Player Matchup

Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
D4rk_mx2
Kuzenbo
Gold IV
Level 149
God Stats
4W - 5L
1,520 SR
Queue Stats
73W - 84L
1,350 MMR
Party 2
Merlin
Merlin
Platinum V
Synyster_Genos
Merlin
Platinum V
Level 156
God Stats
3W - 0L
1,552 SR
Queue Stats
205W - 202L
1,738 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
formless-spy400
Hun Batz
Gold IV
Level 107
God Stats
4W - 2L
1,687 SR
Queue Stats
109W - 112L
1,509 MMR
Solo
Cupid
Cupid
Gold IV
xX-Tpa954-Xx
Cupid
Gold IV
Level 154
God Stats
5W - 4L
1,557 SR
Queue Stats
436W - 452L
1,465 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,563 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,521 SR
1,552 MMR
Awilix
Awilix
Gold II
EXTERMINATED315
Awilix
Gold II
Level 157
God Stats
253W - 217L
1,606 SR
Queue Stats
1,198W - 1,215L
1,572 MMR
Solo
Izanami
Izanami
Platinum IV
Mario A JR 5
Izanami
Platinum IV
Level 149
God Stats
8W - 8L
1,715 SR
Queue Stats
242W - 238L
1,522 MMR
Solo
Cthulhu
Cthulhu
Silver I
Progfan0115
Cthulhu
Silver I
Level 87
God Stats
1W - 2L
1,465 SR
Queue Stats
8W - 12L
1,529 MMR
Solo
Chronos
Chronos
Bronze III
Rewind xo
Chronos
Bronze III
Level 101
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Vamana
Vamana
Gold III
TRU KingDrew
Vamana
Gold III
Level 99
God Stats
12W - 8L
1,557 SR
Queue Stats
157W - 160L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 1
6,193
563
2,859
4,174
1,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
D4rk_mx2
Kuzenbo
9
1 / 0 / 6
5,768
524
5,584
6,528
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 1 / 0
6,635
603
1,883
2,048
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
12
5 / 0 / 1
6,880
625
3,890
6,109
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 4
6,199
564
5,059
5,270
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AthenaArtioOdinTiamatGeb

VS

Bans
Morgan Le FayArachnePersephoneBastetHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,672
334
0
240
41
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Mario A JR 5
Izanami
8
0 / 4 / 0
4,931
448
5,047
8,227
2,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Progfan0115
Cthulhu
5
0 / 5 / 0
4,032
367
2,928
9,261
3,394
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Rewind xo
Chronos
10
1 / 1 / 0
5,350
486
1,716
6,325
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
9
1 / 1 / 0
5,638
513
1,884
5,149
2,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
2
2
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Kuzenbo
D4rk_mx2
Kuzenbo
1
0
6
4
L
0
0
0
0
L
Izanami
Mario A JR 5
Izanami
0
4
0
0
L
Cthulhu
Progfan0115
Cthulhu
0
5
0
0
L
Chronos
Rewind xo
Chronos
1
1
0
1
W
1
1
0
1
L
Vamana
1
1
0
1
W
Hun Batz
5
0
1
5.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
11,575
24,129
Taken
29,202
10,461
Mitigated
10,435
11,436
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,859
405
0
1,284
4,174
1,853
375
172
4,002
5,310
26,941
W
Kuzenbo
D4rk_mx2
Kuzenbo
5,584
1,457
0
2,910
6,528
4,604
104
1,543
4,985
15,351
0
L
0
0
0
150
240
41
0
0
240
0
1,563
L
Izanami
Mario A JR 5
Izanami
5,047
3,278
0
2,330
8,227
2,449
0
3,139
5,088
0
35,047
L
Cthulhu
Progfan0115
Cthulhu
2,928
285
375
1,672
9,261
3,394
0
2,518
6,743
9,395
0
L
Chronos
Rewind xo
Chronos
1,716
63
0
1,578
6,325
2,074
0
1,897
4,428
22,825
0
W
1,883
188
0
246
2,048
742
0
603
1,445
42,616
0
L
Vamana
1,884
1,115
0
2,205
5,149
2,477
0
120
5,029
0
25,548
W
Hun Batz
3,890
1,958
0
3,578
6,109
1,924
0
734
5,375
0
41,053
W
5,059
3,441
69
3,349
5,270
1,338
1,004
1,753
3,517
0
30,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
23,623
322
Minions Killed
213
0
Camps Cleared
0
1,088,810
Distance Traveled
825,189
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,193
563
78
7
0
221,419
4
W
Kuzenbo
5,768
524
15
1
0
217,593
2
L
Awilix
3,672
334
6
1
0
98,577
0
L
Izanami
4,931
448
83
8
0
168,266
2
L
Cthulhu
4,032
367
11
1
0
170,183
3
L
Chronos
5,350
486
53
5
0
212,351
4
W
Merlin
6,635
603
90
8
0
202,551
3
L
Vamana
5,638
513
60
5
0
175,812
3
W
Hun Batz
6,880
625
77
7
0
249,873
2
W
Cupid
6,199
564
62
6
0
197,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role