Player Matchup

Sylvanus
Sylvanus
ImOssasV6
Sylvanus
Level 36
God Stats
23W - 21L
1,472 SR
Queue Stats
136W - 162L
1,398 Elo+
Party 1
Zeus
Zeus
Rammstein-_-123
Zeus
Level 26
God Stats
39W - 52L
1,416 SR
Queue Stats
59W - 77L
1,312 Elo+
Party 1
Arachne
Arachne
Utk-i
Arachne
Level 25
God Stats
12W - 15L
1,352 SR
Queue Stats
251W - 297L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
covied18
Tsukuyomi
Level 16
God Stats
4W - 4L
1,552 SR
Queue Stats
32W - 36L
1,293 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
simon72_
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,492 SR
Queue Stats
33W - 49L
1,202 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,301 Elo+

VS

Team Averages
Level 21
1,491 SR
1,276 Elo+
Ares
Ares
FindingMoney
Ares
Level 29
God Stats
4W - 4L
1,628 SR
Queue Stats
52W - 56L
1,406 Elo+
Solo
Artemis
Artemis
Levakil
Artemis
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 4L
1,334 Elo+
Solo
Cerberus
Cerberus
furiousprod
Cerberus
Level 28
God Stats
5W - 8L
1,408 SR
Queue Stats
69W - 97L
1,224 Elo+
Solo
Loki
Loki
guille_vlcn18
Loki
Level 21
God Stats
2W - 4L
1,358 SR
Queue Stats
41W - 42L
1,245 Elo+
Solo
Nox
Nox
mario17jorge
Nox
Level 24
God Stats
1W - 1L
1,796 SR
Queue Stats
3W - 5L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImOssasV6
Sylvanus
16
4 / 6 / 11
11,392
542
11,086
16,923
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
15 / 5 / 2
13,146
626
19,061
10,782
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Utk-i
Arachne
17
3 / 3 / 3
11,253
536
4,478
16,372
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
covied18
Tsukuyomi
11
2 / 5 / 3
8,864
422
7,947
9,860
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
simon72_
Morgan Le Fay
12
4 / 6 / 2
9,963
474
4,986
8,989
3,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
10,549
502
11,766
20,803
22,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Levakil
Artemis
16
4 / 13 / 7
9,939
473
5,781
15,283
4,468
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
furiousprod
Cerberus
16
6 / 6 / 0
9,942
473
5,702
20,084
12,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 4 / 8
11,085
528
10,494
14,764
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 3 / 4
6,740
321
1,599
3,926
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
28
Kills
23
25
Deaths
31
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
5
8
2
W
Sylvanus
ImOssasV6
Sylvanus
4
6
11
1.58
L
Artemis
Levakil
Artemis
4
13
7
0.58
W
15
5
2
3.2
W
Arachne
Utk-i
Arachne
3
3
3
1.5
W
Tsukuyomi
covied18
Tsukuyomi
2
5
3
0.7
L
Cerberus
furiousprod
Cerberus
6
6
0
1
L
7
4
8
2.75
L
0
3
4
0.67
W
Morgan Le Fay
simon72_
Morgan Le Fay
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
35,342
62,926
Taken
74,860
25,931
Mitigated
46,496
15,857
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,766
155
0
1,940
20,803
22,671
1,227
11,950
8,673
40,691
0
W
Sylvanus
ImOssasV6
Sylvanus
11,086
4,504
3,664
6,653
16,923
8,450
6,393
5,118
11,671
53,144
11,013
L
Artemis
Levakil
Artemis
5,781
2,481
0
1,352
15,283
4,468
175
8,050
7,196
0
36,316
W
19,061
1,962
207
208
10,782
3,848
6,122
2,812
7,932
80,179
0
W
Arachne
Utk-i
Arachne
4,478
3,575
0
4,096
16,372
7,195
1,356
3,954
12,300
0
80,572
W
Tsukuyomi
covied18
Tsukuyomi
7,947
1,910
0
555
9,860
3,353
823
2,597
6,250
0
24,420
L
Cerberus
furiousprod
Cerberus
5,702
698
0
4,919
20,084
12,787
930
9,403
10,681
55,052
0
L
10,494
1,269
0
2,594
14,764
5,396
240
8,051
6,713
0
68,979
L
1,599
275
0
50
3,926
1,174
308
2,337
1,589
10,138
0
W
Morgan Le Fay
simon72_
Morgan Le Fay
4,986
1,099
0
474
8,989
3,085
1,494
4,480
4,509
32,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,618
Gold Earned
48,255
442
Minions Killed
383
0
Camps Cleared
0
1,763,689
Distance Traveled
1,518,276
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,549
502
45
2
0
343,234
0
W
Sylvanus
11,392
542
106
5
0
355,283
2
L
Artemis
9,939
473
59
3
0
253,346
1
W
Zeus
13,146
626
143
7
0
342,728
0
W
Arachne
11,253
536
110
5
0
393,713
0
W
Tsukuyomi
8,864
422
31
1
0
309,375
0
L
Cerberus
9,942
473
143
7
0
353,228
0
L
Loki
11,085
528
120
6
0
436,776
4
L
Nox
6,740
321
16
1
0
131,692
2
W
Morgan Le Fay
9,963
474
52
2
0
362,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role