Player Matchup

Ravana
Ravana
Bronze I
 
Ravana
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver V
 
He Bo
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
SupportDemon
Cu Chulainn
Silver I
Level 55
God Stats
5W - 9L
1,544 SR
Queue Stats
35W - 50L
949 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,509 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,536 SR
1,301 MMR
Gilgamesh
Gilgamesh
Silver V
 
Gilgamesh
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
FeelTheViibe
Agni
Gold IV
Level 136
God Stats
2W - 1L
1,643 SR
Queue Stats
21W - 20L
1,391 MMR
Solo
Loki
Loki
Silver III
Leon2401
Loki
Silver III
Level 121
God Stats
2W - 1L
1,560 SR
Queue Stats
39W - 50L
1,124 MMR
Solo
Cerberus
Cerberus
Silver II
Skibakua
Cerberus
Silver II
Level 148
God Stats
9W - 12L
1,479 SR
Queue Stats
174W - 180L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
6 / 3 / 1
4,593
919
3,317
3,295
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
6
0 / 2 / 2
3,659
732
972
3,423
901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
 
Ganesha
5
0 / 1 / 3
3,581
716
1,194
3,726
944
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
 
Cupid
5
2 / 2 / 1
3,390
678
2,273
3,949
734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
SupportDemon
Cu Chulainn
4
1 / 0 / 0
3,238
648
1,031
2,016
509
Bans
AthenaThe MorriganMorgan Le FayArtioCharybdis

VS

Bans
TiamatKing ArthurAnubisOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 1 / 0
3,524
705
878
2,412
693
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
 
Chiron
5
0 / 1 / 2
3,441
688
3,056
2,979
533
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 2 / 1
4,092
818
2,046
2,010
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
6
4 / 3 / 0
4,118
824
1,053
3,235
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Skibakua
Cerberus
5
2 / 2 / 3
3,716
743
2,364
4,261
1,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
8
8
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
3
1
2.17
L
He Bo
 
He Bo
0
2
2
0.5
L
Ganesha
 
Ganesha
0
1
3
1.5
L
Cupid
 
Cupid
2
2
1
1.25
W
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Chiron
 
Chiron
0
1
2
1
W
2
2
1
1.25
W
Loki
4
3
0
1.33
W
Cerberus
Skibakua
Cerberus
2
2
3
1.75
L
Cu Chulainn
SupportDemon
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,787
Damage
9,397
16,409
Taken
14,897
4,008
Mitigated
4,661
6,300
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,317
1,100
0
765
3,295
920
0
1,025
2,270
0
12,429
L
He Bo
 
He Bo
972
41
0
953
3,423
901
0
1,605
1,818
16,412
0
L
Ganesha
 
Ganesha
1,194
486
477
945
3,726
944
0
719
3,007
6,512
0
L
Cupid
 
Cupid
2,273
1,731
307
1,741
3,949
734
0
1,061
2,888
0
11,321
W
Gilgamesh
 
Gilgamesh
878
132
0
773
2,412
693
168
0
2,412
0
13,896
W
Chiron
 
Chiron
3,056
1,706
210
1,172
2,979
533
0
583
2,374
0
14,606
W
2,046
374
0
350
2,010
491
0
685
1,325
14,842
0
W
Loki
1,053
711
0
422
3,235
973
0
95
3,140
0
12,525
W
Cerberus
Skibakua
Cerberus
2,364
510
215
1,934
4,261
1,971
0
724
3,480
6,337
0
L
Cu Chulainn
SupportDemon
Cu Chulainn
1,031
239
0
1,112
2,016
509
0
0
2,016
0
7,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,461
Gold Earned
18,891
110
Minions Killed
136
0
Camps Cleared
0
445,949
Distance Traveled
495,554
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,593
919
30
6
0
109,971
2
L
He Bo
3,659
732
33
7
0
89,548
2
L
Ganesha
3,581
716
5
1
0
104,883
2
L
Cupid
3,390
678
26
5
0
84,944
2
W
Gilgamesh
3,524
705
30
6
0
96,314
2
W
Chiron
3,441
688
27
5
0
92,640
1
W
Agni
4,092
818
34
7
0
103,341
2
W
Loki
4,118
824
33
7
0
104,438
1
W
Cerberus
3,716
743
12
2
0
98,821
1
L
Cu Chulainn
3,238
648
16
3
0
56,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role