Player Matchup

Thor
Thor
FitWanga
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,498 Elo+
Party 1
Ares
Ares
VivePro
Ares
Level 6
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 1L
1,607 Elo+
Party 3
Chaac
Chaac
a-r-I-y
Chaac
Level 5
God Stats
1W - 1L
1,728 SR
Queue Stats
14W - 13L
1,476 Elo+
Party 1
Hel
Hel
ciblin88
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,374 Elo+
Party 3
Poseidon
Poseidon
max323war
Poseidon
Level 69
God Stats
1W - 3L
1,495 SR
Queue Stats
35W - 33L
1,466 Elo+
Party 3
Team Averages
Level 24
1,583 SR
1,484 Elo+

VS

Team Averages
Level 14
1,531 SR
1,422 Elo+
Sobek
Sobek
Aygraun
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
GoldenYEET
Arachne
Level 27
God Stats
2W - 1L
1,709 SR
Queue Stats
10W - 4L
1,549 Elo+
Solo
Neith
Neith
IlMattyBoy
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Artemis
Artemis
PreyN
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
standrozz
Vulcan
Level 8
God Stats
1W - 1L
1,444 SR
Queue Stats
1W - 5L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
3 / 6 / 2
6,225
566
2,913
8,891
2,678
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
VivePro
Ares
7
0 / 7 / 0
4,738
431
3,296
10,857
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
a-r-I-y
Chaac
8
0 / 5 / 2
5,035
458
2,272
7,801
3,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 7 / 0
4,331
394
2,184
6,087
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
max323war
Poseidon
10
4 / 4 / 2
6,012
547
3,923
6,911
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aygraun
Sobek
10
0 / 1 / 14
6,783
617
2,891
6,472
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
GoldenYEET
Arachne
13
11 / 2 / 2
8,166
742
8,874
9,347
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
5 / 0 / 2
7,873
716
5,898
5,571
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
PreyN
Artemis
11
12 / 0 / 0
7,093
645
9,265
3,991
1,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
standrozz
Vulcan
9
1 / 5 / 2
5,885
535
3,236
5,818
1,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
29
29
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aygraun
Sobek
0
1
14
7
L
Thor
3
6
2
0.67
W
Arachne
GoldenYEET
Arachne
11
2
2
6
W
Neith
5
0
2
6
W
Artemis
PreyN
Artemis
12
0
0
12
L
Ares
VivePro
Ares
0
7
0
0
L
Chaac
a-r-I-y
Chaac
0
5
2
0.2
L
0
7
0
0
L
Poseidon
max323war
Poseidon
4
4
2
1.25
W
Vulcan
standrozz
Vulcan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,588
Damage
30,164
40,547
Taken
31,199
17,233
Mitigated
14,187
7,694
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aygraun
Sobek
2,891
581
0
2,339
6,472
4,651
46
3,862
2,386
12,899
0
L
Thor
2,913
512
0
1,136
8,891
2,678
0
750
8,141
0
19,275
W
Arachne
GoldenYEET
Arachne
8,874
5,734
0
4,472
9,347
4,098
26
1,112
8,225
0
54,366
W
Neith
5,898
2,597
0
2,911
5,571
2,300
2,625
107
5,464
0
55,846
W
Artemis
PreyN
Artemis
9,265
5,950
0
1,610
3,991
1,203
892
1,363
2,594
0
29,672
L
Ares
VivePro
Ares
3,296
433
0
1,824
10,857
8,099
0
2,234
8,623
16,877
0
L
Chaac
a-r-I-y
Chaac
2,272
474
0
1,427
7,801
3,228
0
394
7,407
0
13,874
L
2,184
843
110
681
6,087
1,658
0
657
5,430
12,607
0
L
Poseidon
max323war
Poseidon
3,923
233
0
2,516
6,911
1,570
0
2,092
4,819
31,588
0
W
Vulcan
standrozz
Vulcan
3,236
1,223
0
493
5,818
1,935
0
2,752
3,066
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
35,800
200
Minions Killed
290
0
Camps Cleared
0
920,170
Distance Traveled
1,072,525
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,783
617
25
2
0
210,476
9
L
Thor
6,225
566
40
4
0
184,697
0
W
Arachne
8,166
742
87
8
0
244,795
3
W
Neith
7,873
716
98
9
0
194,609
5
W
Artemis
7,093
645
41
4
0
207,150
4
L
Ares
4,738
431
29
3
0
183,635
1
L
Chaac
5,035
458
34
3
0
194,515
0
L
Hel
4,331
394
29
3
0
158,596
0
L
Poseidon
6,012
547
68
6
0
198,727
1
W
Vulcan
5,885
535
39
4
0
215,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role