Player Matchup

Gilgamesh
Gilgamesh
Assassine ReX
Gilgamesh
Level 99
God Stats
0W - 1L
1,549 SR
Queue Stats
8W - 18L
1,292 Elo+
Party 1
Charybdis
Charybdis
Danger78
Charybdis
Level 26
God Stats
0W - 1L
1,403 SR
Queue Stats
6W - 5L
1,710 Elo+
Solo
Jormungandr
Jormungandr
Ragnhlidszum
Jormungandr
Level 146
God Stats
21W - 34L
1,421 SR
Queue Stats
289W - 425L
1,492 Elo+
Solo
Raijin
Raijin
RxG SH4DOW
Raijin
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 12L
1,421 Elo+
Party 1
Team Averages
Level 73
1,468 SR
1,479 Elo+

VS

Team Averages
Level 80
1,589 SR
1,415 Elo+
Morgan Le Fay
Morgan Le Fay
GabrielBelmont93
Morgan Le Fay
Level 122
God Stats
30W - 29L
1,562 SR
Queue Stats
213W - 246L
1,525 Elo+
Solo
Skadi
Skadi
SnackBabe
Skadi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,129 Elo+
Party 2
Serqet
Serqet
VaroxAJ
Serqet
Level 67
God Stats
10W - 12L
1,577 SR
Queue Stats
120W - 125L
1,524 Elo+
Solo
Ganesha
Ganesha
Yahco
Ganesha
Level 112
God Stats
1W - 1L
1,718 SR
Queue Stats
62W - 55L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assassine ReX
Gilgamesh
15
1 / 6 / 0
9,885
618
5,828
22,970
11,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Danger78
Charybdis
17
0 / 3 / 0
10,691
668
7,734
12,961
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Ragnhlidszum
Jormungandr
16
0 / 2 / 0
10,409
651
6,210
17,424
20,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
RxG SH4DOW
Raijin
15
0 / 5 / 0
9,725
608
3,235
8,364
2,730
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GabrielBelmont93
Morgan Le Fay
18
2 / 0 / 6
11,592
725
16,067
10,216
5,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
SnackBabe
Skadi
19
9 / 1 / 3
12,572
786
16,137
7,482
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
VaroxAJ
Serqet
17
5 / 0 / 3
11,341
709
9,988
8,567
5,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Yahco
Ganesha
17
0 / 0 / 13
11,995
750
8,136
10,313
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
16
16
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Assassine ReX
Gilgamesh
1
6
0
0.17
L
Charybdis
Danger78
Charybdis
0
3
0
0
W
Morgan Le Fay
GabrielBelmont93
Morgan Le Fay
2
0
6
5
L
Jormungandr
Ragnhlidszum
Jormungandr
0
2
0
0
L
Raijin
RxG SH4DOW
Raijin
0
5
0
0
W
Skadi
SnackBabe
Skadi
9
1
3
10.5
W
Serqet
VaroxAJ
Serqet
5
0
3
6.5
W
Ganesha
Yahco
Ganesha
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,007
Damage
50,328
61,719
Taken
36,578
39,979
Mitigated
30,761
12,938
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Assassine ReX
Gilgamesh
5,828
741
0
6,013
22,970
11,946
172
10,183
12,787
0
21,505
L
Charybdis
Danger78
Charybdis
7,734
3,525
0
4,521
12,961
5,110
899
5,326
7,527
0
51,841
W
Morgan Le Fay
GabrielBelmont93
Morgan Le Fay
16,067
1,588
318
2,721
10,216
5,188
1,172
3,477
6,739
67,015
0
L
Jormungandr
Ragnhlidszum
Jormungandr
6,210
855
0
1,379
17,424
20,193
242
7,352
9,422
41,775
0
L
Raijin
RxG SH4DOW
Raijin
3,235
333
167
858
8,364
2,730
78
2,113
5,912
30,211
0
W
Skadi
SnackBabe
Skadi
16,137
7,935
0
2,065
7,482
4,166
1,963
1,964
5,518
0
63,480
W
Serqet
VaroxAJ
Serqet
9,988
1,469
0
1,251
8,567
5,725
384
2,229
6,338
253
31,799
W
Ganesha
Yahco
Ganesha
8,136
1,789
0
1,788
10,313
15,682
284
2,549
7,764
25,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
47,500
262
Minions Killed
299
8
Camps Cleared
17
1,086,933
Distance Traveled
1,253,583
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,885
618
38
2
2
254,765
1
L
Charybdis
10,691
668
99
6
3
271,346
4
W
Morgan Le Fay
11,592
725
114
7
4
323,068
4
L
Jormungandr
10,409
651
74
5
1
309,391
3
L
Raijin
9,725
608
51
3
2
251,431
0
W
Skadi
12,572
786
125
8
8
282,874
2
W
Serqet
11,341
709
51
3
5
325,128
2
W
Ganesha
11,995
750
9
1
0
322,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role