Player Matchup

Ares
Ares
DeoTP
Ares
Level 23
God Stats
6W - 2L
1,701 SR
Queue Stats
29W - 30L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Raskolnikof1988
Sun Wukong
Level 26
God Stats
1W - 1L
1,281 SR
Queue Stats
102W - 112L
1,369 Elo+
Solo
Hou Yi
Hou Yi
Vaarey
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,313 Elo+
Solo
Nemesis
Nemesis
Yarikhuyarik
Nemesis
Level 18
God Stats
6W - 4L
1,647 SR
Queue Stats
13W - 12L
1,398 Elo+
Solo
Janus
Janus
ibourena6
Janus
Level 17
God Stats
2W - 1L
1,570 SR
Queue Stats
21W - 22L
1,484 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,397 Elo+

VS

Team Averages
Level 16
1,494 SR
1,399 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Arlayna
Skadi
Level 27
God Stats
5W - 9L
1,439 SR
Queue Stats
95W - 96L
1,376 Elo+
Solo
Cthulhu
Cthulhu
DeeZy69
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,229 Elo+
Solo
Neith
Neith
Watryancoady
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Merlin
Merlin
annnnus
Merlin
Level 15
God Stats
5W - 8L
1,533 SR
Queue Stats
23W - 30L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DeoTP
Ares
8
1 / 1 / 6
5,522
552
3,115
5,914
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Raskolnikof1988
Sun Wukong
8
0 / 2 / 0
4,901
490
737
5,190
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Vaarey
Hou Yi
8
4 / 2 / 3
5,512
551
5,571
6,445
2,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Yarikhuyarik
Nemesis
11
7 / 0 / 2
7,079
708
5,332
6,501
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ibourena6
Janus
10
4 / 0 / 0
6,108
611
2,740
4,331
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 3 / 1
5,747
575
2,773
7,446
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Arlayna
Skadi
10
2 / 1 / 0
5,777
578
4,391
2,779
842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DeeZy69
Cthulhu
6
0 / 3 / 2
4,285
429
2,388
6,507
3,222
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 4 / 0
4,479
448
2,077
4,385
745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
annnnus
Merlin
7
0 / 5 / 0
4,725
473
911
6,429
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
5
5
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
L
Skadi
Arlayna
Skadi
2
1
0
2
L
Cthulhu
DeeZy69
Cthulhu
0
3
2
0.33
W
Ares
DeoTP
Ares
1
1
6
4
W
Sun Wukong
Raskolnikof1988
Sun Wukong
0
2
0
0
W
Hou Yi
Vaarey
Hou Yi
4
2
3
2.75
L
0
4
0
0
W
Nemesis
Yarikhuyarik
Nemesis
7
0
2
8
L
Merlin
annnnus
Merlin
0
5
0
0
W
Janus
ibourena6
Janus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
12,540
28,381
Taken
27,546
14,650
Mitigated
9,286
7,091
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,773
903
0
5,846
7,446
2,714
0
788
6,658
0
27,786
L
Skadi
Arlayna
Skadi
4,391
1,877
0
90
2,779
842
0
495
2,205
0
24,582
L
Cthulhu
DeeZy69
Cthulhu
2,388
413
0
463
6,507
3,222
0
1,780
4,590
8,748
0
W
Ares
DeoTP
Ares
3,115
216
0
1,978
5,914
4,808
528
1,052
4,862
11,868
0
W
Sun Wukong
Raskolnikof1988
Sun Wukong
737
112
0
731
5,190
3,816
0
422
4,768
0
17,074
W
Hou Yi
Vaarey
Hou Yi
5,571
2,939
0
1,567
6,445
2,104
489
419
6,026
0
26,798
L
2,077
1,230
0
914
4,385
745
261
873
3,512
0
16,404
W
Nemesis
Yarikhuyarik
Nemesis
5,332
2,704
0
2,126
6,501
2,704
0
622
5,879
0
36,183
L
Merlin
annnnus
Merlin
911
130
0
1,602
6,429
1,763
0
1,771
4,604
17,412
0
W
Janus
ibourena6
Janus
2,740
281
0
689
4,331
1,218
0
784
3,547
32,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
25,013
239
Minions Killed
181
0
Camps Cleared
0
1,017,494
Distance Traveled
905,500
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,747
575
57
6
0
202,596
0
L
Skadi
5,777
578
53
5
0
198,264
8
L
Cthulhu
4,285
429
11
1
0
183,182
0
W
Ares
5,522
552
17
2
0
207,503
7
W
Sun Wukong
4,901
490
39
4
0
192,009
2
W
Hou Yi
5,512
551
45
5
0
187,892
3
L
Neith
4,479
448
28
3
0
154,269
0
W
Nemesis
7,079
708
76
8
0
243,312
1
L
Merlin
4,725
473
32
3
0
167,189
1
W
Janus
6,108
611
62
6
0
186,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role