Player Matchup

Kukulkan
Kukulkan
Ariiisha
Kukulkan
Level 28
God Stats
6W - 8L
1,539 SR
Queue Stats
126W - 181L
1,288 Elo+
Party 2
Thanatos
Thanatos
Vadka911
Thanatos
Level 39
God Stats
7W - 4L
1,706 SR
Queue Stats
271W - 289L
1,393 Elo+
Solo
Odin
Odin
aleixcastese
Odin
Level 97
God Stats
2W - 10L
1,125 SR
Queue Stats
324W - 361L
1,449 Elo+
Party 2
Neith
Neith
karmelete123
Neith
Level 69
God Stats
102W - 108L
1,516 SR
Queue Stats
228W - 315L
1,376 Elo+
Party 2
Ares
Ares
leonardo1698
Ares
Level 70
God Stats
0W - 2L
1,244 SR
Queue Stats
85W - 117L
1,346 Elo+
Party 2
Team Averages
Level 61
1,426 SR
1,371 Elo+

VS

Team Averages
Level 46
1,573 SR
1,465 Elo+
Cthulhu
Cthulhu
Aethuswulf
Cthulhu
Level 28
God Stats
1W - 0L
1,166 SR
Queue Stats
4W - 2L
1,468 Elo+
Party 1
Chiron
Chiron
Avarjuan
Chiron
Level 21
God Stats
2W - 0L
1,709 SR
Queue Stats
5W - 2L
1,573 Elo+
Party 1
Arachne
Arachne
HIYARADAM
Arachne
Level 69
God Stats
6W - 2L
1,729 SR
Queue Stats
14W - 11L
1,486 Elo+
Party 1
Odin
Odin
Vellfell
Odin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 41L
1,245 Elo+
Solo
Anubis
Anubis
sokentrokent
Anubis
Level 69
God Stats
2W - 1L
1,761 SR
Queue Stats
13W - 9L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ariiisha
Kukulkan
19
4 / 8 / 2
12,707
605
10,575
12,864
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Vadka911
Thanatos
14
4 / 11 / 2
9,930
473
11,760
17,506
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 4 / 2
11,370
541
9,357
13,966
12,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 8 / 1
10,142
483
13,071
15,457
5,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
9,896
471
5,850
20,061
19,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aethuswulf
Cthulhu
14
5 / 2 / 10
9,716
463
8,876
17,789
21,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Avarjuan
Chiron
16
8 / 6 / 9
10,864
517
10,909
15,738
6,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
HIYARADAM
Arachne
20
11 / 1 / 9
12,178
580
18,531
18,819
10,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
15
1 / 5 / 0
9,345
445
1,211
11,295
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
18
12 / 2 / 3
11,834
564
12,124
15,249
6,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
16
Kills
37
37
Deaths
16
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aethuswulf
Cthulhu
5
2
10
5
L
Kukulkan
Ariiisha
Kukulkan
4
8
2
0.63
W
Chiron
Avarjuan
Chiron
8
6
9
2.08
W
Arachne
HIYARADAM
Arachne
11
1
9
15.5
L
Thanatos
Vadka911
Thanatos
4
11
2
0.45
W
Odin
1
5
0
0.2
L
3
4
2
1
L
3
8
1
0.44
L
2
6
2
0.5
W
Anubis
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,613
Damage
51,651
79,854
Taken
78,890
47,744
Mitigated
53,377
18,426
Healing
25,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aethuswulf
Cthulhu
8,876
1,437
316
3,130
17,789
21,413
281
4,708
13,008
36,865
0
L
Kukulkan
Ariiisha
Kukulkan
10,575
1,722
0
1,379
12,864
4,256
869
4,494
8,370
66,349
0
W
Chiron
Avarjuan
Chiron
10,909
4,425
1,010
5,798
15,738
6,049
1,230
5,479
10,217
0
52,465
W
Arachne
HIYARADAM
Arachne
18,531
14,273
0
5,206
18,819
10,479
1,127
1,704
17,073
0
104,173
L
Thanatos
Vadka911
Thanatos
11,760
4,018
0
8,319
17,506
6,246
45
5,898
11,531
0
55,064
W
Odin
1,211
331
0
1,593
11,295
8,535
0
0
11,295
0
34,614
L
9,357
2,271
0
2,163
13,966
12,674
1,132
1,517
12,364
0
73,646
L
13,071
8,183
0
3,647
15,457
5,535
8,009
3,810
11,549
0
60,568
L
5,850
512
0
2,918
20,061
19,033
1,126
5,685
14,376
29,605
0
W
Anubis
12,124
578
0
8,341
15,249
6,901
2,889
4,171
10,680
78,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
53,937
519
Minions Killed
460
0
Camps Cleared
0
1,711,271
Distance Traveled
1,933,556
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,716
463
48
2
0
389,554
6
L
Kukulkan
12,707
605
148
7
0
334,888
5
W
Chiron
10,864
517
71
3
0
383,479
0
W
Arachne
12,178
580
140
7
0
457,154
3
L
Thanatos
9,930
473
76
4
0
304,780
3
W
Odin
9,345
445
75
4
0
341,689
3
L
Odin
11,370
541
159
8
0
377,087
5
L
Neith
10,142
483
97
5
0
362,026
0
L
Ares
9,896
471
39
2
0
332,490
6
W
Anubis
11,834
564
126
6
0
361,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role