Player Matchup

Odin
Odin
BamoZS
Odin
Level 6
God Stats
2W - 0L
1,504 SR
Queue Stats
6W - 9L
1,344 Elo+
Solo
Yemoja
Yemoja
Escarleta
Yemoja
Level 24
God Stats
13W - 12L
1,239 SR
Queue Stats
54W - 59L
1,304 Elo+
Solo
Ra
Ra
Gazhil547
Ra
Level 17
God Stats
16W - 10L
1,476 SR
Queue Stats
66W - 84L
1,421 Elo+
Solo
Cerberus
Cerberus
JluMocHuk
Cerberus
Level 18
God Stats
1W - 0L
1,223 SR
Queue Stats
9W - 12L
1,374 Elo+
Solo
Awilix
Awilix
Mehea
Awilix
Level 29
God Stats
1W - 0L
1,748 SR
Queue Stats
10W - 21L
1,289 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,346 Elo+

VS

Team Averages
Level 26
1,336 SR
1,396 Elo+
Morgan Le Fay
Morgan Le Fay
Albion433
Morgan Le Fay
Level 27
God Stats
48W - 70L
1,270 SR
Queue Stats
376W - 412L
1,331 Elo+
Solo
Sol
Sol
Ersi87
Sol
Level 17
God Stats
14W - 11L
1,527 SR
Queue Stats
64W - 66L
1,358 Elo+
Solo
Bellona
Bellona
LolTubby
Bellona
Level 29
God Stats
3W - 7L
1,287 SR
Queue Stats
60W - 81L
1,417 Elo+
Solo
Fenrir
Fenrir
Vchan1206
Fenrir
Level 25
God Stats
0W - 1L
1,195 SR
Queue Stats
2W - 4L
1,445 Elo+
Solo
Scylla
Scylla
YouMomFucher
Scylla
Level 30
God Stats
11W - 15L
1,400 SR
Queue Stats
111W - 90L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BamoZS
Odin
19
9 / 5 / 17
13,259
1,105
18,461
19,095
23,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Escarleta
Yemoja
19
1 / 0 / 24
12,735
1,061
4,065
11,603
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 1 / 18
13,643
1,137
21,831
8,629
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JluMocHuk
Cerberus
19
4 / 2 / 25
12,390
1,033
15,260
23,989
29,026
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Mehea
Awilix
19
9 / 6 / 15
12,703
1,059
21,207
18,423
9,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Albion433
Morgan Le Fay
18
3 / 2 / 7
12,083
1,007
15,144
13,827
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
Ersi87
Sol
17
0 / 5 / 9
11,181
932
17,035
15,802
5,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
LolTubby
Bellona
18
6 / 5 / 7
13,404
1,117
28,292
28,246
28,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Vchan1206
Fenrir
18
4 / 18 / 8
12,394
1,033
14,159
28,550
16,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
16
1 / 2 / 2
9,775
815
1,726
1,737
457
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
47
31
Kills
14
14
Deaths
32
99
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Albion433
Morgan Le Fay
3
2
7
3.25
W
Odin
BamoZS
Odin
9
5
17
3.5
L
Sol
Ersi87
Sol
0
5
9
0.9
W
Yemoja
Escarleta
Yemoja
1
0
24
13
W
8
1
18
17
W
Cerberus
JluMocHuk
Cerberus
4
2
25
8.25
L
Bellona
LolTubby
Bellona
6
5
7
1.9
W
Awilix
Mehea
Awilix
9
6
15
2.75
L
Fenrir
Vchan1206
Fenrir
4
18
8
0.44
L
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,824
Damage
76,356
81,739
Taken
88,162
81,099
Mitigated
57,697
32,312
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Albion433
Morgan Le Fay
15,144
3,969
0
1,086
13,827
5,751
0
4,499
8,844
32,604
0
W
Odin
BamoZS
Odin
18,461
7,034
0
2,099
19,095
23,549
0
9,976
9,119
77
29,192
L
Sol
Ersi87
Sol
17,035
4,064
0
1,690
15,802
5,788
0
7,117
8,447
43,062
0
W
Yemoja
Escarleta
Yemoja
4,065
1,112
13,227
2,703
11,603
14,557
0
4,087
7,516
10,923
0
W
21,831
1,756
8,371
1,262
8,629
4,757
0
1,906
6,723
60,930
0
W
Cerberus
JluMocHuk
Cerberus
15,260
2,293
0
4,620
23,989
29,026
0
10,705
13,284
38,340
0
L
Bellona
LolTubby
Bellona
28,292
6,829
1,042
1,476
28,246
28,739
0
13,301
14,292
296
48,306
W
Awilix
Mehea
Awilix
21,207
7,838
0
30
18,423
9,210
0
7,459
10,964
0
37,154
L
Fenrir
Vchan1206
Fenrir
14,159
5,588
0
2,134
28,550
16,962
0
15,811
12,270
0
28,612
L
Scylla
1,726
80
20
73
1,737
457
0
505
1,149
3,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,730
Gold Earned
58,837
241
Minions Killed
184
4
Camps Cleared
6
1,095,160
Distance Traveled
901,034
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,083
1,007
41
3
1
208,247
1
W
Odin
13,259
1,105
25
2
0
241,646
2
L
Sol
11,181
932
67
6
5
207,269
0
W
Yemoja
12,735
1,061
16
1
0
181,535
0
W
Ra
13,643
1,137
104
9
1
225,718
1
W
Cerberus
12,390
1,033
63
5
2
227,019
5
L
Bellona
13,404
1,117
38
3
0
270,623
0
W
Awilix
12,703
1,059
33
3
1
219,242
0
L
Fenrir
12,394
1,033
33
3
0
187,287
1
L
Scylla
9,775
815
5
0
0
27,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role