Player Matchup

Izanami
Izanami
FGC-Snow
Izanami
Level 29
God Stats
6W - 9L
1,434 SR
Queue Stats
176W - 170L
1,460 Elo+
Solo
Chang'e
Chang'e
JokerP5Rrs
Chang'e
Level 12
God Stats
10W - 18L
1,488 SR
Queue Stats
23W - 30L
1,468 Elo+
Solo
Cthulhu
Cthulhu
XystomX
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
by Emsii
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,623 Elo+
Party 1
Fenrir
Fenrir
jowychispi
Fenrir
Level 29
God Stats
21W - 22L
1,465 SR
Queue Stats
67W - 58L
1,473 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,489 Elo+

VS

Team Averages
Level 20
1,429 SR
1,438 Elo+
Sylvanus
Sylvanus
El3roChapo
Sylvanus
Level 23
God Stats
1W - 3L
1,130 SR
Queue Stats
27W - 19L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedCace
Morgan Le Fay
Level 17
God Stats
3W - 2L
1,673 SR
Queue Stats
20W - 28L
1,493 Elo+
Solo
Neith
Neith
Weelsson
Neith
Level 15
God Stats
0W - 1L
1,514 SR
Queue Stats
54W - 61L
1,500 Elo+
Solo
Sobek
Sobek
XDivine-GodZ
Sobek
Level 29
God Stats
14W - 12L
1,588 SR
Queue Stats
163W - 138L
1,544 Elo+
Solo
Hou Yi
Hou Yi
pocket140fluffy
Hou Yi
Level 17
God Stats
1W - 5L
1,238 SR
Queue Stats
11W - 25L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FGC-Snow
Izanami
20
9 / 3 / 9
14,507
537
31,767
21,825
8,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
JokerP5Rrs
Chang'e
18
6 / 6 / 6
12,576
466
16,384
25,787
8,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
XystomX
Cthulhu
16
4 / 8 / 14
11,472
425
13,988
36,372
24,612
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
by Emsii
Guan Yu
14
0 / 8 / 7
10,182
377
4,634
17,491
11,438
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
jowychispi
Fenrir
19
12 / 5 / 4
13,750
509
14,044
23,143
9,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
El3roChapo
Sylvanus
17
4 / 2 / 12
11,508
426
15,189
24,406
41,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
RedCace
Morgan Le Fay
16
13 / 6 / 4
11,948
443
21,111
19,458
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Weelsson
Neith
16
4 / 7 / 15
11,182
414
16,092
17,887
7,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 5 / 13
11,665
432
24,431
34,327
43,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 11 / 6
10,214
378
5,538
21,068
8,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
78
31
Kills
28
30
Deaths
31
40
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
El3roChapo
Sylvanus
4
2
12
5
W
Izanami
FGC-Snow
Izanami
9
3
9
4.5
W
Chang'e
JokerP5Rrs
Chang'e
6
6
6
1.5
L
Morgan Le Fay
RedCace
Morgan Le Fay
13
6
4
2.5
L
Neith
Weelsson
Neith
4
7
15
1.64
L
6
5
13
2.5
W
Cthulhu
XystomX
Cthulhu
4
8
14
1.38
W
Guan Yu
by Emsii
Guan Yu
0
8
7
0.44
W
Fenrir
jowychispi
Fenrir
12
5
4
2.8
L
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,817
Damage
82,361
124,618
Taken
117,146
61,758
Mitigated
107,722
38,176
Healing
36,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
El3roChapo
Sylvanus
15,189
3,335
5,334
7,172
24,406
41,036
917
6,161
18,037
57,059
15,468
W
Izanami
FGC-Snow
Izanami
31,767
24,604
0
9,121
21,825
8,189
2,003
9,293
12,532
0
138,174
W
Chang'e
JokerP5Rrs
Chang'e
16,384
352
4,880
9,239
25,787
8,456
1,638
14,728
11,059
67,895
0
L
Morgan Le Fay
RedCace
Morgan Le Fay
21,111
2,765
513
4,035
19,458
7,666
436
6,372
12,840
67,888
0
L
Neith
Weelsson
Neith
16,092
7,729
0
4,738
17,887
7,113
3,970
4,493
13,304
0
56,566
L
24,431
1,584
0
9,714
34,327
43,813
324
6,093
27,872
75,160
0
W
Cthulhu
XystomX
Cthulhu
13,988
744
236
8,780
36,372
24,612
286
21,096
15,276
42,165
0
W
Guan Yu
by Emsii
Guan Yu
4,634
990
149
1,377
17,491
11,438
890
7,742
9,749
634
36,657
W
Fenrir
jowychispi
Fenrir
14,044
3,436
0
4,394
23,143
9,063
2,204
11,865
11,278
0
73,104
L
5,538
1,589
0
4,839
21,068
8,094
397
6,311
14,505
0
63,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,487
Gold Earned
56,517
487
Minions Killed
481
0
Camps Cleared
0
2,427,358
Distance Traveled
2,087,427
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,508
426
104
4
0
470,976
8
W
Izanami
14,507
537
173
6
0
512,116
5
W
Chang'e
12,576
466
113
4
0
504,312
3
L
Morgan Le Fay
11,948
443
103
4
0
370,404
0
L
Neith
11,182
414
91
3
0
410,480
1
L
Sobek
11,665
432
89
3
0
482,709
4
W
Cthulhu
11,472
425
45
2
0
505,254
2
W
Guan Yu
10,182
377
54
2
0
393,143
1
W
Fenrir
13,750
509
102
4
0
512,533
4
L
Hou Yi
10,214
378
94
3
0
352,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role