
Solo
Xing Tian
Xing Tian
Zarwealot
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlueBowMan
Xing Tian
12
0 / 2 / 11
6,194
1,032
3,498
7,695
3,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Excon111
Nemesis
12
5 / 0 / 5
7,305
1,218
5,447
5,892
2,416
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
13
3 / 0 / 7
7,004
1,167
4,591
2,990
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 8
6,677
1,113
3,025
3,716
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 6
7,002
1,167
8,124
6,986
4,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

371

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bibisinha
Kukulkan
11
2 / 0 / 2
6,580
1,097
6,241
3,226
1,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
0 / 1 / 0
5,349
892
501
2,074
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
5,978
996
7,291
5,618
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
SibirHeart
Chang'e
12
1 / 2 / 3
6,337
1,056
4,115
6,406
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Zarwealot
Xing Tian
11
0 / 7 / 4
6,213
1,036
5,264
10,152
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
12
Kills
4
4
Deaths
12
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bibisinha
Kukulkan
2
0
2
3
W
Xing Tian
BlueBowMan
Xing Tian
0
2
11
2.75
W
Nemesis
Excon111
Nemesis
5
0
5
7.5
W
Rama
3
0
7
6.5
W
1
0
8
5
L
Loki
0
1
0
0
L
1
2
1
0.75
L
Chang'e
SibirHeart
Chang'e
1
2
3
1.25
L
Xing Tian
Zarwealot
Xing Tian
0
7
4
0.29
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
23,412
27,279
Taken
27,476
14,181
Mitigated
14,499
5,960
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bibisinha
Kukulkan
6,241
357
0
0
3,226
1,161
0
1,134
2,092
31,294
0
W
Xing Tian
BlueBowMan
Xing Tian
3,498
302
0
1,284
7,695
3,622
0
6,614
919
8,409
0
W
Nemesis
Excon111
Nemesis
5,447
3,372
0
1,569
5,892
2,416
0
4,183
1,629
0
13,074
W
Rama
4,591
2,364
0
202
2,990
1,101
0
2,437
513
0
20,953
W
3,025
54
0
738
3,716
2,819
0
2,976
698
8,063
0
L
Loki
501
103
0
564
2,074
552
0
1,096
978
0
2,435
L
7,291
1,316
0
633
5,618
1,628
0
2,343
3,275
14,335
0
L
Chang'e
SibirHeart
Chang'e
4,115
464
644
706
6,406
2,634
0
4,354
2,052
11,110
0
L
Xing Tian
Zarwealot
Xing Tian
5,264
346
0
377
10,152
8,524
0
5,720
4,432
7,212
0
W
8,124
1,250
371
1,796
6,986
4,223
0
6,253
609
21,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
30,457
104
Minions Killed
104
8
Camps Cleared
3
590,876
Distance Traveled
484,530
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,580
1,097
52
9
0
120,742
0
W
Xing Tian
6,194
1,032
19
3
2
126,223
2
W
Nemesis
7,305
1,218
11
2
4
123,558
1
W
Rama
7,004
1,167
28
5
2
101,388
0
W
Geb
6,677
1,113
6
1
0
128,125
0
L
Loki
5,349
892
5
1
1
44,152
0
L
Sol
5,978
996
15
3
0
121,915
1
L
Chang'e
6,337
1,056
18
3
2
98,714
0
L
Xing Tian
6,213
1,036
14
2
0
99,007
1
W
Hades
7,002
1,167
40
7
0
111,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role