Player Matchup

Freya
Freya
Kuroka Nekomata
Freya
Level 64
God Stats
216W - 181L
1,479 SR
Queue Stats
452W - 474L
1,408 Elo+
Solo
Neith
Neith
Oliveira2320
Neith
Level 103
God Stats
1W - 0L
1,319 SR
Queue Stats
30W - 30L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
korsque
Gilgamesh
Level 68
God Stats
23W - 11L
1,595 SR
Queue Stats
78W - 69L
1,405 Elo+
Party 2
Chaac
Chaac
luziano577
Chaac
Level 67
God Stats
85W - 78L
1,566 SR
Queue Stats
413W - 448L
1,443 Elo+
Solo
Achilles
Achilles
martos007
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,404 Elo+
Party 2
Team Averages
Level 73
1,492 SR
1,412 Elo+

VS

Team Averages
Level 73
1,396 SR
1,396 Elo+
Mulan
Mulan
TxzG-sc0rp10n
Mulan
Level 67
God Stats
1W - 3L
1,519 SR
Queue Stats
36W - 44L
1,430 Elo+
Solo
Medusa
Medusa
UniformMoss375
Medusa
Level 68
God Stats
0W - 2L
1,261 SR
Queue Stats
126W - 163L
1,384 Elo+
Party 1
Olorun
Olorun
geerradottv
Olorun
Level 62
God Stats
0W - 2L
1,195 SR
Queue Stats
39W - 52L
1,379 Elo+
Solo
Artio
Artio
predator201212
Artio
Level 103
God Stats
4W - 3L
1,619 SR
Queue Stats
487W - 532L
1,416 Elo+
Party 1
Arachne
Arachne
sarrisFIJI
Arachne
Level 67
God Stats
11W - 18L
1,387 SR
Queue Stats
110W - 163L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
8,952
597
8,843
11,242
6,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 2 / 6
8,289
553
10,210
7,189
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
korsque
Gilgamesh
14
5 / 5 / 5
8,584
572
8,554
12,745
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
12
2 / 1 / 5
6,981
465
5,098
12,042
9,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
martos007
Achilles
15
4 / 3 / 2
8,489
566
6,805
12,366
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,451
563
10,208
13,671
12,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 4 / 2
6,789
453
4,564
6,762
1,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
12
1 / 3 / 1
7,455
497
5,417
7,762
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 2
6,048
403
4,552
13,415
8,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
sarrisFIJI
Arachne
14
8 / 4 / 3
9,244
616
9,640
13,753
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
14
14
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
4
2
6
3.5
L
5
3
1
1.83
L
0
4
2
0.25
L
Olorun
1
3
1
0.5
W
Gilgamesh
korsque
Gilgamesh
5
5
5
1.5
W
Chaac
2
1
5
4.5
W
Achilles
martos007
Achilles
4
3
2
1.67
L
0
4
2
0.25
L
Arachne
sarrisFIJI
Arachne
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,510
Damage
34,381
55,584
Taken
55,363
36,732
Mitigated
31,710
15,451
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,843
2,904
0
6,407
11,242
6,010
1,061
4,627
6,615
59,899
0
W
10,210
4,377
0
1,830
7,189
3,001
2,065
1,952
5,237
0
57,340
L
10,208
1,056
0
4,362
13,671
12,961
0
852
11,906
0
47,233
L
4,564
1,571
0
612
6,762
1,824
716
0
6,762
0
40,355
L
Olorun
5,417
2,726
178
2,352
7,762
2,986
144
4,402
3,313
39,954
4,299
W
Gilgamesh
korsque
Gilgamesh
8,554
2,065
0
2,791
12,745
5,951
393
332
12,233
1,476
48,065
W
Chaac
5,098
711
0
2,232
12,042
9,119
304
2,129
9,913
0
27,877
W
Achilles
martos007
Achilles
6,805
2,567
0
2,191
12,366
12,651
647
215
11,315
0
39,447
L
4,552
301
279
3,776
13,415
8,320
0
2,331
11,084
24,894
0
L
Arachne
sarrisFIJI
Arachne
9,640
7,088
0
6,003
13,753
5,619
0
1,377
12,291
0
59,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
37,987
445
Minions Killed
371
0
Camps Cleared
0
1,434,976
Distance Traveled
1,434,951
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,952
597
127
8
0
293,333
4
W
Neith
8,289
553
110
7
0
250,808
3
L
Mulan
8,451
563
88
6
0
274,760
3
L
Medusa
6,789
453
80
5
0
286,628
4
L
Olorun
7,455
497
81
5
0
240,008
2
W
Gilgamesh
8,584
572
98
7
0
307,599
1
W
Chaac
6,981
465
39
3
0
291,600
1
W
Achilles
8,489
566
71
5
0
291,636
5
L
Artio
6,048
403
34
2
0
301,680
3
L
Arachne
9,244
616
88
6
0
331,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role