Player Matchup

Sol
Sol
Ewyzx
Sol
Level 28
God Stats
20W - 24L
1,423 SR
Queue Stats
258W - 302L
1,383 Elo+
Party 1
Hel
Hel
GodsFinaISon-
Hel
Level 13
God Stats
1W - 6L
1,239 SR
Queue Stats
52W - 78L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
IlIlllIIIlIlII-l
Heimdallr
Level 28
God Stats
9W - 9L
1,149 SR
Queue Stats
190W - 242L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
Kubanncz
Baron Samedi
Level 18
God Stats
21W - 34L
1,375 SR
Queue Stats
48W - 76L
1,227 Elo+
Party 1
Tsukuyomi
Tsukuyomi
okurka454
Tsukuyomi
Level 24
God Stats
15W - 15L
1,500 SR
Queue Stats
75W - 130L
1,302 Elo+
Party 1
Team Averages
Level 22
1,337 SR
1,322 Elo+

VS

Team Averages
Level 18
1,413 SR
1,401 Elo+
Bastet
Bastet
BarelyGoldxD
Bastet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 90L
1,473 Elo+
Solo
Zeus
Zeus
GATOjota
Zeus
Level 7
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 2L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
dual129hp
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,182 Elo+
Solo
Sobek
Sobek
kez1485
Sobek
Level 23
God Stats
1W - 3L
1,172 SR
Queue Stats
50W - 50L
1,336 Elo+
Solo
Ullr
Ullr
ryanbadchild
Ullr
Level 31
God Stats
12W - 8L
1,613 SR
Queue Stats
187W - 110L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ewyzx
Sol
19
3 / 4 / 2
12,696
488
10,911
16,292
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 8 / 1
11,698
450
7,737
17,887
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
15
2 / 12 / 4
10,142
390
9,544
22,283
6,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Kubanncz
Baron Samedi
17
6 / 8 / 3
11,949
460
10,360
20,265
9,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
okurka454
Tsukuyomi
20
4 / 10 / 2
13,005
500
4,439
19,985
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
11 / 1 / 5
16,823
647
15,874
14,958
6,193
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
8
0 / 4 / 0
9,659
372
1,002
3,756
1,095
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
dual129hp
Baron Samedi
19
4 / 8 / 9
13,033
501
6,574
16,487
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
kez1485
Sobek
19
3 / 2 / 17
13,873
534
9,229
23,426
22,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
22 / 3 / 7
18,916
728
36,380
23,379
10,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
18
Kills
40
42
Deaths
18
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
1
5
13.5
L
Sol
Ewyzx
Sol
3
4
2
1
W
Zeus
0
4
0
0
L
3
8
1
0.44
L
Heimdallr
2
12
4
0.33
L
Baron Samedi
Kubanncz
Baron Samedi
6
8
3
0.94
W
Baron Samedi
dual129hp
Baron Samedi
4
8
9
1.06
W
Sobek
kez1485
Sobek
3
2
17
5.75
L
Tsukuyomi
okurka454
Tsukuyomi
4
10
2
0.5
W
22
3
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,991
Damage
69,059
96,712
Taken
82,006
42,774
Mitigated
46,372
20,593
Healing
36,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,874
4,681
0
5,505
14,958
6,193
1,711
7,175
7,258
0
127,553
L
Sol
Ewyzx
Sol
10,911
1,773
79
5,093
16,292
4,121
415
989
15,303
75,021
0
W
Zeus
1,002
162
0
589
3,756
1,095
0
2,881
875
12,314
0
L
7,737
784
1,077
3,197
17,887
13,121
922
3,517
14,370
61,467
0
L
Heimdallr
9,544
4,521
0
2,529
22,283
6,983
1,925
7,163
15,120
0
45,752
L
Baron Samedi
Kubanncz
Baron Samedi
10,360
333
278
4,016
20,265
9,931
1,222
3,703
16,562
73,566
0
W
Baron Samedi
dual129hp
Baron Samedi
6,574
368
923
5,934
16,487
6,303
1,870
5,533
10,797
58,601
0
W
Sobek
kez1485
Sobek
9,229
292
0
9,511
23,426
22,498
1,623
6,849
14,719
33,020
0
L
Tsukuyomi
okurka454
Tsukuyomi
4,439
1,039
0
4,324
19,985
8,618
77
1,562
18,423
0
92,325
W
36,380
15,386
0
13,705
23,379
10,283
10,971
7,518
15,681
0
207,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,490
Gold Earned
72,304
575
Minions Killed
590
0
Camps Cleared
0
2,340,929
Distance Traveled
2,169,114
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,823
647
174
7
0
541,415
1
L
Sol
12,696
488
150
6
0
461,337
3
W
Zeus
9,659
372
26
1
0
91,542
0
L
Hel
11,698
450
79
3
0
451,032
5
L
Heimdallr
10,142
390
91
4
0
469,714
2
L
Baron Samedi
11,949
460
121
5
0
428,471
3
W
Baron Samedi
13,033
501
77
3
0
445,452
3
W
Sobek
13,873
534
34
1
0
560,902
25
L
Tsukuyomi
13,005
500
134
5
0
530,375
0
W
Ullr
18,916
728
279
11
0
529,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role