Player Matchup

Sol
Sol
FishGenius
Sol
Level 89
God Stats
58W - 37L
1,577 SR
Queue Stats
335W - 192L
1,579 Elo+
Party 2
Achilles
Achilles
MightyBiscu1t
Achilles
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
335W - 192L
1,579 Elo+
Party 2
Geb
Geb
cowardbutcher
Geb
Level 87
God Stats
3W - 7L
1,300 SR
Queue Stats
353W - 205L
1,567 Elo+
Party 2
Team Averages
Level 88
1,459 SR
1,575 Elo+

VS

Team Averages
Level 105
1,514 SR
1,415 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
PhantomBlood666
Charybdis
Level 52
God Stats
8W - 15L
1,362 SR
Queue Stats
197W - 215L
1,367 Elo+
Party 1
Loki
Loki
StonedAdidas
Loki
Level 123
God Stats
3W - 3L
1,679 SR
Queue Stats
305W - 328L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,163
716
7,268
5,025
2,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
MightyBiscu1t
Achilles
11
4 / 1 / 2
7,271
727
4,420
8,873
7,340
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
0 / 0 / 7
7,193
719
3,678
11,343
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 1
5,877
588
5,562
5,822
3,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
PhantomBlood666
Charybdis
10
0 / 3 / 1
5,951
595
3,901
5,474
1,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 4 / 0
5,972
597
4,363
7,083
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
3
0
4
5
W
Achilles
MightyBiscu1t
Achilles
4
1
2
5
L
Charybdis
PhantomBlood666
Charybdis
0
3
1
0.17
L
1
4
0
0.25
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
13,826
25,241
Taken
18,379
19,072
Mitigated
6,976
10,062
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,562
381
477
2,331
5,822
3,145
0
4,097
1,725
15,240
0
W
7,268
1,802
0
3,166
5,025
2,037
1,856
1,256
3,769
27,855
0
W
Achilles
MightyBiscu1t
Achilles
4,420
363
556
1,950
8,873
7,340
713
2,311
6,562
0
19,622
L
Charybdis
PhantomBlood666
Charybdis
3,901
1,731
0
410
5,474
1,685
0
3,225
2,249
0
17,278
L
4,363
721
0
970
7,083
2,146
0
4,011
3,072
0
16,866
W
3,678
411
379
4,011
11,343
9,695
39
2,703
8,640
10,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,627
Gold Earned
17,800
102
Minions Killed
84
6
Camps Cleared
3
607,431
Distance Traveled
485,319
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,877
588
19
2
0
167,958
2
W
Sol
7,163
716
59
6
2
193,980
1
W
Achilles
7,271
727
34
3
4
201,248
2
L
Charybdis
5,951
595
47
5
2
148,489
1
L
Loki
5,972
597
18
2
1
168,872
4
W
Geb
7,193
719
9
1
0
212,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role