Player Matchup

Nemesis
Nemesis
BuzzIsBoss
Nemesis
Level 16
God Stats
2W - 11L
1,231 SR
Queue Stats
147W - 163L
1,431 Elo+
Solo
Ares
Ares
SpionHefe434
Ares
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 31L
1,308 Elo+
Solo
Hercules
Hercules
SteffkoTTV
Hercules
Level 17
God Stats
14W - 15L
1,429 SR
Queue Stats
31W - 26L
1,504 Elo+
Solo
Hel
Hel
Warveek
Hel
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
七夜志貴
Ah Muzen Cab
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 30L
1,454 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,431 Elo+

VS

Team Averages
Level 23
1,488 SR
1,464 Elo+
Arachne
Arachne
F1lsu
Arachne
Level 29
God Stats
35W - 48L
1,494 SR
Queue Stats
68W - 81L
1,500 Elo+
Solo
Ra
Ra
LOL81
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,680 Elo+
Solo
Ares
Ares
Midasik782
Ares
Level 22
God Stats
3W - 5L
1,446 SR
Queue Stats
35W - 43L
1,339 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotSuper11
Morgan Le Fay
Level 27
God Stats
2W - 6L
1,471 SR
Queue Stats
104W - 107L
1,489 Elo+
Solo
Sol
Sol
SimplePlayer1199
Sol
Level 26
God Stats
7W - 6L
1,527 SR
Queue Stats
38W - 48L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuzzIsBoss
Nemesis
16
8 / 2 / 8
11,132
557
9,122
12,641
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 9
9,693
485
7,409
11,446
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SteffkoTTV
Hercules
17
7 / 1 / 9
11,386
569
11,579
17,953
18,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
15
6 / 4 / 8
10,014
501
14,515
11,097
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
七夜志貴
Ah Muzen Cab
17
8 / 2 / 3
11,233
562
11,788
11,336
4,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
F1lsu
Arachne
18
4 / 4 / 1
10,996
550
8,584
15,519
9,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
12
1 / 5 / 0
8,041
402
3,521
10,984
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 3
7,386
369
8,683
18,511
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
NotSuper11
Morgan Le Fay
15
3 / 8 / 2
9,017
451
11,650
14,961
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 9 / 1
7,870
394
6,499
14,792
5,410
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
32
Kills
9
9
Deaths
32
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BuzzIsBoss
Nemesis
8
2
8
6
L
Arachne
F1lsu
Arachne
4
4
1
1.13
L
Ra
1
5
0
0.2
L
0
6
3
0.25
L
Morgan Le Fay
NotSuper11
Morgan Le Fay
3
8
2
0.5
L
1
9
1
0.17
W
3
0
9
7.5
W
Hercules
SteffkoTTV
Hercules
7
1
9
11.5
W
Hel
6
4
8
2.5
W
Ah Muzen Cab
七夜志貴
Ah Muzen Cab
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,413
Damage
38,937
64,473
Taken
74,767
42,922
Mitigated
40,353
26,130
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BuzzIsBoss
Nemesis
9,122
4,096
0
3,000
12,641
5,282
1,854
5,252
7,349
0
63,240
L
Arachne
F1lsu
Arachne
8,584
5,167
0
7,382
15,519
9,772
564
1,826
13,583
0
85,259
L
Ra
3,521
380
142
3,422
10,984
3,598
832
2,454
8,438
41,136
0
L
8,683
498
0
2,059
18,511
15,967
117
7,894
10,248
24,191
0
L
Morgan Le Fay
NotSuper11
Morgan Le Fay
11,650
1,238
0
2,529
14,961
5,606
880
4,145
10,510
63,095
0
L
6,499
1,645
0
3,691
14,792
5,410
1,057
4,660
10,064
29,523
1,594
W
7,409
1,254
0
2,817
11,446
10,041
1,137
7,011
4,185
21,818
0
W
Hercules
SteffkoTTV
Hercules
11,579
3,146
0
7,409
17,953
18,755
163
6,340
11,613
0
67,897
W
Hel
14,515
2,368
3,041
4,775
11,097
4,454
1,460
7,124
3,905
45,438
0
W
Ah Muzen Cab
七夜志貴
Ah Muzen Cab
11,788
5,628
0
5,088
11,336
4,390
4,675
4,172
7,038
0
78,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,458
Gold Earned
43,310
474
Minions Killed
414
0
Camps Cleared
0
2,001,121
Distance Traveled
1,634,666
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,132
557
102
5
0
473,288
3
L
Arachne
10,996
550
149
7
0
361,195
1
L
Ra
8,041
402
97
5
0
283,474
0
L
Ares
7,386
369
25
1
0
342,883
0
L
Morgan Le Fay
9,017
451
84
4
0
325,571
1
L
Sol
7,870
394
59
3
0
321,543
1
W
Ares
9,693
485
43
2
0
398,480
3
W
Hercules
11,386
569
128
6
0
421,314
6
W
Hel
10,014
501
77
4
0
385,502
0
W
Ah Muzen Cab
11,233
562
124
6
0
322,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role