Player Matchup

Awilix
Awilix
Linklein
Awilix
Level 57
God Stats
4W - 5L
1,373 SR
Queue Stats
225W - 241L
1,431 Elo+
Party 2
Merlin
Merlin
PurpuraLitis
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,555 Elo+
Party 4
Sylvanus
Sylvanus
SAkim99
Sylvanus
Level 29
God Stats
7W - 7L
1,532 SR
Queue Stats
166W - 169L
1,424 Elo+
Party 2
Izanami
Izanami
Skizzyi
Izanami
Level 47
God Stats
33W - 38L
1,447 SR
Queue Stats
229W - 274L
1,337 Elo+
Party 4
Bellona
Bellona
Xest569
Bellona
Level 58
God Stats
34W - 41L
1,437 SR
Queue Stats
292W - 321L
1,436 Elo+
Party 4
Team Averages
Level 39
1,458 SR
1,437 Elo+

VS

Team Averages
Level 47
1,513 SR
1,448 Elo+
Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CSOCSI69
Neith
Level 54
God Stats
5W - 3L
1,660 SR
Queue Stats
93W - 156L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
CerealHen122
Cthulhu
Level 16
God Stats
3W - 2L
1,736 SR
Queue Stats
13W - 15L
1,582 Elo+
Party 3
Erlang Shen
Erlang Shen
Tigris45
Erlang Shen
Level 12
God Stats
7W - 11L
1,437 SR
Queue Stats
8W - 18L
1,289 Elo+
Party 1
He Bo
He Bo
morin76760
He Bo
Level 73
God Stats
4W - 3L
1,233 SR
Queue Stats
134W - 110L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Linklein
Awilix
13
3 / 5 / 2
8,122
478
4,970
12,811
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
10
0 / 9 / 0
6,786
399
1,328
8,933
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SAkim99
Sylvanus
13
3 / 4 / 6
8,912
524
8,307
14,736
17,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Skizzyi
Izanami
12
4 / 7 / 4
8,301
488
6,562
12,289
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Xest569
Bellona
16
3 / 3 / 1
9,500
559
7,935
10,900
9,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
11 / 0 / 9
10,548
620
13,564
9,794
3,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
CSOCSI69
Neith
14
1 / 7 / 10
8,249
485
5,306
9,625
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
CerealHen122
Cthulhu
13
2 / 3 / 12
8,081
475
5,699
12,636
9,103
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
Tigris45
Erlang Shen
13
2 / 3 / 5
7,804
459
3,744
9,784
6,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
16
10 / 1 / 11
10,234
602
11,881
6,893
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
13
Kills
26
28
Deaths
14
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
0
9
15.5
W
Neith
CSOCSI69
Neith
1
7
10
0.86
W
Cthulhu
CerealHen122
Cthulhu
2
3
12
2.67
L
Awilix
Linklein
Awilix
3
5
2
0.8
L
Merlin
0
9
0
0
L
Sylvanus
SAkim99
Sylvanus
3
4
6
1.5
L
Izanami
Skizzyi
Izanami
4
7
4
0.86
W
Erlang Shen
Tigris45
Erlang Shen
2
3
5
1.5
L
Bellona
Xest569
Bellona
3
3
1
1.17
W
He Bo
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
40,194
59,669
Taken
48,732
38,161
Mitigated
23,758
13,851
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,564
4,447
0
4,674
9,794
3,518
2,031
1,372
8,344
0
76,147
W
Neith
CSOCSI69
Neith
5,306
2,012
0
2,402
9,625
2,682
1,492
2,887
6,738
0
38,580
W
Cthulhu
CerealHen122
Cthulhu
5,699
686
283
3,827
12,636
9,103
1,190
2,798
9,788
25,957
0
L
Awilix
Linklein
Awilix
4,970
1,517
0
2,645
12,811
4,725
0
3,343
9,468
0
40,753
L
Merlin
1,328
249
0
0
8,933
2,717
289
2,013
6,920
18,535
0
L
Sylvanus
SAkim99
Sylvanus
8,307
2,324
937
4,372
14,736
17,310
1,301
4,722
10,014
30,141
10,439
L
Izanami
Skizzyi
Izanami
6,562
4,916
0
2,236
12,289
3,707
502
6,007
6,282
0
55,925
W
Erlang Shen
Tigris45
Erlang Shen
3,744
2,437
0
1,973
9,784
6,101
2,143
119
9,665
0
34,637
L
Bellona
Xest569
Bellona
7,935
2,625
0
3,661
10,900
9,702
1,835
1,739
9,161
0
62,510
W
He Bo
11,881
994
0
1,982
6,893
2,354
1,289
1,468
5,355
59,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,621
Gold Earned
44,916
417
Minions Killed
388
0
Camps Cleared
0
1,500,890
Distance Traveled
1,699,534
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,548
620
118
7
0
386,377
4
W
Neith
8,249
485
61
4
0
292,388
0
W
Cthulhu
8,081
475
47
3
0
341,532
0
L
Awilix
8,122
478
84
5
0
331,798
1
L
Merlin
6,786
399
43
3
0
247,543
0
L
Sylvanus
8,912
524
54
3
0
286,563
3
L
Izanami
8,301
488
102
6
0
296,821
5
W
Erlang Shen
7,804
459
71
4
0
346,626
5
L
Bellona
9,500
559
134
8
0
338,165
9
W
He Bo
10,234
602
91
5
0
332,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role