Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
Level 28
God Stats
4W - 1L
1,665 SR
Queue Stats
6W - 1L
1,707 Elo+
Solo
Loki
Loki
FierceFeline
Loki
Level 28
God Stats
4W - 2L
1,629 SR
Queue Stats
129W - 141L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RustProofHippo
Morgan Le Fay
Level 16
God Stats
22W - 12L
1,531 SR
Queue Stats
174W - 141L
1,502 Elo+
Solo
Heimdallr
Heimdallr
larainkrisa
Heimdallr
Level 26
God Stats
21W - 18L
1,596 SR
Queue Stats
116W - 109L
1,421 Elo+
Solo
Sobek
Sobek
Визуал
Sobek
Level 28
God Stats
3W - 2L
1,469 SR
Queue Stats
184W - 202L
1,456 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,500 Elo+

VS

Team Averages
Level 16
1,438 SR
1,450 Elo+
Sobek
Sobek
MamaSico
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,249 Elo+
Solo
Ymir
Ymir
Sabyaryl
Ymir
Level 27
God Stats
4W - 11L
1,483 SR
Queue Stats
55W - 62L
1,430 Elo+
Solo
Thanatos
Thanatos
Syncii
Thanatos
Level 8
God Stats
0W - 2L
1,218 SR
Queue Stats
16W - 15L
1,435 Elo+
Solo
Olorun
Olorun
hahajuan007
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,761 Elo+
Solo
Pele
Pele
mykageto
Pele
Level 24
God Stats
8W - 13L
1,489 SR
Queue Stats
21W - 25L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
13
4 / 6 / 3
8,861
492
4,896
10,589
2,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 7 / 10
8,544
475
9,179
12,335
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
RustProofHippo
Morgan Le Fay
17
13 / 1 / 9
11,096
616
24,894
10,730
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
larainkrisa
Heimdallr
18
6 / 0 / 3
10,633
591
8,615
7,885
3,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 16
9,002
500
6,590
14,651
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MamaSico
Sobek
12
2 / 2 / 3
7,452
414
4,075
10,803
9,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
11
3 / 7 / 9
7,806
434
4,596
18,763
17,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Syncii
Thanatos
12
1 / 7 / 2
7,618
423
4,707
14,020
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
12
1 / 5 / 5
7,860
437
4,098
13,075
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
13
10 / 7 / 5
9,134
507
14,266
13,818
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
28
Kills
17
18
Deaths
28
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
4
6
3
0.92
W
2
7
10
1
L
Sobek
MamaSico
Sobek
2
2
3
1.75
W
Morgan Le Fay
RustProofHippo
Morgan Le Fay
13
1
9
17.5
L
Ymir
3
7
9
1.07
L
Thanatos
Syncii
Thanatos
1
7
2
0.29
L
Olorun
1
5
5
0.7
W
Heimdallr
larainkrisa
Heimdallr
6
0
3
7.5
L
Pele
10
7
5
1.79
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,174
Damage
31,742
56,190
Taken
70,479
30,324
Mitigated
41,781
15,314
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DelicateLive
Ah Muzen Cab
4,896
1,995
0
2,789
10,589
2,627
516
1,597
8,992
0
42,350
W
9,179
2,345
0
865
12,335
4,589
0
2,796
9,539
0
41,434
L
Sobek
MamaSico
Sobek
4,075
257
0
2,886
10,803
9,029
0
3,186
7,617
20,102
0
W
Morgan Le Fay
RustProofHippo
Morgan Le Fay
24,894
1,828
0
2,685
10,730
4,333
172
1,070
9,660
82,766
0
L
Ymir
4,596
1,524
0
421
18,763
17,136
341
8,719
10,044
17,892
0
L
Thanatos
Syncii
Thanatos
4,707
1,540
0
7,853
14,020
5,262
0
5,808
8,212
0
52,368
L
Olorun
4,098
1,883
276
4,671
13,075
4,801
0
7,843
5,232
40,804
6,465
W
Heimdallr
larainkrisa
Heimdallr
8,615
5,745
0
5,010
7,885
3,425
692
1,788
6,097
0
78,961
L
Pele
14,266
3,979
0
1,136
13,818
5,553
495
5,928
7,890
0
45,397
W
6,590
678
0
3,965
14,651
15,350
0
5,198
9,453
15,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,136
Gold Earned
39,870
403
Minions Killed
326
0
Camps Cleared
0
1,660,593
Distance Traveled
1,643,900
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,861
492
75
4
0
316,854
1
W
Loki
8,544
475
62
3
0
368,461
1
L
Sobek
7,452
414
39
2
0
336,571
1
W
Morgan Le Fay
11,096
616
123
7
0
369,216
5
L
Ymir
7,806
434
26
1
0
298,064
4
L
Thanatos
7,618
423
91
5
0
347,220
4
L
Olorun
7,860
437
87
5
0
326,458
0
W
Heimdallr
10,633
591
135
8
0
291,393
4
L
Pele
9,134
507
83
5
0
335,587
4
W
Sobek
9,002
500
8
0
0
314,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role