Player Matchup

Neith
Neith
Nierkox
Neith
Level 8
God Stats
10W - 5L
1,669 SR
Queue Stats
10W - 5L
1,528 Elo+
Party 1
Chaac
Chaac
imodister
Chaac
Level 23
God Stats
10W - 5L
1,749 SR
Queue Stats
66W - 24L
1,672 Elo+
Party 1
Hera
Hera
rune_flinger
Hera
Level 33
God Stats
3W - 4L
1,242 SR
Queue Stats
140W - 248L
1,318 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,506 Elo+

VS

Team Averages
Level 72
1,399 SR
1,388 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MrPuffkuff
Baba Yaga
Level 69
God Stats
5W - 6L
1,390 SR
Queue Stats
130W - 168L
1,431 Elo+
Solo
Medusa
Medusa
ORTEU_GG_
Medusa
Level 18
God Stats
1W - 5L
1,308 SR
Queue Stats
8W - 24L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nierkox
Neith
16
7 / 3 / 6
12,165
676
16,479
12,603
5,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
imodister
Chaac
16
7 / 3 / 5
12,187
677
21,432
18,454
15,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 8
10,289
572
7,555
11,564
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
7 / 3 / 2
12,536
696
10,890
18,638
20,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
MrPuffkuff
Baba Yaga
14
1 / 4 / 5
10,369
576
12,658
16,149
4,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ORTEU_GG_
Medusa
13
2 / 8 / 2
10,769
598
6,032
17,398
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
10
10
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
7
3
2
2.67
L
Baba Yaga
MrPuffkuff
Baba Yaga
1
4
5
0.88
W
Neith
Nierkox
Neith
7
3
6
3.33
L
Medusa
ORTEU_GG_
Medusa
2
8
2
0.38
W
Chaac
imodister
Chaac
7
3
5
3.17
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,466
Damage
29,580
42,621
Taken
52,185
25,345
Mitigated
30,727
11,986
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,890
302
553
1,641
18,638
20,572
0
2,864
15,378
23,891
0
L
Baba Yaga
MrPuffkuff
Baba Yaga
12,658
1,137
1,212
5,221
16,149
4,784
17
1,977
13,955
31,963
0
W
Neith
Nierkox
Neith
16,479
8,391
0
2,707
12,603
5,083
793
7,748
4,855
0
49,899
L
Medusa
ORTEU_GG_
Medusa
6,032
2,477
0
2,359
17,398
5,371
0
2,082
15,116
0
38,638
W
Chaac
imodister
Chaac
21,432
2,634
0
5,186
18,454
15,925
0
8,646
9,808
0
55,570
W
7,555
1,111
0
4,093
11,564
4,337
0
7,527
4,037
22,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
33,674
194
Minions Killed
148
9
Camps Cleared
3
971,756
Distance Traveled
879,036
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,536
696
33
2
1
297,522
1
L
Baba Yaga
10,369
576
46
3
0
294,314
5
W
Neith
12,165
676
91
5
3
314,952
0
L
Medusa
10,769
598
69
4
2
287,200
1
W
Chaac
12,187
677
62
3
6
355,996
4
W
Hera
10,289
572
41
2
0
300,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role