Player Matchup

Bastet
Bastet
LorkhamZoD
Bastet
Level 155
God Stats
3W - 5L
1,241 SR
Queue Stats
228W - 264L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
ZooomZ
Zhong Kui
Level 146
God Stats
30W - 43L
1,466 SR
Queue Stats
290W - 380L
1,437 Elo+
Solo
Neith
Neith
jamonsitox
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,595 Elo+
Solo
Team Averages
Level 136
1,402 SR
1,517 Elo+

VS

Team Averages
Level 92
1,505 SR
1,509 Elo+
Athena
Athena
Mystic x Viper
Athena
Level 27
God Stats
6W - 5L
1,248 SR
Queue Stats
54W - 65L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Syuruto
Baron Samedi
Level 124
God Stats
9W - 9L
1,648 SR
Queue Stats
130W - 137L
1,524 Elo+
Solo
Izanami
Izanami
auRa o iHardy
Izanami
Level 126
God Stats
10W - 7L
1,618 SR
Queue Stats
334W - 299L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LorkhamZoD
Bastet
12
2 / 1 / 14
8,323
757
10,695
4,917
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ZooomZ
Zhong Kui
12
4 / 2 / 10
8,390
763
7,069
13,325
8,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
11 / 0 / 5
9,847
895
20,409
10,020
3,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,197
654
2,826
18,113
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Syuruto
Baron Samedi
10
0 / 6 / 3
6,763
615
7,903
12,048
7,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
2 / 7 / 1
7,435
676
6,441
12,883
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
2
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
LorkhamZoD
Bastet
2
1
14
9
L
0
4
2
0.25
L
Baron Samedi
Syuruto
Baron Samedi
0
6
3
0.25
W
Zhong Kui
ZooomZ
Zhong Kui
4
2
10
4.5
L
Izanami
2
7
1
0.36
W
Neith
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,173
Damage
17,170
28,262
Taken
43,044
14,100
Mitigated
30,346
12,612
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
LorkhamZoD
Bastet
10,695
1,552
0
304
4,917
1,989
11
1,648
3,269
0
23,772
L
2,826
730
0
2,011
18,113
16,908
0
3,778
14,335
8,100
0
L
Baron Samedi
Syuruto
Baron Samedi
7,903
402
1,332
2,902
12,048
7,383
0
1,768
10,280
25,350
0
W
Zhong Kui
ZooomZ
Zhong Kui
7,069
1,518
142
6,541
13,325
8,528
571
5,584
7,741
26,616
0
L
Izanami
6,441
3,505
0
1,496
12,883
6,055
0
1,812
11,071
0
24,732
W
Neith
20,409
10,886
0
5,625
10,020
3,583
1,673
3,938
6,082
0
52,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,560
Gold Earned
21,395
153
Minions Killed
119
9
Camps Cleared
3
639,869
Distance Traveled
577,470
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,323
757
29
3
2
249,103
5
L
Athena
7,197
654
10
1
0
205,254
0
L
Baron Samedi
6,763
615
46
4
2
194,221
4
W
Zhong Kui
8,390
763
47
4
4
209,928
1
L
Izanami
7,435
676
63
6
1
177,995
2
W
Neith
9,847
895
77
7
3
180,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role