Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
aHanthel
Fenrir
Level 10
God Stats
4W - 0L
1,917 SR
Queue Stats
22W - 1L
2,012 Elo+
Party 1
Ra
Ra
callmeShadi
Ra
Level 26
God Stats
3W - 1L
1,465 SR
Queue Stats
121W - 41L
1,729 Elo+
Party 1
Team Averages
Level 19
1,628 SR
1,747 Elo+

VS

Team Averages
Level 33
1,484 SR
1,326 Elo+
Sol
Sol
Bonzey
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,144 Elo+
Solo
Geb
Geb
Mambongoá
Geb
Level 25
God Stats
1W - 3L
1,260 SR
Queue Stats
63W - 89L
1,283 Elo+
Solo
Neith
Neith
Xhandhur
Neith
Level 66
God Stats
1W - 1L
1,692 SR
Queue Stats
41W - 32L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 1 / 4
5,308
1,062
3,800
3,356
1,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
aHanthel
Fenrir
8
2 / 3 / 4
4,922
984
1,478
5,322
1,832
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 0 / 4
4,991
998
3,449
3,202
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bonzey
Sol
4
0 / 3 / 0
3,546
709
259
1,920
390
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 3
4,439
888
1,622
3,418
2,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Xhandhur
Neith
8
3 / 3 / 1
4,793
959
3,347
4,645
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
4
5
L
Sol
Bonzey
Sol
0
3
0
0
L
1
1
3
2.5
L
Neith
Xhandhur
Neith
3
3
1
1.17
W
Fenrir
aHanthel
Fenrir
2
3
4
1.33
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,727
Damage
5,228
11,880
Taken
9,983
4,060
Mitigated
3,800
4,439
Healing
692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,800
1,170
0
2,018
3,356
1,207
481
356
3,000
0
7,718
L
Sol
Bonzey
Sol
259
0
0
0
1,920
390
0
366
1,536
886
0
L
1,622
66
0
0
3,418
2,215
0
1,523
1,757
4,381
0
L
Neith
Xhandhur
Neith
3,347
959
0
692
4,645
1,195
0
1,453
3,110
0
12,249
W
Fenrir
aHanthel
Fenrir
1,478
333
0
72
5,322
1,832
0
1,014
4,308
0
4,788
W
3,449
257
822
1,527
3,202
1,021
417
825
2,377
22,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,221
Gold Earned
12,778
69
Minions Killed
27
5
Camps Cleared
1
318,262
Distance Traveled
158,527
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,308
1,062
7
1
1
112,759
1
L
Sol
3,546
709
0
0
0
24,214
0
L
Geb
4,439
888
0
0
0
41,159
0
L
Neith
4,793
959
27
5
1
93,154
2
W
Fenrir
4,922
984
10
2
3
95,303
1
W
Ra
4,991
998
52
10
1
110,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role