Player Matchup

Persephone
Persephone
LavineXO
Persephone
Level 5
God Stats
12W - 10L
1,817 SR
Queue Stats
33W - 22L
1,777 Elo+
Party 1
Neith
Neith
Rainlous
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 2
Hel
Hel
neudewelle
Hel
Level 7
God Stats
1W - 1L
1,129 SR
Queue Stats
2W - 4L
1,284 Elo+
Party 2
Chang'e
Chang'e
yourdadsfavexo
Chang'e
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 26L
1,777 Elo+
Party 1
Tyr
Tyr
zhongzui
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,250 Elo+
Solo
Team Averages
Level 7
1,489 SR
1,474 Elo+

VS

Team Averages
Level 17
1,515 SR
1,501 Elo+
Neith
Neith
ArmageddonCloud
Neith
Level 29
God Stats
5W - 6L
1,330 SR
Queue Stats
67W - 53L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Eliardo
Jormungandr
Level 26
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo
Ah Puch
Ah Puch
Krisavcik
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,772 Elo+
Solo
Tiamat
Tiamat
StoopidHydreigon
Tiamat
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
lilbrojo
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LavineXO
Persephone
18
10 / 1 / 20
11,956
1,196
16,747
9,042
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rainlous
Neith
17
2 / 3 / 18
9,846
985
8,829
10,798
4,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 29
10,637
1,064
9,010
11,833
7,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
20 / 1 / 15
13,039
1,304
28,718
14,680
6,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
5 / 0 / 21
10,325
1,033
11,088
15,348
16,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

278

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,615
962
16,587
14,290
4,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Eliardo
Jormungandr
15
0 / 4 / 3
8,614
861
12,357
16,159
17,130
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Krisavcik
Ah Puch
15
1 / 8 / 3
8,891
889
10,912
13,099
4,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 10 / 2
8,473
847
7,483
17,078
9,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
lilbrojo
Nemesis
15
1 / 11 / 3
8,801
880
9,405
18,931
7,676
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
18
40
Kills
5
5
Deaths
40
103
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Jormungandr
Eliardo
Jormungandr
0
4
3
0.38
L
Ah Puch
Krisavcik
Ah Puch
1
8
3
0.31
W
Persephone
LavineXO
Persephone
10
1
20
20
W
Neith
Rainlous
Neith
2
3
18
3.67
L
0
10
2
0.1
L
Nemesis
lilbrojo
Nemesis
1
11
3
0.23
W
3
0
29
17.5
W
20
1
15
27.5
W
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,392
Damage
56,744
61,701
Taken
79,557
39,282
Mitigated
43,677
35,265
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,587
8,260
0
726
14,290
4,953
0
11,347
2,943
0
33,914
L
Jormungandr
Eliardo
Jormungandr
12,357
3,968
0
188
16,159
17,130
0
8,918
7,241
41,622
0
L
Ah Puch
Krisavcik
Ah Puch
10,912
1,327
0
683
13,099
4,694
0
10,242
2,857
27,482
0
W
Persephone
LavineXO
Persephone
16,747
1,308
352
2,125
9,042
4,303
0
4,356
4,685
31,617
0
W
Neith
Rainlous
Neith
8,829
4,736
0
751
10,798
4,677
0
3,995
6,803
0
19,227
L
7,483
878
0
1,605
17,078
9,224
0
12,286
4,792
23,452
0
L
Nemesis
lilbrojo
Nemesis
9,405
2,916
0
2,249
18,931
7,676
0
12,087
6,844
0
17,854
W
9,010
1,022
10,915
6,826
11,833
7,773
0
8,003
3,830
14,250
0
W
28,718
1,484
6,298
6,681
14,680
6,124
0
8,676
6,004
58,187
0
W
11,088
1,618
0
1,317
15,348
16,405
0
5,722
9,626
922
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,803
Gold Earned
44,394
175
Minions Killed
176
3
Camps Cleared
4
936,395
Distance Traveled
861,313
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,615
962
32
3
0
180,738
1
L
Jormungandr
8,614
861
58
6
0
178,171
0
L
Ah Puch
8,891
889
38
4
2
157,586
3
W
Persephone
11,956
1,196
48
5
0
179,265
0
W
Neith
9,846
985
36
4
1
136,250
3
L
Tiamat
8,473
847
34
3
2
157,112
0
L
Nemesis
8,801
880
14
1
0
187,706
0
W
Hel
10,637
1,064
12
1
1
187,254
0
W
Chang'e
13,039
1,304
52
5
0
204,069
0
W
Tyr
10,325
1,033
27
3
1
229,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role