Player Matchup

Charybdis
Charybdis
I80 NutFlick
Charybdis
Level 24
God Stats
5W - 6L
1,454 SR
Queue Stats
52W - 42L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Littlemanj09
Sun Wukong
Level 7
God Stats
2W - 0L
1,661 SR
Queue Stats
8W - 4L
1,473 Elo+
Solo
Olorun
Olorun
MCDMANIAC
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,363 Elo+
Solo
Bacchus
Bacchus
Rubberducky25820
Bacchus
Level 28
God Stats
18W - 23L
1,499 SR
Queue Stats
82W - 86L
1,486 Elo+
Solo
Anubis
Anubis
imamaniac426
Anubis
Level 23
God Stats
7W - 3L
1,688 SR
Queue Stats
18W - 15L
1,451 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,451 Elo+

VS

Team Averages
Level 12
1,504 SR
1,441 Elo+
Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Acr_taz
Olorun
Level 6
God Stats
3W - 4L
1,669 SR
Queue Stats
6W - 7L
1,562 Elo+
Solo
Medusa
Medusa
Auwee
Medusa
Level 18
God Stats
3W - 8L
1,351 SR
Queue Stats
209W - 169L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
ali_bie_ali
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,113 Elo+
Solo
Arachne
Arachne
uCKATEJLb_39
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I80 NutFlick
Charybdis
17
14 / 1 / 11
11,797
1,311
23,402
5,149
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Littlemanj09
Sun Wukong
16
5 / 0 / 13
9,784
1,087
6,580
6,809
3,939
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
MCDMANIAC
Olorun
16
3 / 2 / 19
9,361
1,040
10,548
8,259
3,830
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 0 / 20
10,431
1,159
9,987
5,171
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
4 / 1 / 14
8,830
981
6,444
5,436
3,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

402

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 2 / 1
7,630
848
341
2,827
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Acr_taz
Olorun
14
1 / 9 / 3
8,515
946
10,676
19,752
6,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Auwee
Medusa
13
3 / 4 / 1
8,893
988
10,473
17,432
6,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ali_bie_ali
Baron Samedi
13
0 / 1 / 2
7,395
822
1,070
2,593
953
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
uCKATEJLb_39
Arachne
13
0 / 14 / 2
7,622
847
1,785
18,346
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
13
30
Kills
4
4
Deaths
30
77
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
1
0.25
L
Olorun
Acr_taz
Olorun
1
9
3
0.28
L
Medusa
Auwee
Medusa
3
4
1
0.88
W
Charybdis
I80 NutFlick
Charybdis
14
1
11
19.5
W
Sun Wukong
Littlemanj09
Sun Wukong
5
0
13
11.5
W
Olorun
MCDMANIAC
Olorun
3
2
19
6.25
W
4
0
20
14
L
Baron Samedi
ali_bie_ali
Baron Samedi
0
1
2
1
W
Anubis
4
1
14
11
L
Arachne
uCKATEJLb_39
Arachne
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,961
Damage
24,345
30,824
Taken
60,950
20,644
Mitigated
22,380
9,391
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
341
32
0
505
2,827
1,231
0
862
1,965
2,887
0
L
Olorun
Acr_taz
Olorun
10,676
6,758
70
1,327
19,752
6,836
0
8,738
11,014
24,392
0
L
Medusa
Auwee
Medusa
10,473
4,158
0
832
17,432
6,215
0
6,112
11,320
0
32,987
W
Charybdis
I80 NutFlick
Charybdis
23,402
11,547
0
123
5,149
2,780
0
1,606
3,502
0
54,838
W
Sun Wukong
Littlemanj09
Sun Wukong
6,580
1,571
0
2,099
6,809
3,939
0
1,540
5,269
0
17,608
W
Olorun
MCDMANIAC
Olorun
10,548
6,430
2,260
2,971
8,259
3,830
0
4,136
4,033
27,529
0
W
9,987
508
36
1,446
5,171
6,631
0
1,322
3,810
19,432
0
L
Baron Samedi
ali_bie_ali
Baron Samedi
1,070
360
0
98
2,593
953
0
754
1,839
2,051
0
W
Anubis
6,444
531
16
440
5,436
3,464
0
3,483
1,819
18,231
0
L
Arachne
uCKATEJLb_39
Arachne
1,785
961
0
420
18,346
7,145
0
10,513
7,833
0
4,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
40,055
200
Minions Killed
69
7
Camps Cleared
4
827,874
Distance Traveled
462,153
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,630
848
0
0
0
30,605
0
L
Olorun
8,515
946
20
2
2
129,046
0
L
Medusa
8,893
988
46
5
1
148,570
0
W
Charybdis
11,797
1,311
67
7
4
147,605
0
W
Sun Wukong
9,784
1,087
39
4
2
185,927
2
W
Olorun
9,361
1,040
40
4
0
149,465
0
W
Bacchus
10,431
1,159
24
3
1
198,992
0
L
Baron Samedi
7,395
822
2
0
1
42,496
0
W
Anubis
8,830
981
30
3
0
145,885
1
L
Arachne
7,622
847
1
0
0
111,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role