Player Matchup

Chaac
Chaac
 
Chaac
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AetherKendall
Loki
Level 17
God Stats
10W - 10L
1,353 SR
Queue Stats
56W - 67L
1,276 Elo+
Party 1
Ah Puch
Ah Puch
Prinzz9548
Ah Puch
Level 26
God Stats
2W - 1L
1,737 SR
Queue Stats
15W - 8L
1,595 Elo+
Solo
Team Averages
Level 25
1,530 SR
1,457 Elo+

VS

Team Averages
Level 15
1,439 SR
1,397 Elo+
Ares
Ares
JOTA20spn
Ares
Level 5
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Mayusen21
Nox
Level 22
God Stats
1W - 4L
1,549 SR
Queue Stats
13W - 24L
1,341 Elo+
Solo
Neith
Neith
Yahrzit
Neith
Level 18
God Stats
22W - 24L
1,476 SR
Queue Stats
247W - 276L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 9
7,836
784
9,027
6,732
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 8
7,403
740
3,497
6,727
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Prinzz9548
Ah Puch
13
8 / 0 / 5
8,840
884
13,547
2,248
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 8 / 0
6,448
645
518
14,772
12,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 3 / 0
6,035
604
1,852
8,374
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Yahrzit
Neith
9
0 / 2 / 1
6,150
615
2,600
7,749
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
0
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
9
7.5
W
2
1
8
6
L
Ares
0
8
0
0
L
0
3
0
0
W
Ah Puch
Prinzz9548
Ah Puch
8
0
5
10.5
L
Neith
Yahrzit
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
4,970
15,707
Taken
30,895
8,134
Mitigated
17,711
4,468
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,027
963
0
3,460
6,732
5,161
430
1,231
5,501
0
25,177
W
3,497
1,013
0
0
6,727
2,149
900
1,027
5,700
0
10,011
L
Ares
518
427
0
847
14,772
12,333
0
6,001
7,732
3,457
0
L
1,852
46
182
789
8,374
2,817
0
3,227
4,686
17,290
0
W
Ah Puch
Prinzz9548
Ah Puch
13,547
737
0
1,008
2,248
824
415
397
1,851
35,881
0
L
Neith
Yahrzit
Neith
2,600
464
0
603
7,749
2,561
0
3,879
3,417
0
17,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
18,633
112
Minions Killed
94
5
Camps Cleared
3
629,764
Distance Traveled
518,130
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,836
784
34
3
0
221,790
1
W
Loki
7,403
740
14
1
0
206,922
0
L
Ares
6,448
645
4
0
0
166,333
0
L
Nox
6,035
604
55
6
2
173,563
2
W
Ah Puch
8,840
884
64
6
5
201,052
3
L
Neith
6,150
615
35
4
1
178,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role