Player Matchup

Mulan
Mulan
Qvintuzz
Mulan
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 41L
1,540 Elo+
Solo
Vulcan
Vulcan
Shadowmaand
Vulcan
Level 63
God Stats
4W - 5L
1,524 SR
Queue Stats
48W - 52L
1,520 Elo+
Party 2
Ullr
Ullr
kliba3
Ullr
Level 107
God Stats
2W - 9L
1,258 SR
Queue Stats
169W - 188L
1,490 Elo+
Party 2
Team Averages
Level 91
1,427 SR
1,517 Elo+

VS

Team Averages
Level 93
1,439 SR
1,560 Elo+
Hera
Hera
BigFatChadAnt
Hera
Level 94
God Stats
2W - 1L
1,381 SR
Queue Stats
39W - 14L
1,694 Elo+
Solo
Neith
Neith
Lustifer
Neith
Level 85
God Stats
2W - 0L
1,307 SR
Queue Stats
21W - 27L
1,486 Elo+
Party 1
Chaac
Chaac
Overdozz69
Chaac
Level 100
God Stats
2W - 2L
1,628 SR
Queue Stats
23W - 25L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Qvintuzz
Mulan
13
1 / 3 / 6
8,746
625
8,782
16,445
15,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
13
6 / 7 / 2
10,199
729
9,183
10,174
3,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
kliba3
Ullr
12
1 / 4 / 5
8,601
614
8,796
11,494
4,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
9,707
693
7,516
8,049
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Lustifer
Neith
14
5 / 2 / 4
10,195
728
10,482
10,308
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
14
6 / 2 / 7
10,825
773
13,746
16,216
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
14
14
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Neith
Lustifer
Neith
5
2
4
3.5
W
Chaac
6
2
7
4.75
L
Mulan
Qvintuzz
Mulan
1
3
6
1.33
L
Vulcan
6
7
2
1
L
Ullr
kliba3
Ullr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
31,744
38,113
Taken
34,573
23,369
Mitigated
20,742
8,450
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,516
1,485
0
797
8,049
2,646
220
2,387
5,662
32,592
0
W
Neith
Lustifer
Neith
10,482
6,693
0
2,219
10,308
3,762
1,812
3,261
7,047
0
44,726
W
Chaac
13,746
3,072
673
7,108
16,216
14,334
520
5,324
10,892
0
37,550
L
Mulan
Qvintuzz
Mulan
8,782
686
408
5,236
16,445
15,493
0
4,849
11,353
5,076
18,116
L
Vulcan
9,183
2,634
0
1,976
10,174
3,795
0
1,126
8,965
27,580
0
L
Ullr
kliba3
Ullr
8,796
2,603
0
830
11,494
4,081
281
1,769
9,666
0
38,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
30,727
145
Minions Killed
187
5
Camps Cleared
7
756,373
Distance Traveled
795,507
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,707
693
54
4
5
260,259
5
W
Neith
10,195
728
87
6
1
247,614
3
W
Chaac
10,825
773
46
3
1
287,634
4
L
Mulan
8,746
625
35
3
1
258,354
2
L
Vulcan
10,199
729
42
3
1
240,094
3
L
Ullr
8,601
614
68
5
3
257,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role