Player Matchup

Janus
Janus
Majo150
Janus
Level 142
God Stats
1W - 3L
1,281 SR
Queue Stats
36W - 43L
1,441 Elo+
Party 2
Arachne
Arachne
Yukihira3692
Arachne
Level 24
God Stats
0W - 2L
1,253 SR
Queue Stats
51W - 70L
1,592 Elo+
Solo
Heimdallr
Heimdallr
gunsandblades
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
smwCORE
Sylvanus
Level 45
God Stats
1W - 1L
1,777 SR
Queue Stats
9W - 5L
1,837 Elo+
Party 1
Nox
Nox
ВениаминВноздер
Nox
Level 68
God Stats
1W - 2L
1,736 SR
Queue Stats
9W - 5L
1,837 Elo+
Party 1
Team Averages
Level 66
1,509 SR
1,641 Elo+

VS

Team Averages
Level 69
1,574 SR
1,523 Elo+
Hou Yi
Hou Yi
BOMAWORST
Hou Yi
Level 89
God Stats
1W - 0L
1,670 SR
Queue Stats
8W - 5L
1,570 Elo+
Party 3
Kukulkan
Kukulkan
Chromaaa
Kukulkan
Level 62
God Stats
1W - 0L
1,308 SR
Queue Stats
5W - 5L
1,570 Elo+
Party 3
Sobek
Sobek
GVDMAND
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,337 Elo+
Party 3
Hercules
Hercules
SuperTibeKe
Hercules
Level 108
God Stats
1W - 0L
1,562 SR
Queue Stats
8W - 5L
1,570 Elo+
Party 3
Hera
Hera
ibenman123
Hera
Level 65
God Stats
1W - 0L
1,831 SR
Queue Stats
8W - 5L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Majo150
Janus
18
3 / 4 / 4
11,041
690
13,088
12,056
4,769
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Yukihira3692
Arachne
16
3 / 10 / 4
10,431
652
5,683
18,824
8,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
gunsandblades
Heimdallr
19
6 / 6 / 8
12,457
779
14,950
14,817
6,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
smwCORE
Sylvanus
16
1 / 5 / 8
9,726
608
6,782
18,929
19,785
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 2 / 7
11,208
701
11,589
11,783
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BOMAWORST
Hou Yi
20
7 / 5 / 11
13,254
828
14,350
11,629
5,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Chromaaa
Kukulkan
20
9 / 1 / 5
13,943
871
15,186
7,077
3,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
GVDMAND
Sobek
16
0 / 3 / 17
10,293
643
3,755
13,657
14,534
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
SuperTibeKe
Hercules
17
4 / 3 / 19
12,123
758
15,880
22,230
23,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 4 / 14
13,330
833
16,451
10,327
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
16
Kills
27
27
Deaths
16
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BOMAWORST
Hou Yi
7
5
11
2.5
W
Kukulkan
Chromaaa
Kukulkan
9
1
5
11.5
W
Sobek
GVDMAND
Sobek
0
3
17
2.83
L
Janus
Majo150
Janus
3
4
4
1.25
W
Hercules
SuperTibeKe
Hercules
4
3
19
4.5
L
Arachne
Yukihira3692
Arachne
3
10
4
0.5
L
Heimdallr
gunsandblades
Heimdallr
6
6
8
1.67
W
7
4
14
3.5
L
Sylvanus
smwCORE
Sylvanus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,092
Damage
65,622
76,409
Taken
64,920
44,146
Mitigated
51,432
14,395
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BOMAWORST
Hou Yi
14,350
5,089
32
1,671
11,629
5,146
2,003
5,825
5,582
0
58,517
W
Kukulkan
Chromaaa
Kukulkan
15,186
1,279
0
1,595
7,077
3,501
2,790
2,383
4,682
74,123
0
W
Sobek
GVDMAND
Sobek
3,755
176
725
3,135
13,657
14,534
70
7,828
4,971
6,731
0
L
Janus
Majo150
Janus
13,088
1,019
0
149
12,056
4,769
2
4,515
6,791
58,418
0
W
Hercules
SuperTibeKe
Hercules
15,880
5,325
82
8,813
22,230
23,944
870
10,618
11,396
0
25,276
L
Arachne
Yukihira3692
Arachne
5,683
3,011
0
2,156
18,824
8,272
0
8,424
10,380
0
20,519
L
Heimdallr
gunsandblades
Heimdallr
14,950
6,299
0
1,626
14,817
6,411
960
7,187
7,630
0
50,659
W
16,451
2,639
144
1,398
10,327
4,307
952
4,561
5,631
39,849
0
L
Sylvanus
smwCORE
Sylvanus
6,782
983
3,148
6,427
18,929
19,785
0
9,308
9,544
13,381
0
L
11,589
1,159
0
889
11,783
4,909
0
6,443
5,277
38,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,863
Gold Earned
62,943
329
Minions Killed
396
8
Camps Cleared
9
1,442,233
Distance Traveled
1,551,034
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,254
828
116
7
5
261,281
0
W
Kukulkan
13,943
871
169
11
1
336,864
0
W
Sobek
10,293
643
5
0
0
298,662
0
L
Janus
11,041
690
118
7
2
300,222
4
W
Hercules
12,123
758
41
3
2
305,465
1
L
Arachne
10,431
652
36
2
4
262,264
1
L
Heimdallr
12,457
779
83
5
0
270,828
0
W
Hera
13,330
833
65
4
1
348,762
0
L
Sylvanus
9,726
608
7
0
1
291,675
4
L
Nox
11,208
701
85
5
1
317,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role