Player Matchup

Ymir
Ymir
Nierkox
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,736 Elo+
Party 2
Odin
Odin
ORTEU_GG_
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,342 Elo+
Solo
Anubis
Anubis
imodister
Anubis
Level 23
God Stats
12W - 6L
1,685 SR
Queue Stats
29W - 14L
1,596 Elo+
Party 2
Skadi
Skadi
ryanexpress34
Skadi
Level 39
God Stats
42W - 31L
1,554 SR
Queue Stats
390W - 449L
1,370 Elo+
Party 1
Thanatos
Thanatos
thecomfycouch14
Thanatos
Level 22
God Stats
11W - 17L
1,430 SR
Queue Stats
71W - 79L
1,474 Elo+
Party 1
Team Averages
Level 22
1,534 SR
1,503 Elo+

VS

Team Averages
Level 13
1,554 SR
1,518 Elo+
Izanami
Izanami
IlMattyBoy
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,714 Elo+
Solo
Sylvanus
Sylvanus
MooseBaka671
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,369 Elo+
Solo
Ullr
Ullr
PlayFullCloud
Ullr
Level 17
God Stats
1W - 1L
1,772 SR
Queue Stats
23W - 21L
1,518 Elo+
Solo
Bacchus
Bacchus
Uzumi007
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,487 Elo+
Solo
Tyr
Tyr
mollipot
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nierkox
Ymir
12
3 / 5 / 3
7,832
461
3,358
12,778
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
11
0 / 4 / 5
7,162
421
2,762
13,617
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
imodister
Anubis
18
17 / 2 / 4
11,464
674
21,618
15,556
8,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 8 / 8
8,567
504
11,401
14,925
4,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
14
4 / 4 / 6
8,966
527
7,269
14,335
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IlMattyBoy
Izanami
18
6 / 5 / 3
11,354
668
12,740
13,653
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MooseBaka671
Sylvanus
14
1 / 5 / 5
8,542
502
6,133
11,855
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 4 / 5
9,181
540
15,665
13,584
3,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Uzumi007
Bacchus
15
9 / 2 / 5
10,732
631
9,770
13,563
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 11 / 3
7,271
428
2,137
15,306
8,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
27
Kills
23
23
Deaths
27
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
IlMattyBoy
Izanami
6
5
3
1.5
L
Sylvanus
MooseBaka671
Sylvanus
1
5
5
0.7
W
Ymir
Nierkox
Ymir
3
5
3
0.9
W
Odin
0
4
5
0.63
L
7
4
5
2.38
L
Bacchus
Uzumi007
Bacchus
9
2
5
5.75
W
Anubis
imodister
Anubis
17
2
4
9.5
L
0
11
3
0.14
W
3
8
8
0.88
W
Thanatos
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
46,445
71,211
Taken
67,961
37,704
Mitigated
37,379
27,757
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IlMattyBoy
Izanami
12,740
8,146
0
3,807
13,653
4,295
1,204
6,379
7,155
0
108,806
L
Sylvanus
MooseBaka671
Sylvanus
6,133
1,793
828
3,225
11,855
5,563
210
4,509
7,221
28,038
8,405
W
Ymir
Nierkox
Ymir
3,358
1,525
0
786
12,778
9,389
238
3,275
9,503
12,096
0
W
Odin
2,762
962
86
3,466
13,617
9,893
36
2,720
10,897
0
21,285
L
15,665
8,340
0
2,331
13,584
3,358
203
3,143
10,395
0
51,821
L
Bacchus
Uzumi007
Bacchus
9,770
1,539
0
1,948
13,563
16,130
598
4,302
9,223
45,359
0
W
Anubis
imodister
Anubis
21,618
1,789
0
7,947
15,556
8,852
82
4,974
10,582
71,228
0
L
2,137
605
0
2,058
15,306
8,033
37
6,708
8,381
0
16,652
W
11,401
6,268
0
4,958
14,925
4,603
1,801
1,781
13,144
0
53,286
W
Thanatos
7,269
1,497
0
10,514
14,335
4,967
0
2,553
11,782
0
47,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
47,080
353
Minions Killed
436
0
Camps Cleared
0
1,534,901
Distance Traveled
1,495,314
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,354
668
183
11
0
297,186
7
L
Sylvanus
8,542
502
87
5
0
278,929
2
W
Ymir
7,832
461
16
1
0
310,359
0
W
Odin
7,162
421
43
3
0
312,937
1
L
Ullr
9,181
540
78
5
0
319,531
0
L
Bacchus
10,732
631
62
4
0
284,594
3
W
Anubis
11,464
674
125
7
0
281,827
4
L
Tyr
7,271
428
26
2
0
315,074
2
W
Skadi
8,567
504
84
5
0
297,457
1
W
Thanatos
8,966
527
85
5
0
332,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role