Player Matchup

The Morrigan
The Morrigan
Diamond II
 
The Morrigan
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
El3vn_x
Sol
Diamond III
Level 125
God Stats
5W - 2L
1,534 SR
Queue Stats
261W - 237L
2,313 MMR
Solo
Athena
Athena
Diamond I
Mageways
Athena
Diamond I
Level 106
God Stats
7W - 9L
1,657 SR
Queue Stats
343W - 352L
2,437 MMR
Solo
Ravana
Ravana
Diamond IV
Reazм
Ravana
Diamond IV
Level 110
God Stats
4W - 2L
2,014 SR
Queue Stats
151W - 125L
2,433 MMR
Solo
Ullr
Ullr
Masters
TSFxSHIN4RUI 00
Ullr
Masters
Level 124
God Stats
13W - 11L
1,636 SR
Queue Stats
896W - 910L
2,993 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,668 SR
2,335 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,603 SR
2,322 MMR
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
KillerGholbine_X
Chiron
Platinum II
Level 156
God Stats
2W - 0L
1,499 SR
Queue Stats
16W - 9L
2,202 MMR
Solo
Ares
Ares
Masters
Lay7
Ares
Masters
Level 120
God Stats
46W - 45L
1,717 SR
Queue Stats
723W - 670L
2,876 MMR
Solo
Nike
Nike
Masters
NxahNxah
Nike
Masters
Level 129
God Stats
10W - 10L
1,607 SR
Queue Stats
533W - 532L
2,852 MMR
Solo
Thanatos
Thanatos
Diamond II
t r a s lh
Thanatos
Diamond II
Level 147
God Stats
3W - 2L
1,693 SR
Queue Stats
106W - 97L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 6 / 0
4,886
489
2,378
5,295
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sol
9
0 / 1 / 0
4,893
489
2,930
5,567
1,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Mageways
Athena
8
0 / 2 / 1
4,796
480
1,547
6,738
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Reazм
Ravana
9
1 / 2 / 0
5,220
522
1,267
4,713
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 1
5,688
569
1,928
6,677
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliOdinTiamatArtioGilgamesh

VS

Bans
GebMorgan Le FayFenrirPersephoneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 3
6,256
626
4,143
2,530
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 1
6,211
621
4,373
3,752
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Lay7
Ares
10
3 / 0 / 6
6,280
628
5,260
6,184
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
12
3 / 0 / 2
6,596
660
2,541
5,921
3,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
t r a s lh
Thanatos
11
3 / 2 / 4
6,368
637
1,965
5,097
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
6
0
0.17
W
Merlin
 
Merlin
3
1
3
4.5
L
Sol
0
1
0
0
W
2
0
1
2.5
W
Ares
Lay7
Ares
3
0
6
6
L
Athena
Mageways
Athena
0
2
1
0.25
W
Nike
3
0
2
4
L
Ravana
Reazм
Ravana
1
2
0
0.5
L
0
3
1
0.17
W
Thanatos
t r a s lh
Thanatos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,050
Damage
18,282
28,990
Taken
23,484
9,262
Mitigated
11,997
8,332
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,378
792
0
879
5,295
1,635
0
2,785
2,360
12,892
3,819
W
Merlin
 
Merlin
4,143
276
0
718
2,530
741
394
29
2,501
34,204
0
L
Sol
2,930
934
0
2,521
5,567
1,173
0
38
5,529
28,569
0
W
4,373
2,158
355
2,362
3,752
1,219
422
2,431
1,321
0
39,328
W
Ares
Lay7
Ares
5,260
109
0
1,350
6,184
4,432
0
2,402
3,782
20,641
0
L
Athena
Mageways
Athena
1,547
386
0
1,865
6,738
2,649
0
3,122
3,520
11,187
0
W
Nike
2,541
397
0
1,902
5,921
3,488
53
0
5,921
4,020
35,100
L
Ravana
Reazм
Ravana
1,267
225
0
1,954
4,713
1,669
0
2,069
2,555
0
24,595
L
1,928
577
0
1,113
6,677
2,136
0
1,301
5,328
0
37,401
W
Thanatos
t r a s lh
Thanatos
1,965
161
0
5,543
5,097
2,117
0
586
4,511
0
33,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
31,711
272
Minions Killed
346
0
Camps Cleared
0
817,061
Distance Traveled
1,006,956
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,886
489
38
4
0
145,374
0
W
Merlin
6,256
626
70
7
0
181,102
4
L
Sol
4,893
489
62
6
0
134,235
2
W
Chiron
6,211
621
82
8
0
190,704
3
W
Ares
6,280
628
32
3
0
211,861
2
L
Athena
4,796
480
20
2
0
184,260
3
W
Nike
6,596
660
90
9
0
215,254
4
L
Ravana
5,220
522
65
7
0
183,414
0
L
Ullr
5,688
569
87
9
0
169,778
4
W
Thanatos
6,368
637
72
7
0
208,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role