Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CCM9889
Khepri
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mckenzie 78
Gilgamesh
Level 29
God Stats
6W - 6L
1,524 SR
Queue Stats
112W - 122L
1,411 Elo+
Party 2
Neith
Neith
iN_SaiD
Neith
Level 28
God Stats
12W - 25L
1,400 SR
Queue Stats
266W - 284L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
whitelaw1983
Baron Samedi
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
14W - 12L
1,450 Elo+
Party 2
Team Averages
Level 22
1,527 SR
1,471 Elo+

VS

Team Averages
Level 24
1,413 SR
1,442 Elo+
Apollo
Apollo
DousaMembele
Apollo
Level 28
God Stats
3W - 0L
1,816 SR
Queue Stats
117W - 102L
1,505 Elo+
Solo
Loki
Loki
Plimplollo04
Loki
Level 29
God Stats
36W - 50L
1,398 SR
Queue Stats
95W - 101L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
YouGotBamfed1
Guan Yu
Level 21
God Stats
6W - 4L
1,605 SR
Queue Stats
111W - 114L
1,504 Elo+
Solo
Ymir
Ymir
aguuusi_08
Ymir
Level 17
God Stats
5W - 8L
1,075 SR
Queue Stats
32W - 45L
1,384 Elo+
Party 1
Nox
Nox
gg4thofulo
Nox
Level 24
God Stats
6W - 10L
1,170 SR
Queue Stats
93W - 88L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 1 / 0
4,797
600
5,054
4,039
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
CCM9889
Khepri
4
0 / 4 / 0
3,594
449
524
4,019
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Mckenzie 78
Gilgamesh
7
0 / 3 / 1
4,173
522
2,095
5,793
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
iN_SaiD
Neith
8
0 / 1 / 0
4,589
574
2,546
4,508
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
whitelaw1983
Baron Samedi
5
1 / 5 / 0
4,034
504
1,657
3,874
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
4 / 0 / 1
5,020
628
3,802
4,041
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 3
5,504
688
2,663
5,593
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
9
1 / 0 / 2
5,051
631
3,209
6,662
4,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 2
4,784
598
612
4,011
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
6 / 0 / 2
5,835
729
3,924
3,394
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
0
1
L
Khepri
CCM9889
Khepri
0
4
0
0
W
Apollo
4
0
1
4.5
L
Gilgamesh
Mckenzie 78
Gilgamesh
0
3
1
0.17
W
3
2
3
2.25
W
Guan Yu
1
0
2
2
W
0
0
2
1
W
6
0
2
7
L
Neith
iN_SaiD
Neith
0
1
0
0
L
Baron Samedi
whitelaw1983
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,876
Damage
14,210
22,233
Taken
23,701
6,996
Mitigated
10,227
4,431
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,054
3,021
0
969
4,039
876
112
114
3,925
0
23,613
L
Khepri
CCM9889
Khepri
524
225
0
98
4,019
2,108
0
1,056
2,937
2,856
0
W
Apollo
3,802
2,842
0
2,084
4,041
1,187
23
539
3,502
0
27,593
L
Gilgamesh
Mckenzie 78
Gilgamesh
2,095
754
0
612
5,793
1,690
0
796
4,963
211
14,895
W
2,663
690
0
1,664
5,593
1,404
0
288
5,305
0
23,932
W
Guan Yu
3,209
100
128
2,330
6,662
4,032
0
620
6,042
1,981
21,762
W
612
0
0
480
4,011
2,459
0
0
4,011
15,448
0
W
3,924
1,108
0
895
3,394
1,145
388
935
2,459
24,167
0
L
Neith
iN_SaiD
Neith
2,546
551
0
2,299
4,508
1,155
0
1,335
3,131
0
25,501
L
Baron Samedi
whitelaw1983
Baron Samedi
1,657
141
130
323
3,874
1,167
0
1,740
2,024
8,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,187
Gold Earned
26,194
155
Minions Killed
222
0
Camps Cleared
0
694,990
Distance Traveled
840,250
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,797
600
42
5
0
141,489
0
L
Khepri
3,594
449
5
1
0
112,314
0
W
Apollo
5,020
628
44
6
0
163,192
2
L
Gilgamesh
4,173
522
36
5
0
162,613
0
W
Loki
5,504
688
47
6
0
175,296
0
W
Guan Yu
5,051
631
48
6
0
176,330
2
W
Ymir
4,784
598
29
4
0
160,694
0
W
Nox
5,835
729
54
7
0
164,738
0
L
Neith
4,589
574
61
8
0
136,764
1
L
Baron Samedi
4,034
504
11
1
0
141,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role