Player Matchup

Danzaburou
Danzaburou
Chief565
Danzaburou
Level 89
God Stats
92W - 102L
1,460 SR
Queue Stats
293W - 267L
1,465 Elo+
Solo
Scylla
Scylla
CiNeCzEkK
Scylla
Level 68
God Stats
7W - 15L
1,347 SR
Queue Stats
95W - 109L
1,502 Elo+
Solo
Bacchus
Bacchus
TROPICAL empire
Bacchus
Level 69
God Stats
6W - 2L
1,805 SR
Queue Stats
19W - 12L
1,594 Elo+
Solo
Hercules
Hercules
WhippyMovie__65
Hercules
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 83L
1,438 Elo+
Solo
Achilles
Achilles
XxDarkstarxX79
Achilles
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 92L
1,441 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,488 Elo+

VS

Team Averages
Level 113
1,397 SR
1,450 Elo+
Ganesha
Ganesha
 
Ganesha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Blauerdrache797
Jing Wei
Level 106
God Stats
30W - 34L
1,444 SR
Queue Stats
646W - 674L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
Seffen77
Baba Yaga
Level 82
God Stats
2W - 4L
1,151 SR
Queue Stats
373W - 364L
1,440 Elo+
Solo
Ravana
Ravana
Wolfslotus
Ravana
Level 129
God Stats
2W - 1L
1,389 SR
Queue Stats
4W - 8L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
x_BeaTz_96
Gilgamesh
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chief565
Danzaburou
16
1 / 4 / 9
10,730
975
19,315
16,837
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
CiNeCzEkK
Scylla
17
5 / 9 / 5
11,446
1,041
16,283
16,873
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 7
9,927
902
12,300
14,559
18,791
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
17
1 / 0 / 6
10,072
916
6,007
7,004
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
16
3 / 2 / 6
10,563
960
8,459
14,529
18,892
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

148

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 1 / 19
10,626
966
14,700
19,071
25,542
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
18
6 / 3 / 12
11,843
1,077
17,034
11,004
4,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Seffen77
Baba Yaga
18
0 / 0 / 14
10,545
959
8,632
5,878
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Wolfslotus
Ravana
18
13 / 4 / 2
13,171
1,197
13,949
14,589
7,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
x_BeaTz_96
Gilgamesh
18
1 / 3 / 12
11,067
1,006
10,815
18,098
16,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
11
Kills
20
20
Deaths
11
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
19
9.5
W
Jing Wei
6
3
12
4
L
Danzaburou
Chief565
Danzaburou
1
4
9
1.38
L
Scylla
CiNeCzEkK
Scylla
5
9
5
0.83
W
Baba Yaga
Seffen77
Baba Yaga
0
0
14
7
L
1
5
7
0.9
L
Hercules
1
0
6
4
W
Ravana
Wolfslotus
Ravana
13
4
2
3.5
L
Achilles
3
2
6
3
W
Gilgamesh
x_BeaTz_96
Gilgamesh
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,364
Damage
65,130
69,802
Taken
68,640
55,411
Mitigated
57,332
8,803
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
14,700
419
0
105
19,071
25,542
0
7,745
10,998
23,792
0
W
Jing Wei
17,034
10,732
335
3,092
11,004
4,588
0
5,256
5,664
0
51,284
L
Danzaburou
Chief565
Danzaburou
19,315
9,468
0
3,403
16,837
5,806
0
7,230
9,607
0
50,179
L
Scylla
CiNeCzEkK
Scylla
16,283
893
0
0
16,873
5,569
0
6,278
10,595
31,565
0
W
Baba Yaga
Seffen77
Baba Yaga
8,632
855
0
1,416
5,878
2,667
0
2,769
3,060
24,615
0
L
12,300
817
716
511
14,559
18,791
0
4,641
9,918
28,181
0
L
Hercules
6,007
802
0
3,831
7,004
6,353
0
2,125
4,879
0
15,069
W
Ravana
Wolfslotus
Ravana
13,949
3,047
0
1,777
14,589
7,868
0
6,188
8,144
0
31,730
L
Achilles
8,459
2,360
0
342
14,529
18,892
0
3,058
11,471
0
19,535
W
Gilgamesh
x_BeaTz_96
Gilgamesh
10,815
1,835
1,750
2,663
18,098
16,667
0
6,625
11,011
0
30,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
57,252
193
Minions Killed
223
4
Camps Cleared
12
1,099,269
Distance Traveled
1,137,055
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,626
966
1
0
0
228,981
0
W
Jing Wei
11,843
1,077
76
7
4
218,765
0
L
Danzaburou
10,730
975
78
7
0
208,270
0
L
Scylla
11,446
1,041
46
4
1
213,008
0
W
Baba Yaga
10,545
959
28
3
5
216,422
1
L
Bacchus
9,927
902
28
3
0
211,114
0
L
Hercules
10,072
916
19
2
1
241,190
1
W
Ravana
13,171
1,197
70
6
1
236,745
0
L
Achilles
10,563
960
22
2
2
225,687
0
W
Gilgamesh
11,067
1,006
48
4
2
236,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role