Player Matchup

Janus
Janus
 
Janus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Game Xy7228
Jing Wei
Level 64
God Stats
0W - 2L
1,681 SR
Queue Stats
54W - 61L
1,440 Elo+
Solo
Pele
Pele
Nessitaa_12
Pele
Level 61
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 5L
1,092 Elo+
Party 1
Neith
Neith
david-54tuamae
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
melani_-Monza
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 1
Team Averages
Level 46
1,519 SR
1,330 Elo+

VS

Team Averages
Level 89
1,433 SR
1,422 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GrimWasTaken
Rama
Level 45
God Stats
3W - 1L
1,418 SR
Queue Stats
108W - 123L
1,416 Elo+
Solo
Scylla
Scylla
MeDecianPasivo
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,270 Elo+
Solo
Ares
Ares
buhliwko
Ares
Level 75
God Stats
4W - 0L
1,248 SR
Queue Stats
215W - 194L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 7 / 4
7,624
953
5,485
9,131
3,473
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Game Xy7228
Jing Wei
14
3 / 8 / 5
7,999
1,000
3,974
10,583
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 2
5,588
699
1,424
7,972
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 7 / 5
6,486
811
2,184
7,694
2,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 10 / 5
6,022
753
3,199
11,302
3,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
7 / 3 / 17
8,426
1,053
10,411
7,659
2,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
 
Mulan
12
4 / 3 / 19
8,160
1,020
5,359
12,698
8,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
13 / 0 / 16
10,023
1,253
7,874
4,641
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

13
8 / 5 / 14
8,596
1,075
14,828
8,846
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
7 / 2 / 20
8,645
1,081
5,826
10,565
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
125
9
Kills
39
39
Deaths
13
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
4
0.71
W
Xbalanque
 
Xbalanque
7
3
17
5.17
W
Mulan
 
Mulan
4
3
19
4.5
L
Jing Wei
Game Xy7228
Jing Wei
3
8
5
0.69
W
13
0
16
21
W
8
5
14
3
L
0
7
2
0.14
W
Ares
7
2
20
8.5
L
2
7
5
0.64
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,266
Damage
44,298
46,682
Taken
44,409
16,579
Mitigated
30,326
3,850
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,485
568
0
295
9,131
3,473
175
3,479
5,652
15,290
0
W
Xbalanque
 
Xbalanque
10,411
2,980
609
2,086
7,659
2,937
935
1,018
6,641
0
19,707
W
Mulan
 
Mulan
5,359
766
692
3,706
12,698
8,427
464
1,428
10,942
0
9,769
L
Jing Wei
Game Xy7228
Jing Wei
3,974
1,905
150
966
10,583
3,934
175
4,577
6,006
0
10,678
W
7,874
5,509
987
930
4,641
2,403
2,075
1,677
2,964
0
21,061
W
14,828
2,083
0
1,817
8,846
3,222
464
2,853
5,993
22,063
0
L
1,424
0
292
665
7,972
3,024
0
3,944
4,028
0
5,431
W
Ares
5,826
284
1,283
1,078
10,565
13,337
376
1,708
8,701
8,830
0
L
2,184
999
0
380
7,694
2,714
0
4,386
3,308
0
4,213
L
3,199
247
72
1,030
11,302
3,434
0
4,268
7,034
5,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
43,850
50
Minions Killed
68
0
Camps Cleared
0
473,753
Distance Traveled
769,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,624
953
17
2
0
93,944
0
W
Xbalanque
8,426
1,053
13
2
0
146,437
0
W
Mulan
8,160
1,020
2
0
0
165,791
0
L
Jing Wei
7,999
1,000
19
2
0
140,701
0
W
Rama
10,023
1,253
30
4
0
147,826
0
W
Scylla
8,596
1,075
16
2
0
132,547
0
L
Pele
5,588
699
3
0
0
74,242
0
W
Ares
8,645
1,081
7
1
0
177,213
0
L
Neith
6,486
811
3
0
0
75,193
0
L
Agni
6,022
753
8
1
0
89,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role