Player Matchup

Chaac
Chaac
ABCCAT
Chaac
Level 29
God Stats
1W - 1L
1,175 SR
Queue Stats
27W - 39L
1,289 Elo+
Party 1
Ares
Ares
BlackDiss
Ares
Level 10
God Stats
2W - 0L
1,711 SR
Queue Stats
7W - 8L
1,341 Elo+
Party 2
Ra
Ra
S2M100LESH
Ra
Level 8
God Stats
2W - 0L
1,711 SR
Queue Stats
9W - 9L
1,362 Elo+
Party 2
Izanami
Izanami
XxThe_VipexX
Izanami
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
20W - 30L
1,273 Elo+
Party 1
Kukulkan
Kukulkan
mudofil
Kukulkan
Level 8
God Stats
2W - 0L
1,488 SR
Queue Stats
6W - 8L
1,356 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,324 Elo+

VS

Team Averages
Level 6
1,508 SR
1,321 Elo+
Heimdallr
Heimdallr
Funeralon
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
NNerror
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,053 Elo+
Solo
Guan Yu
Guan Yu
SirMrFez
Guan Yu
Level 18
God Stats
13W - 21L
1,379 SR
Queue Stats
38W - 48L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Wolfyy1603
Cthulhu
Level 5
God Stats
0W - 2L
1,661 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 3
Thor
Thor
candyyop
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ABCCAT
Chaac
12
2 / 2 / 4
7,389
493
7,525
11,510
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
13
3 / 2 / 19
9,170
611
6,741
13,361
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
16 / 1 / 6
9,560
637
15,337
10,154
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
XxThe_VipexX
Izanami
13
3 / 0 / 3
8,318
555
5,824
4,410
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
mudofil
Kukulkan
13
5 / 3 / 6
8,430
562
6,691
6,371
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Funeralon
Heimdallr
10
0 / 11 / 1
6,018
401
8,470
12,709
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
NNerror
Olorun
14
4 / 2 / 1
8,681
579
6,132
7,697
2,906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
SirMrFez
Guan Yu
13
3 / 3 / 1
8,311
554
7,860
13,660
11,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Wolfyy1603
Cthulhu
9
0 / 6 / 1
5,431
362
4,698
12,902
5,021
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
0 / 9 / 1
6,375
425
3,817
11,746
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
29
Kills
7
8
Deaths
31
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
ABCCAT
Chaac
2
2
4
2
W
Ares
3
2
19
6.25
L
Heimdallr
Funeralon
Heimdallr
0
11
1
0.05
L
Olorun
NNerror
Olorun
4
2
1
2.25
W
16
1
6
19
L
Guan Yu
SirMrFez
Guan Yu
3
3
1
1.17
L
Cthulhu
Wolfyy1603
Cthulhu
0
6
1
0.08
W
Izanami
XxThe_VipexX
Izanami
3
0
3
4.5
L
Thor
0
9
1
0.06
W
Kukulkan
mudofil
Kukulkan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,118
Damage
30,977
45,806
Taken
58,714
29,791
Mitigated
28,291
14,448
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ABCCAT
Chaac
7,525
867
0
2,766
11,510
9,801
753
2,932
8,578
5,408
22,322
W
Ares
6,741
418
0
3,277
13,361
12,407
780
1,775
11,586
23,766
0
L
Heimdallr
Funeralon
Heimdallr
8,470
4,580
0
1,045
12,709
4,524
652
10,148
2,109
0
32,189
L
Olorun
NNerror
Olorun
6,132
3,122
117
2,115
7,697
2,906
3,107
2,668
4,537
46,722
0
W
15,337
2,717
1,915
5,430
10,154
3,999
2,294
3,245
6,909
54,946
0
L
Guan Yu
SirMrFez
Guan Yu
7,860
587
718
5,495
13,660
11,535
477
3,557
9,347
0
38,714
L
Cthulhu
Wolfyy1603
Cthulhu
4,698
170
70
840
12,902
5,021
0
9,597
2,858
18,866
0
W
Izanami
XxThe_VipexX
Izanami
5,824
4,343
0
1,060
4,410
1,276
2,429
831
3,579
0
44,360
L
Thor
3,817
807
0
1,160
11,746
4,305
0
3,527
7,957
0
39,619
W
Kukulkan
mudofil
Kukulkan
6,691
689
0
0
6,371
2,308
591
2,187
4,184
31,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
34,816
346
Minions Killed
310
0
Camps Cleared
0
1,430,719
Distance Traveled
1,339,143
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,389
493
46
3
0
275,230
0
W
Ares
9,170
611
20
1
0
363,632
1
L
Heimdallr
6,018
401
46
3
0
216,128
2
L
Olorun
8,681
579
101
7
0
277,326
0
W
Ra
9,560
637
112
7
0
263,456
4
L
Guan Yu
8,311
554
86
6
0
311,022
6
L
Cthulhu
5,431
362
18
1
0
282,289
1
W
Izanami
8,318
555
100
7
0
252,854
0
L
Thor
6,375
425
59
4
0
252,378
0
W
Kukulkan
8,430
562
68
5
0
275,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role