Player Matchup

Merlin
Merlin
Just_Butters
Merlin
Level 84
God Stats
1W - 1L
1,333 SR
Queue Stats
154W - 209L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kat_Scar
Tsukuyomi
Level 64
God Stats
7W - 11L
1,500 SR
Queue Stats
96W - 143L
1,401 Elo+
Party 1
Artemis
Artemis
mucky-
Artemis
Level 61
God Stats
1W - 2L
1,480 SR
Queue Stats
35W - 70L
1,288 Elo+
Party 1
Team Averages
Level 70
1,438 SR
1,359 Elo+

VS

Team Averages
Level 48
1,607 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
Angels148841
Morgan Le Fay
Level 28
God Stats
2W - 7L
1,212 SR
Queue Stats
23W - 55L
1,252 Elo+
Solo
Fenrir
Fenrir
Capptenen
Fenrir
Level 94
God Stats
4W - 1L
1,851 SR
Queue Stats
68W - 20L
1,646 Elo+
Party 2
Ne Zha
Ne Zha
Z-e-r-0-x-_-
Ne Zha
Level 22
God Stats
8W - 3L
1,757 SR
Queue Stats
68W - 21L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 6 / 6
12,240
816
17,104
14,191
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Kat_Scar
Tsukuyomi
12
5 / 11 / 6
10,809
721
12,303
15,811
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
mucky-
Artemis
13
2 / 11 / 5
9,951
663
4,800
16,386
4,558
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angels148841
Morgan Le Fay
15
5 / 7 / 14
11,425
762
7,134
12,288
3,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Capptenen
Fenrir
15
11 / 4 / 13
12,372
825
15,770
15,531
10,754
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
17
12 / 3 / 14
12,584
839
18,694
17,443
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
14
Kills
28
28
Deaths
14
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Angels148841
Morgan Le Fay
5
7
14
1.71
W
Fenrir
Capptenen
Fenrir
11
4
13
4.38
L
Merlin
7
6
6
1.67
L
Tsukuyomi
Kat_Scar
Tsukuyomi
5
11
6
0.73
W
Ne Zha
12
3
14
6.33
L
Artemis
mucky-
Artemis
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
41,598
46,388
Taken
45,262
14,891
Mitigated
19,983
7,298
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Angels148841
Morgan Le Fay
7,134
95
312
761
12,288
3,596
290
6,237
5,722
36,660
0
W
Fenrir
Capptenen
Fenrir
15,770
2,495
746
3,339
15,531
10,754
396
4,247
10,897
595
35,424
L
Merlin
17,104
546
0
2,807
14,191
4,152
168
3,083
11,108
42,863
0
L
Tsukuyomi
Kat_Scar
Tsukuyomi
12,303
3,407
271
948
15,811
6,181
0
3,013
12,798
0
25,840
W
Ne Zha
18,694
3,832
343
7,302
17,443
5,633
2,084
6,223
10,618
0
52,964
L
Artemis
mucky-
Artemis
4,800
1,635
408
2,864
16,386
4,558
623
1,318
15,068
0
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
36,381
143
Minions Killed
160
4
Camps Cleared
6
668,813
Distance Traveled
795,062
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,425
762
75
5
1
216,952
6
W
Fenrir
12,372
825
27
2
4
274,589
3
L
Merlin
12,240
816
80
5
2
221,354
5
L
Tsukuyomi
10,809
721
23
2
1
239,488
3
W
Ne Zha
12,584
839
58
4
1
303,521
4
L
Artemis
9,951
663
40
3
1
207,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role