Player Matchup

Rama
Rama
 
Rama
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Frezent
Zeus
Level 25
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 2
Odin
Odin
Miramistin88
Odin
Level 6
God Stats
2W - 4L
1,450 SR
Queue Stats
4W - 6L
1,463 Elo+
Party 2
Team Averages
Level 31
1,545 SR
1,399 Elo+

VS

Team Averages
Level 13
1,367 SR
1,177 Elo+
Morgan Le Fay
Morgan Le Fay
Krazuko
Morgan Le Fay
Level 23
God Stats
6W - 10L
1,286 SR
Queue Stats
71W - 96L
1,184 Elo+
Party 1
Pele
Pele
Shinkyro
Pele
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 59L
1,151 Elo+
Party 1
Cthulhu
Cthulhu
blood-sentinel
Cthulhu
Level 5
God Stats
3W - 2L
1,313 SR
Queue Stats
120W - 157L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 5 / 2
7,609
585
5,483
9,289
2,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Frezent
Zeus
10
1 / 6 / 1
7,096
546
7,189
7,774
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 2
7,251
558
5,078
8,363
4,199
Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Krazuko
Morgan Le Fay
14
9 / 1 / 3
9,955
766
11,036
7,793
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
5 / 2 / 8
9,143
703
4,238
8,511
5,456
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 10
7,969
613
6,756
8,852
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
14
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
2
0.6
L
Zeus
Frezent
Zeus
1
6
1
0.25
W
Morgan Le Fay
Krazuko
Morgan Le Fay
9
1
3
10.5
L
1
3
2
0.67
W
Pele
5
2
8
4.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
22,030
25,426
Taken
25,156
8,894
Mitigated
16,746
2,876
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,483
3,057
0
2,240
9,289
2,628
215
6,028
3,001
0
29,432
L
Zeus
Frezent
Zeus
7,189
278
0
86
7,774
2,067
0
5,305
2,171
16,466
0
W
Morgan Le Fay
Krazuko
Morgan Le Fay
11,036
2,255
109
735
7,793
3,381
503
1,887
5,906
41,787
0
L
5,078
888
0
550
8,363
4,199
0
5,656
2,406
0
13,221
W
Pele
4,238
915
0
618
8,511
5,456
0
2,873
5,638
0
20,994
W
6,756
190
692
1,298
8,852
7,909
189
2,860
5,992
14,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,956
Gold Earned
27,067
115
Minions Killed
136
2
Camps Cleared
7
549,368
Distance Traveled
746,021
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,609
585
62
5
1
176,013
0
L
Zeus
7,096
546
25
2
0
188,255
1
W
Morgan Le Fay
9,955
766
78
6
6
246,340
0
L
Odin
7,251
558
28
2
1
185,100
4
W
Pele
9,143
703
43
3
0
244,671
0
W
Cthulhu
7,969
613
15
1
1
255,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role