Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ChiliRobert
Fenrir
Level 14
God Stats
1W - 2L
1,340 SR
Queue Stats
2W - 4L
1,601 Elo+
Solo
Ra
Ra
Numb3rSix6
Ra
Level 21
God Stats
39W - 14L
1,708 SR
Queue Stats
821W - 418L
1,616 Elo+
Party 1
Team Averages
Level 65
1,516 SR
1,572 Elo+

VS

Team Averages
Level 13
1,611 SR
1,624 Elo+
Arachne
Arachne
Poussin595077
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ShoddyLeaf73529
Chaac
Level 5
God Stats
4W - 0L
1,832 SR
Queue Stats
81W - 1L
1,710 Elo+
Party 2
Merlin
Merlin
ValorousEgg4628
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 7L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 1
6,927
693
5,685
9,333
9,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
6
0 / 3 / 2
5,535
554
2,935
8,620
2,507
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 2 / 3
6,705
671
4,695
5,443
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 4 / 5
6,011
601
1,150
5,661
1,740
11
3 / 0 / 4
6,968
697
12,190
8,285
4,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 1
7,404
740
6,670
3,053
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
1
1.75
L
Fenrir
0
3
2
0.33
L
1
2
3
1.25
W
Arachne
0
4
5
0.63
W
3
0
4
5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,315
Damage
20,010
23,396
Taken
16,999
13,403
Mitigated
7,115
5,674
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,685
1,016
60
1,270
9,333
9,239
0
3,238
6,095
17,483
0
L
Fenrir
2,935
870
0
1,293
8,620
2,507
0
2,746
5,874
0
7,451
L
4,695
325
725
2,326
5,443
1,657
0
1,461
3,982
27,053
0
W
Arachne
1,150
780
0
530
5,661
1,740
0
3,386
2,097
0
4,339
W
12,190
2,424
0
3,827
8,285
4,283
0
5,347
2,634
0
33,211
W
6,670
217
0
839
3,053
1,092
0
1,850
1,189
31,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,167
Gold Earned
20,383
101
Minions Killed
126
4
Camps Cleared
5
546,704
Distance Traveled
561,610
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,927
693
22
2
0
199,201
1
L
Fenrir
5,535
554
11
1
3
176,752
0
L
Ra
6,705
671
68
7
1
170,751
0
W
Arachne
6,011
601
10
1
2
166,421
2
W
Chaac
6,968
697
53
5
2
211,804
3
W
Merlin
7,404
740
63
6
1
183,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role