Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Grabowski1234
Anubis
Level 26
God Stats
6W - 3L
1,784 SR
Queue Stats
53W - 50L
1,495 Elo+
Party 3
Chiron
Chiron
Kockelito
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,515 Elo+
Party 2
Ravana
Ravana
RustProofHippo
Ravana
Level 16
God Stats
9W - 7L
1,554 SR
Queue Stats
174W - 141L
1,525 Elo+
Solo
Sobek
Sobek
SuperTed92
Sobek
Level 9
God Stats
7W - 7L
1,633 SR
Queue Stats
38W - 51L
1,263 Elo+
Party 2
Team Averages
Level 18
1,594 SR
1,460 Elo+

VS

Team Averages
Level 17
1,525 SR
1,533 Elo+
Ne Zha
Ne Zha
SirotNik
Ne Zha
Level 21
God Stats
6W - 6L
1,562 SR
Queue Stats
19W - 22L
1,448 Elo+
Solo
Ares
Ares
TheOrder53
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Loki
Loki
ZxChief
Loki
Level 29
God Stats
19W - 13L
1,618 SR
Queue Stats
58W - 53L
1,480 Elo+
Solo
Rama
Rama
jusaguy
Rama
Level 29
God Stats
9W - 11L
1,442 SR
Queue Stats
181W - 185L
1,569 Elo+
Solo
Ra
Ra
kratos1844
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
6 / 2 / 6
9,330
583
12,642
10,008
9,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 2 / 4
8,214
513
7,020
6,109
2,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Kockelito
Chiron
12
2 / 6 / 1
6,998
437
4,101
8,723
2,031
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
14 / 1 / 1
11,111
694
15,847
9,505
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
11
0 / 2 / 4
7,195
450
2,460
6,948
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SirotNik
Ne Zha
13
3 / 7 / 1
8,347
522
5,767
15,041
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 1
6,433
402
2,077
7,733
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
ZxChief
Loki
15
4 / 8 / 1
8,394
525
7,879
14,555
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
jusaguy
Rama
15
4 / 2 / 3
8,519
532
6,921
9,677
2,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 1
7,060
441
3,204
7,299
1,348
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
26
Kills
13
13
Deaths
26
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
6
4.5
W
4
2
4
3
W
Chiron
Kockelito
Chiron
2
6
1
0.42
W
14
1
1
14.5
L
Ne Zha
SirotNik
Ne Zha
3
7
1
0.5
W
Sobek
0
2
4
1
L
1
4
1
0.38
L
Loki
ZxChief
Loki
4
8
1
0.56
L
Rama
jusaguy
Rama
4
2
3
2.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,070
Damage
25,848
41,293
Taken
54,305
25,600
Mitigated
20,087
12,445
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,642
3,912
0
3,743
10,008
9,576
0
610
8,502
47,374
0
W
7,020
603
0
1,474
6,109
2,430
684
1,118
4,951
35,209
0
W
Chiron
Kockelito
Chiron
4,101
1,892
237
1,655
8,723
2,031
528
1,411
7,312
0
32,652
W
15,847
5,568
0
3,024
9,505
5,242
0
1,319
7,959
0
89,584
L
Ne Zha
SirotNik
Ne Zha
5,767
2,338
0
3,717
15,041
8,115
445
7,891
7,150
0
32,794
W
Sobek
2,460
623
0
2,312
6,948
6,321
116
840
6,108
14,764
0
L
2,077
510
0
645
7,733
4,147
0
2,425
5,308
9,278
0
L
Loki
ZxChief
Loki
7,879
2,663
0
4,116
14,555
3,693
0
5,560
8,995
0
57,079
L
Rama
jusaguy
Rama
6,921
5,354
0
4,052
9,677
2,784
206
2,535
7,142
0
69,363
L
3,204
66
25
1,210
7,299
1,348
224
3,711
3,588
30,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
38,753
355
Minions Killed
392
0
Camps Cleared
0
1,470,900
Distance Traveled
1,352,095
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,330
583
70
4
0
293,158
3
W
Anubis
8,214
513
67
4
0
292,310
4
W
Chiron
6,998
437
63
4
0
267,353
1
W
Ravana
11,111
694
133
8
0
341,472
3
L
Ne Zha
8,347
522
74
5
0
272,436
3
W
Sobek
7,195
450
22
1
0
276,607
2
L
Ares
6,433
402
16
1
0
236,558
0
L
Loki
8,394
525
99
6
0
286,309
3
L
Rama
8,519
532
132
8
0
287,589
2
L
Ra
7,060
441
71
4
0
269,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role