Player Matchup

Artemis
Artemis
DEATHSIGHT07
Artemis
Level 160
God Stats
8W - 1L
1,782 SR
Queue Stats
674W - 519L
1,734 Elo+
Party 1
Sobek
Sobek
Drocian
Sobek
Level 29
God Stats
6W - 2L
1,656 SR
Queue Stats
268W - 144L
1,703 Elo+
Party 1
Merlin
Merlin
robo2034
Merlin
Level 146
God Stats
15W - 6L
1,697 SR
Queue Stats
111W - 83L
1,672 Elo+
Party 1
Team Averages
Level 112
1,712 SR
1,703 Elo+

VS

Team Averages
Level 84
1,632 SR
1,545 Elo+
Ra
Ra
Admiraal39
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 81L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lermus
Tsukuyomi
Level 160
God Stats
25W - 9L
1,832 SR
Queue Stats
990W - 200L
1,875 Elo+
Solo
Cernunnos
Cernunnos
coziboi
Cernunnos
Level 86
God Stats
20W - 17L
1,565 SR
Queue Stats
154W - 215L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DEATHSIGHT07
Artemis
15
7 / 5 / 14
10,333
861
12,060
12,213
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Drocian
Sobek
13
7 / 3 / 13
10,947
912
8,905
16,903
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
robo2034
Merlin
14
9 / 3 / 12
10,329
861
13,548
9,575
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 7
7,750
646
5,503
12,422
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lermus
Tsukuyomi
14
10 / 6 / 1
10,313
859
19,611
20,496
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
coziboi
Cernunnos
9
1 / 7 / 5
7,761
647
3,217
8,229
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
23
Kills
11
11
Deaths
23
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
W
Artemis
DEATHSIGHT07
Artemis
7
5
14
2.8
W
Sobek
Drocian
Sobek
7
3
13
4.5
L
Tsukuyomi
Lermus
Tsukuyomi
10
6
1
1.75
L
Cernunnos
coziboi
Cernunnos
1
7
5
0.5
W
Merlin
robo2034
Merlin
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
28,331
38,691
Taken
41,147
26,814
Mitigated
19,647
14,188
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,503
277
463
1,575
12,422
4,279
19
7,191
5,231
19,102
0
W
Artemis
DEATHSIGHT07
Artemis
12,060
5,520
0
3,483
12,213
4,209
2,481
772
10,792
0
36,717
W
Sobek
Drocian
Sobek
8,905
903
0
7,654
16,903
19,542
87
3,121
12,464
22,306
0
L
Tsukuyomi
Lermus
Tsukuyomi
19,611
4,745
0
6,452
20,496
12,865
142
12,340
8,156
0
40,524
L
Cernunnos
coziboi
Cernunnos
3,217
1,476
0
598
8,229
2,503
328
3,290
4,939
0
13,315
W
Merlin
robo2034
Merlin
13,548
1,431
0
3,051
9,575
3,063
287
1,124
7,899
38,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
25,824
125
Minions Killed
118
5
Camps Cleared
4
647,301
Distance Traveled
518,097
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,750
646
44
4
0
183,893
0
W
Artemis
10,333
861
54
5
1
198,347
0
W
Sobek
10,947
912
14
1
0
227,010
4
L
Tsukuyomi
10,313
859
53
4
1
244,273
1
L
Cernunnos
7,761
647
21
2
3
89,931
2
W
Merlin
10,329
861
57
5
4
221,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role