Player Matchup

Neith
Neith
TheSlyOrca
Neith
Level 98
God Stats
2W - 0L
1,576 SR
Queue Stats
41W - 35L
1,491 Elo+
Solo
Mulan
Mulan
arikuiu
Mulan
Level 159
God Stats
1W - 2L
1,653 SR
Queue Stats
12W - 11L
1,273 Elo+
Party 2
Thoth
Thoth
electro1349
Thoth
Level 149
God Stats
1W - 0L
1,455 SR
Queue Stats
6W - 4L
1,344 Elo+
Party 2
Team Averages
Level 135
1,561 SR
1,369 Elo+

VS

Team Averages
Level 81
1,571 SR
1,454 Elo+
Nemesis
Nemesis
Amatiramasu
Nemesis
Level 68
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 6L
1,499 Elo+
Solo
Hel
Hel
Vegta2478
Hel
Level 95
God Stats
0W - 2L
1,474 SR
Queue Stats
34W - 36L
1,418 Elo+
Party 1
Horus
Horus
eZok-Btw
Horus
Level 80
God Stats
0W - 2L
1,539 SR
Queue Stats
36W - 35L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 3 / 5
9,862
704
8,629
8,182
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
arikuiu
Mulan
13
0 / 0 / 9
9,461
676
6,808
11,247
10,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 3 / 5
9,816
701
14,861
8,343
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amatiramasu
Nemesis
11
0 / 6 / 2
7,763
555
6,782
11,927
4,908
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 4
8,700
621
8,858
9,861
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
eZok-Btw
Horus
13
4 / 2 / 0
8,906
636
8,426
15,052
11,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
6
6
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amatiramasu
Nemesis
0
6
2
0.17
W
Neith
5
3
5
2.5
L
2
2
4
2
W
Mulan
arikuiu
Mulan
0
0
9
4.5
L
Horus
eZok-Btw
Horus
4
2
0
2
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
24,066
27,772
Taken
36,840
16,175
Mitigated
20,245
7,286
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amatiramasu
Nemesis
6,782
1,721
0
1,088
11,927
4,908
0
4,711
7,216
0
19,059
W
Neith
8,629
3,900
0
1,919
8,182
3,042
1,792
2,842
5,090
0
30,534
L
8,858
0
4,407
5,542
9,861
3,464
20
4,449
5,412
33,262
0
W
Mulan
arikuiu
Mulan
6,808
1,131
0
3,723
11,247
10,205
23
2,651
8,084
0
16,103
L
Horus
eZok-Btw
Horus
8,426
4,694
1,239
4,681
15,052
11,873
122
5,863
9,189
0
31,487
W
14,861
454
0
1,644
8,343
2,928
159
2,541
5,517
51,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
25,369
168
Minions Killed
141
6
Camps Cleared
7
760,027
Distance Traveled
786,332
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,763
555
33
2
3
264,659
10
W
Neith
9,862
704
61
4
4
235,646
3
L
Hel
8,700
621
61
4
3
272,130
1
W
Mulan
9,461
676
26
2
0
261,011
7
L
Horus
8,906
636
47
3
1
249,543
0
W
Thoth
9,816
701
81
6
2
263,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role