Player Matchup

Kuzenbo
Kuzenbo
DylbiTheThird96
Kuzenbo
Level 109
God Stats
5W - 4L
1,565 SR
Queue Stats
72W - 79L
1,453 Elo+
Solo
Achilles
Achilles
W0lf5ban3
Achilles
Level 107
God Stats
3W - 2L
1,529 SR
Queue Stats
311W - 292L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
keelokane
Gilgamesh
Level 29
God Stats
7W - 2L
1,836 SR
Queue Stats
268W - 193L
1,624 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nelsonmundella
Cu Chulainn
Level 78
God Stats
15W - 9L
1,689 SR
Queue Stats
928W - 642L
1,686 Elo+
Party 1
Ah Puch
Ah Puch
nrwizard13
Ah Puch
Level 149
God Stats
5W - 6L
1,263 SR
Queue Stats
481W - 501L
1,461 Elo+
Solo
Team Averages
Level 94
1,576 SR
1,542 Elo+

VS

Team Averages
Level 78
1,571 SR
1,458 Elo+
Zhong Kui
Zhong Kui
NewOrleansX
Zhong Kui
Level 129
God Stats
0W - 3L
1,252 SR
Queue Stats
387W - 412L
1,454 Elo+
Solo
Ratatoskr
Ratatoskr
PSmittiu
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,362 Elo+
Solo
Apollo
Apollo
Silenfest_EXE
Apollo
Level 109
God Stats
11W - 4L
1,691 SR
Queue Stats
572W - 592L
1,500 Elo+
Solo
Anubis
Anubis
sakurauuu
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,481 Elo+
Solo
Merlin
Merlin
ulquiorracifer21
Merlin
Level 116
God Stats
3W - 1L
1,912 SR
Queue Stats
115W - 106L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 21
10,881
725
7,066
15,683
23,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
W0lf5ban3
Achilles
18
9 / 7 / 18
12,193
813
10,902
20,835
16,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
keelokane
Gilgamesh
18
12 / 6 / 10
12,074
805
13,681
23,595
22,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
nelsonmundella
Cu Chulainn
20
14 / 5 / 19
13,416
894
28,463
29,511
29,735
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
nrwizard13
Ah Puch
20
3 / 3 / 12
12,374
825
17,810
10,358
5,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NewOrleansX
Zhong Kui
19
8 / 7 / 10
12,003
800
14,368
21,778
22,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
PSmittiu
Ratatoskr
17
3 / 10 / 13
9,831
655
11,138
15,048
9,352
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 8 / 10
11,500
767
14,333
21,157
10,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
sakurauuu
Anubis
13
2 / 6 / 6
8,287
552
5,950
9,546
3,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 14
11,270
751
17,005
15,264
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
77
39
Kills
24
26
Deaths
39
80
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
5
21
2.3
L
Zhong Kui
NewOrleansX
Zhong Kui
8
7
10
1.86
L
Ratatoskr
PSmittiu
Ratatoskr
3
10
13
0.95
L
7
8
10
1.5
W
Achilles
W0lf5ban3
Achilles
9
7
18
2.57
W
Gilgamesh
keelokane
Gilgamesh
12
6
10
2.83
W
Cu Chulainn
nelsonmundella
Cu Chulainn
14
5
19
4.7
W
Ah Puch
nrwizard13
Ah Puch
3
3
12
3
L
Anubis
sakurauuu
Anubis
2
6
6
0.83
L
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,922
Damage
62,794
99,982
Taken
82,793
97,244
Mitigated
53,231
29,341
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,066
1,278
1,474
2,973
15,683
23,192
497
5,964
9,719
11,366
0
L
Zhong Kui
NewOrleansX
Zhong Kui
14,368
2,221
1,995
6,490
21,778
22,838
0
8,188
12,753
23,966
0
L
Ratatoskr
PSmittiu
Ratatoskr
11,138
3,283
0
0
15,048
9,352
348
3,599
10,737
0
17,019
L
14,333
7,746
616
2,202
21,157
10,575
376
7,761
12,707
0
27,949
W
Achilles
W0lf5ban3
Achilles
10,902
2,789
853
4,817
20,835
16,578
505
7,020
13,815
0
20,711
W
Gilgamesh
keelokane
Gilgamesh
13,681
2,422
601
5,950
23,595
22,717
84
9,662
12,267
0
16,449
W
Cu Chulainn
nelsonmundella
Cu Chulainn
28,463
3,898
0
9,418
29,511
29,735
606
11,282
18,229
7,452
35,851
W
Ah Puch
nrwizard13
Ah Puch
17,810
284
429
2,826
10,358
5,022
3,061
3,395
6,963
54,212
0
L
Anubis
sakurauuu
Anubis
5,950
322
0
1,820
9,546
3,904
0
3,955
5,201
13,908
0
L
17,005
1,231
1,896
2,856
15,264
6,562
97
5,349
9,221
42,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,938
Gold Earned
52,891
145
Minions Killed
157
0
Camps Cleared
0
1,394,945
Distance Traveled
961,503
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,881
725
7
0
0
297,179
0
L
Zhong Kui
12,003
800
26
2
0
202,663
0
L
Ratatoskr
9,831
655
12
1
0
218,561
1
L
Apollo
11,500
767
38
3
0
226,661
0
W
Achilles
12,193
813
10
1
0
261,961
0
W
Gilgamesh
12,074
805
7
0
0
272,119
0
W
Cu Chulainn
13,416
894
43
3
0
285,103
0
W
Ah Puch
12,374
825
78
5
0
278,583
0
L
Anubis
8,287
552
21
1
0
83,961
1
L
Merlin
11,270
751
60
4
0
229,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role