Player Matchup

Anhur
Anhur
Byyron-
Anhur
Level 67
God Stats
1W - 0L
1,622 SR
Queue Stats
38W - 44L
1,333 Elo+
Solo
Sobek
Sobek
CSFrancis
Sobek
Level 48
God Stats
2W - 2L
1,595 SR
Queue Stats
128W - 138L
1,366 Elo+
Solo
Cthulhu
Cthulhu
Comro
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,446 Elo+
Solo
Scylla
Scylla
DeadlyKinia
Scylla
Level 63
God Stats
4W - 0L
1,723 SR
Queue Stats
111W - 114L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Schwencke10
Jing Wei
Level 68
God Stats
3W - 2L
1,276 SR
Queue Stats
299W - 293L
1,361 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,385 Elo+

VS

Team Averages
Level 76
1,529 SR
1,432 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bawritter
Gilgamesh
Level 89
God Stats
1W - 2L
1,488 SR
Queue Stats
72W - 83L
1,430 Elo+
Solo
Artio
Artio
GDsavage7
Artio
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
71W - 75L
1,375 Elo+
Solo
Anubis
Anubis
StrainHunter
Anubis
Level 118
God Stats
9W - 1L
1,885 SR
Queue Stats
299W - 292L
1,356 Elo+
Solo
Fafnir
Fafnir
YaSaharocheg
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Byyron-
Anhur
17
6 / 4 / 15
10,697
764
17,186
12,383
4,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
CSFrancis
Sobek
16
2 / 3 / 18
10,762
769
7,609
15,339
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Comro
Cthulhu
17
4 / 4 / 20
10,606
758
14,216
13,892
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
20
8 / 2 / 13
12,192
871
16,721
9,103
3,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Schwencke10
Jing Wei
19
7 / 3 / 16
11,656
833
15,139
10,746
4,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 5 / 6
9,260
661
10,017
12,255
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Bawritter
Gilgamesh
16
6 / 6 / 7
10,007
715
14,207
18,548
15,281
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
GDsavage7
Artio
13
0 / 6 / 11
8,008
572
2,443
16,384
13,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
19
5 / 3 / 9
10,674
762
16,617
12,060
5,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
1 / 7 / 8
9,266
662
3,916
17,364
17,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
27
Kills
16
16
Deaths
27
82
Assists
41
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
6
1.4
L
Gilgamesh
Bawritter
Gilgamesh
6
6
7
1.58
W
Anhur
Byyron-
Anhur
6
4
15
3.38
W
Sobek
CSFrancis
Sobek
2
3
18
3.67
W
Cthulhu
Comro
Cthulhu
4
4
20
3.5
W
Scylla
8
2
13
7.25
L
Artio
GDsavage7
Artio
0
6
11
0.92
W
Jing Wei
Schwencke10
Jing Wei
7
3
16
5
L
Anubis
5
3
9
3.17
L
Fafnir
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,871
Damage
47,200
61,463
Taken
76,611
44,116
Mitigated
56,668
27,301
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,017
571
634
2,006
12,255
4,227
0
6,969
5,188
32,444
0
L
Gilgamesh
Bawritter
Gilgamesh
14,207
2,447
431
3,335
18,548
15,281
0
9,030
9,139
0
18,271
W
Anhur
Byyron-
Anhur
17,186
9,101
968
2,282
12,383
4,824
2,800
5,936
6,447
0
30,937
W
Sobek
CSFrancis
Sobek
7,609
548
1,785
4,583
15,339
16,398
366
9,611
5,728
11,441
0
W
Cthulhu
Comro
Cthulhu
14,216
1,005
2,781
3,541
13,892
14,805
232
7,720
6,172
26,835
0
W
Scylla
16,721
2,115
2,877
3,817
9,103
3,590
668
5,253
3,850
45,164
0
L
Artio
GDsavage7
Artio
2,443
285
1,610
2,223
16,384
13,540
0
5,222
10,745
7,205
0
W
Jing Wei
Schwencke10
Jing Wei
15,139
8,264
1,547
3,120
10,746
4,499
1,633
4,473
6,273
0
32,619
L
Anubis
16,617
498
557
4,447
12,060
5,647
0
6,737
4,951
32,835
0
L
Fafnir
3,916
1,188
1,830
2,981
17,364
17,973
0
8,954
8,042
9,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,913
Gold Earned
47,215
161
Minions Killed
124
0
Camps Cleared
0
1,384,033
Distance Traveled
1,229,482
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,260
661
50
4
0
229,872
0
L
Gilgamesh
10,007
715
10
1
0
275,581
3
W
Anhur
10,697
764
24
2
0
256,457
0
W
Sobek
10,762
769
4
0
0
301,896
4
W
Cthulhu
10,606
758
25
2
0
270,350
6
W
Scylla
12,192
871
63
5
0
282,119
1
L
Artio
8,008
572
13
1
0
198,180
0
W
Jing Wei
11,656
833
45
3
0
273,211
0
L
Anubis
10,674
762
41
3
0
280,701
0
L
Fafnir
9,266
662
10
1
0
245,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role