Player Matchup

Janus
Janus
IMT43
Janus
Level 118
God Stats
4W - 18L
1,261 SR
Queue Stats
119W - 128L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
LFluofeng
Jormungandr
Level 105
God Stats
0W - 1L
1,509 SR
Queue Stats
45W - 48L
1,437 Elo+
Party 2
Chronos
Chronos
Scullybugz
Chronos
Level 103
God Stats
0W - 3L
1,218 SR
Queue Stats
56W - 58L
1,470 Elo+
Party 1
Olorun
Olorun
kknd1013
Olorun
Level 41
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 6L
1,487 Elo+
Solo
Da Ji
Da Ji
lsmn
Da Ji
Level 66
God Stats
10W - 11L
1,491 SR
Queue Stats
301W - 319L
1,403 Elo+
Party 2
Team Averages
Level 87
1,356 SR
1,456 Elo+

VS

Team Averages
Level 97
1,466 SR
1,464 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Benhamlin_
Tiamat
Level 68
God Stats
7W - 10L
1,471 SR
Queue Stats
200W - 207L
1,392 Elo+
Party 3
Mulan
Mulan
MajinMarquis_
Mulan
Level 96
God Stats
21W - 17L
1,514 SR
Queue Stats
300W - 296L
1,489 Elo+
Party 3
Thanatos
Thanatos
kartik311
Thanatos
Level 103
God Stats
10W - 13L
1,346 SR
Queue Stats
494W - 749L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IMT43
Janus
12
4 / 3 / 4
7,571
505
5,643
8,991
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LFluofeng
Jormungandr
14
0 / 1 / 2
8,400
560
6,389
10,583
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Scullybugz
Chronos
13
4 / 3 / 0
7,436
496
7,464
9,295
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
kknd1013
Olorun
11
1 / 7 / 5
6,619
441
2,070
9,807
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
lsmn
Da Ji
12
4 / 3 / 5
7,483
499
10,492
8,684
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 2 / 4
8,757
584
8,300
8,378
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
 
Ymir
14
2 / 0 / 0
7,635
509
6,586
11,117
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Benhamlin_
Tiamat
10
2 / 5 / 5
6,762
451
6,958
10,046
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 6
7,071
471
5,935
11,325
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
kartik311
Thanatos
13
3 / 3 / 4
7,855
524
4,978
10,835
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
17
17
Deaths
13
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
4
4
W
Ymir
 
Ymir
2
0
0
2
W
Tiamat
Benhamlin_
Tiamat
2
5
5
0.9
L
Janus
IMT43
Janus
4
3
4
2
L
Jormungandr
LFluofeng
Jormungandr
0
1
2
1
W
4
3
6
2.33
L
Chronos
Scullybugz
Chronos
4
3
0
1.33
W
Thanatos
kartik311
Thanatos
3
3
4
1.67
L
Olorun
kknd1013
Olorun
1
7
5
0.5
L
Da Ji
lsmn
Da Ji
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
32,757
47,360
Taken
51,701
18,451
Mitigated
26,469
11,494
Healing
21,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,300
93
0
2,392
8,378
3,915
963
3,653
4,565
56,284
0
W
Ymir
 
Ymir
6,586
1,446
0
3,394
11,117
7,936
60
5,825
5,292
47,275
0
W
Tiamat
Benhamlin_
Tiamat
6,958
557
610
2,637
10,046
3,930
1,079
4,880
5,067
30,938
0
L
Janus
IMT43
Janus
5,643
552
46
1,808
8,991
2,328
234
3,129
5,523
38,968
0
L
Jormungandr
LFluofeng
Jormungandr
6,389
2,001
0
2,784
10,583
7,558
0
5,782
4,801
58,138
0
W
5,935
807
246
3,181
11,325
7,227
885
3,611
7,674
0
22,031
L
Chronos
Scullybugz
Chronos
7,464
2,973
0
2,526
9,295
3,003
482
4,784
4,074
39,314
6,665
W
Thanatos
kartik311
Thanatos
4,978
1,307
0
8,757
10,835
3,461
0
2,025
8,698
0
39,902
L
Olorun
kknd1013
Olorun
2,070
552
124
1,985
9,807
2,716
288
5,428
3,940
21,192
2,539
L
Da Ji
lsmn
Da Ji
10,492
1,448
0
2,221
8,684
2,846
0
2,208
6,190
0
38,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
38,080
391
Minions Killed
390
0
Camps Cleared
0
1,319,389
Distance Traveled
1,320,274
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,757
584
117
8
0
268,811
3
W
Ymir
7,635
509
97
6
0
248,682
3
W
Tiamat
6,762
451
51
3
0
255,063
3
L
Janus
7,571
505
72
5
0
279,267
1
L
Jormungandr
8,400
560
124
8
0
250,351
2
W
Mulan
7,071
471
41
3
0
273,948
0
L
Chronos
7,436
496
85
6
0
251,742
1
W
Thanatos
7,855
524
84
6
0
273,770
1
L
Olorun
6,619
441
50
3
0
247,667
1
L
Da Ji
7,483
499
60
4
0
290,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role