Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
CrAzzYies
Ravana
Level 144
God Stats
6W - 7L
1,435 SR
Queue Stats
366W - 357L
1,391 Elo+
Party 1
Bacchus
Bacchus
DKrouzee
Bacchus
Level 41
God Stats
6W - 3L
1,500 SR
Queue Stats
224W - 239L
1,358 Elo+
Solo
Bellona
Bellona
Darkstein07
Bellona
Level 146
God Stats
7W - 7L
1,501 SR
Queue Stats
253W - 268L
1,401 Elo+
Party 1
Ullr
Ullr
Zephyroezx
Ullr
Level 48
God Stats
7W - 11L
1,479 SR
Queue Stats
142W - 119L
1,551 Elo+
Party 1
Team Averages
Level 104
1,483 SR
1,440 Elo+

VS

Team Averages
Level 81
1,474 SR
1,421 Elo+
Chaac
Chaac
DeusExInteritus
Chaac
Level 140
God Stats
8W - 11L
1,570 SR
Queue Stats
332W - 315L
1,442 Elo+
Solo
Vulcan
Vulcan
HardKnocks75
Vulcan
Level 32
God Stats
16W - 16L
1,568 SR
Queue Stats
36W - 48L
1,342 Elo+
Solo
Ra
Ra
RaisedTurnip342
Ra
Level 94
God Stats
1W - 3L
1,422 SR
Queue Stats
249W - 236L
1,551 Elo+
Solo
Medusa
Medusa
cutie_wootie_
Medusa
Level 103
God Stats
4W - 6L
1,377 SR
Queue Stats
105W - 104L
1,366 Elo+
Solo
Thanatos
Thanatos
josejuan-elgrang
Thanatos
Level 37
God Stats
25W - 28L
1,432 SR
Queue Stats
207W - 269L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 3
6,767
564
2,241
4,401
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
CrAzzYies
Ravana
12
8 / 1 / 4
7,731
644
4,889
6,270
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
DKrouzee
Bacchus
9
2 / 2 / 6
6,118
510
4,774
7,414
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Darkstein07
Bellona
13
6 / 0 / 4
7,874
656
5,614
6,193
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 3
6,727
561
7,192
6,403
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
4,966
414
4,991
8,788
4,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
7
0 / 4 / 0
4,751
396
1,080
4,210
1,762
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 0
7,571
631
3,977
4,657
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
5,100
425
1,444
8,363
1,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 7 / 1
4,871
406
1,683
8,113
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
4
5
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
W
Ravana
CrAzzYies
Ravana
8
1
4
10
W
Bacchus
DKrouzee
Bacchus
2
2
6
2.5
W
Bellona
Darkstein07
Bellona
6
0
4
8
L
0
3
3
0.5
L
Vulcan
0
4
0
0
L
4
3
0
1.33
W
5
1
3
6.5
L
0
6
2
0.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,710
Damage
13,175
30,681
Taken
34,131
19,037
Mitigated
12,396
12,310
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,241
43
0
1,964
4,401
1,829
0
629
3,655
36,789
0
W
Ravana
CrAzzYies
Ravana
4,889
748
0
4,518
6,270
2,158
0
1,904
4,263
0
42,846
W
Bacchus
DKrouzee
Bacchus
4,774
347
0
2,245
7,414
7,151
0
1,980
5,296
16,310
0
W
Bellona
Darkstein07
Bellona
5,614
1,735
0
1,920
6,193
5,681
1,352
661
5,522
0
46,614
L
4,991
738
0
3,291
8,788
4,757
0
2,794
5,954
4,727
11,666
L
Vulcan
1,080
731
0
0
4,210
1,762
46
413
3,739
11,246
0
L
3,977
159
250
880
4,657
1,305
0
1,088
3,481
49,101
0
W
7,192
1,960
0
1,663
6,403
2,218
504
1,641
4,746
0
40,032
L
1,444
421
0
2,055
8,363
1,999
0
1,796
6,567
0
20,042
L
1,683
600
0
3,744
8,113
2,573
0
656
7,375
0
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
27,259
335
Minions Killed
236
0
Camps Cleared
0
1,226,248
Distance Traveled
1,090,207
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,767
564
82
7
0
246,579
4
W
Ravana
7,731
644
77
6
0
266,384
2
W
Bacchus
6,118
510
22
2
0
243,121
6
W
Bellona
7,874
656
88
7
0
249,181
1
L
Chaac
4,966
414
28
2
0
166,753
1
L
Vulcan
4,751
396
26
2
0
217,194
0
L
Ra
7,571
631
105
9
0
247,092
4
W
Ullr
6,727
561
66
6
0
220,983
4
L
Medusa
5,100
425
34
3
0
214,307
4
L
Thanatos
4,871
406
43
4
0
244,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role