Player Matchup

Horus
Horus
Cräsh
Horus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 98L
1,362 Elo+
Party 1
Tyr
Tyr
EeaSatoR
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,389 Elo+
Party 3
Nemesis
Nemesis
Lanpee
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,405 Elo+
Solo
Anhur
Anhur
Num3rix
Anhur
Level 16
God Stats
0W - 3L
1,215 SR
Queue Stats
28W - 24L
1,458 Elo+
Party 3
Merlin
Merlin
Phocron
Merlin
Level 26
God Stats
7W - 5L
1,678 SR
Queue Stats
106W - 105L
1,356 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,394 Elo+

VS

Team Averages
Level 11
1,761 SR
1,512 Elo+
Anubis
Anubis
Ch4po
Anubis
Level 4
God Stats
1W - 1L
1,490 SR
Queue Stats
3W - 3L
1,376 Elo+
Solo
Arachne
Arachne
Destinyscher
Arachne
Level 17
God Stats
7W - 0L
1,994 SR
Queue Stats
37W - 24L
1,552 Elo+
Party 2
Merlin
Merlin
HookMyLife
Merlin
Level 17
God Stats
14W - 5L
1,737 SR
Queue Stats
17W - 11L
1,510 Elo+
Party 2
Hel
Hel
sszznn
Hel
Level 3
God Stats
2W - 1L
1,746 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 2
Guan Yu
Guan Yu
xNutShotzZ
Guan Yu
Level 16
God Stats
5W - 2L
1,839 SR
Queue Stats
29W - 21L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cräsh
Horus
11
1 / 3 / 1
6,922
494
1,769
9,714
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 5 / 2
5,155
368
2,223
8,900
3,988
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Lanpee
Nemesis
10
1 / 5 / 1
6,420
459
3,654
11,482
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Num3rix
Anhur
9
2 / 3 / 1
6,201
443
4,417
7,681
1,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Phocron
Merlin
10
0 / 6 / 2
6,265
448
5,293
7,560
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ch4po
Anubis
11
2 / 2 / 8
7,121
509
5,483
6,483
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Destinyscher
Arachne
13
7 / 1 / 5
8,239
589
7,619
11,757
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
HookMyLife
Merlin
11
4 / 2 / 9
7,131
509
9,324
6,766
1,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
sszznn
Hel
11
3 / 0 / 14
7,447
532
2,711
2,413
1,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
xNutShotzZ
Guan Yu
15
6 / 1 / 3
8,600
614
7,798
9,377
7,777
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
22
22
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ch4po
Anubis
2
2
8
3
L
Horus
Cräsh
Horus
1
3
1
0.5
W
Arachne
Destinyscher
Arachne
7
1
5
9.5
L
1
5
2
0.4
W
Merlin
HookMyLife
Merlin
4
2
9
4.25
L
Nemesis
Lanpee
Nemesis
1
5
1
0.3
L
Anhur
Num3rix
Anhur
2
3
1
0.83
L
Merlin
Phocron
Merlin
0
6
2
0.17
W
Hel
sszznn
Hel
3
0
14
10
W
Guan Yu
xNutShotzZ
Guan Yu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,356
Damage
32,935
45,337
Taken
36,796
13,975
Mitigated
16,195
7,704
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ch4po
Anubis
5,483
416
0
2,394
6,483
2,249
1,994
1,936
4,547
32,760
0
L
Horus
Cräsh
Horus
1,769
518
0
1,880
9,714
3,029
437
1,787
7,492
0
33,012
W
Arachne
Destinyscher
Arachne
7,619
6,632
0
3,821
11,757
3,261
0
1,631
10,126
0
53,815
L
2,223
552
0
155
8,900
3,988
0
4,833
4,020
0
8,811
W
Merlin
HookMyLife
Merlin
9,324
1,097
0
963
6,766
1,719
598
775
5,991
40,580
0
L
Nemesis
Lanpee
Nemesis
3,654
1,214
0
3,041
11,482
3,589
0
3,732
7,703
0
37,643
L
Anhur
Num3rix
Anhur
4,417
1,559
0
1,906
7,681
1,591
44
4,173
3,461
0
21,493
L
Merlin
Phocron
Merlin
5,293
178
0
722
7,560
1,778
665
2,993
4,520
34,924
0
W
Hel
sszznn
Hel
2,711
640
2,895
1,590
2,413
1,189
141
562
1,851
11,582
0
W
Guan Yu
xNutShotzZ
Guan Yu
7,798
1,214
212
4,110
9,377
7,777
0
389
8,988
0
53,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
38,538
252
Minions Killed
348
0
Camps Cleared
0
1,190,948
Distance Traveled
1,373,734
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,121
509
68
5
0
230,226
2
L
Horus
6,922
494
70
5
0
227,042
2
W
Arachne
8,239
589
93
7
0
303,140
5
L
Tyr
5,155
368
9
1
0
227,864
2
W
Merlin
7,131
509
75
5
0
282,078
0
L
Nemesis
6,420
459
65
5
0
262,339
1
L
Anhur
6,201
443
39
3
0
261,079
4
L
Merlin
6,265
448
69
5
0
212,624
5
W
Hel
7,447
532
15
1
0
283,254
3
W
Guan Yu
8,600
614
97
7
0
275,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role