Player Matchup

Merlin
Merlin
DiamantEspace59
Merlin
Level 138
God Stats
52W - 53L
1,459 SR
Queue Stats
182W - 169L
1,557 Elo+
Solo
Artemis
Artemis
MGs_Gaming
Artemis
Level 109
God Stats
4W - 5L
1,600 SR
Queue Stats
549W - 413L
1,552 Elo+
Solo
Ymir
Ymir
TheSlyOrca
Ymir
Level 98
God Stats
4W - 4L
1,517 SR
Queue Stats
41W - 35L
1,515 Elo+
Solo
Team Averages
Level 115
1,525 SR
1,541 Elo+

VS

Team Averages
Level 96
1,672 SR
1,547 Elo+
Eset
Eset
Amatiramasu
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,443 Elo+
Solo
Achilles
Achilles
Mechro69
Achilles
Level 138
God Stats
1W - 0L
1,507 SR
Queue Stats
131W - 102L
1,596 Elo+
Solo
Geb
Geb
TitoTangarius
Geb
Level 83
God Stats
6W - 1L
2,009 SR
Queue Stats
144W - 133L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,170
617
4,086
4,259
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
MGs_Gaming
Artemis
8
0 / 4 / 1
5,855
586
4,658
6,836
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 4 / 0
6,532
653
1,407
7,889
6,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,756
776
4,708
5,153
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Mechro69
Achilles
12
9 / 2 / 3
8,197
820
7,821
9,128
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 0 / 9
6,982
698
3,203
7,511
5,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
0
4
1
0.13
L
Artemis
MGs_Gaming
Artemis
0
4
1
0.13
W
Achilles
Mechro69
Achilles
9
2
3
5.25
L
2
4
0
0.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,151
Damage
15,732
18,984
Taken
21,792
10,175
Mitigated
12,919
1,247
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,708
139
1,958
2,251
5,153
1,754
700
1,714
3,439
28,814
0
L
4,086
169
0
250
4,259
1,115
0
1,145
2,928
30,446
0
L
Artemis
MGs_Gaming
Artemis
4,658
1,906
0
279
6,836
2,810
0
3,584
2,845
0
14,483
W
Achilles
Mechro69
Achilles
7,821
1,141
0
2,146
9,128
5,603
307
1,736
7,392
0
16,953
L
1,407
134
0
718
7,889
6,250
0
3,145
4,048
6,210
0
W
3,203
127
120
1,098
7,511
5,562
0
2,794
4,717
20,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,557
Gold Earned
22,935
104
Minions Killed
120
4
Camps Cleared
6
479,006
Distance Traveled
596,956
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,756
776
68
7
3
197,655
3
L
Merlin
6,170
617
62
6
3
161,518
0
L
Artemis
5,855
586
29
3
1
147,658
2
W
Achilles
8,197
820
17
2
1
199,885
4
L
Ymir
6,532
653
13
1
0
169,830
4
W
Geb
6,982
698
35
4
2
199,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role